
13: Origin is a web of clues that you must follow and not miss, as in most room escape/puzzle games. As you untie each knotted loop, you will realize how long and endless the thread you hold on to the end is.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Turkish*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Steps puzzle is impossible even with a guide. Firstly the video guides don't even match the game, the coat rack is in a completely different place. Secondly, the floor grid is whack as f***, they aren't aligned at all so you don't know where exactly to start or how far to take each step. Maybe add an audio cue for each correct step or something, make it actually possible.
Sound: 8 Graphics: 9 Story: 6 Gameplay: 4 Commands: 6 Fun: 5 Time to load / lag: 9 Bugs / Problems: 9 Final score: 6
70-30 70 me gusto y 30 no. Hay 2 puzzles que no son nada intuitivos. El resto esta muy bien. Es un juego corto. La historia es intrascendente, pero es un lindo agregado. Si te gustan las salas de escape como a mi (soy fanatico) jugalo. Es bastante tradicional.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Puzzles are obtuse and unintutive.
a good game
I am a beginner and I needed practice to use the control.
que buen juego!
Malo. Te hace buscar cosas en Google, para empezar. Algunos puzzles son muy rebuscados. También es aburrido y se bugea si querés continuar. Entre esto y los videos de Palmita Mini, me quedo con esto pero igual me la pienso. 2/10
🎪🎪🎪 Achievement Hunter Review 🎪🎪🎪 My Time to Beat: 1hr 100% achievement difficulty: Easy ( puzzles are logical, limited to one room so not a lot of room for wondering) Achievements: 8 Type Breakdown: 100% tied to story progression Playthroughs: one Missable: yes ( solving the slider puzzle without sliding it - use a guide for hint, I almost missed it and started doing the slider ) Grinding: no Restricted: yes ( licensed expired in dec 2025 ) DLC Achievements: no Speed Run: no Multiplayer: no Time gated: no Known bugs: none ( i did find controls a bit hard ) 🎪🎪🎪 [url=https://store.steampowered.com/curator/45888692-Morrivale%2527s-Achievement-Circus/] More achievement hunting reviews [/url] 🎪🎪🎪
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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