
12 orbits is the only local multiplayer game for 2-12 people at once, no matter what you play on. A single keyboard, touchscreen or controller will do.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Arabic*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese* +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
arkdaşlarınızla eğlenceli kesinlikle olabilecek tek başınıza hiç birşey olmayacak bi oyun
重力机制初见很有趣,但是游戏玩法简陋,虽然包装称呼为游戏,不如说是社交工具。
only bought this game to buy a background for my profile might try it with friends later tho
Super fun and easy to get anyone playing even if they dont like video games. dev also fixed the touch screen on steam deck. 10/10
嗨害害,牛逼的游戏,还能12人玩,是真的猛,红红火火恍恍惚惚
fun simple game to play with friends
i have no idea how you group up 12 people around a keyboard
11/10 will rarely play again, just cause this is a snack. But at 2€ this was absolutely glorious for a drunken night when it took too long to login and set up l4d2 for 4 players
This game is a blast in large groups. You don’t need a pile of controllers—just a handful (we used 5 Xbox controllers), since multiple people can share one. With its clever one‑button design, anyone can jump in instantly, making it super accessible. Despite the simplicity, it packs tons of replayability, keeping every round fresh and chaotic. Perfect for parties, it’s the kind of game that guarantees laughter and endless rematches.
Simple and fun. The most difficult part of this game is getting 12 players to play.
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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