
Command an army of 1000 troops. Create squads from a variety of unit types and give them orders to perform devastating strategic maneuvers. Then lead your army into battle and slice the opposing army into pieces.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Good, simple, pre-battle setup, making you feel like a strategic badass. Would like to see more varieties of units, such as cavalry, or archers.
This game has promise but no info from the creator is causing me to drop it. more units and to be able to control units during battle are needed. character customization would be great for player character new weapons etc. I would also love a feature to just watch the battle/direct battle and increase speed of battle. any updates and I will be back.
I'm playing Steam games in alphabetical order and you can watch my review here: https://youtu.be/7Ysf9gMKse4 28:57 Prefer to read? 1000 Man General is a great tech demo of a Mount & Blade style game that feels like it should be in early access but was released as a bare-bones game with the dev throwing in the towel before actually doing anything interesting with it. The premise is to command an army of up to 1000 units in battle, but in reality you'll just give them marching orders from a map screen and then watch as that all goes out the window as soon as they see the enemy anyway. You can't issues orders in mid-combat, other than telling nearby enemies to be offensive or defensive. No flanking manoeuvres, heck, not even the ability to retreat. You do get to take to the battlefield as a super powered unit, but your gameplay will consist of holding down left click to attack and slowly walking forward - and no, the combat isn't anywhere near Dynasty Warriors levels of satisfying. The sheer fact that this game works is commendable, but everything else about it is sub par and needed a lot more development to be worth anywhere near the asking price.
[u][b]Lessons for ancient/medieval warfare:[/b][/u] 1) Battles are frequently won before they even begin. 2) Never underestimate the powers of inspiration and morale.* 3) K.I.S.S. - Keep It Simple, Stupid *[b]TIP:[/b] When not inspiring your troops, use your general to hunt down enemy standard bearers. The enemy army's morale collapses more quickly.
I wouldn't recommend buying it because the devs dropped it, but have fun with it if you can.
i liked this game. simple to play and understand. real world stats work. overall a good game. i wish they would make more levels, units, content..
The perfect blend of on-ground action and grand scale fighting. If you're a freak like me that uses Gratuitous Space Battles-esque games as virtual crack, you'll feel right at home. Even if you ain't it's still definitely worth your time. Although that said, the asking price is a little steep for what's here. Strategy gets abandoned once you figure out the golden unbeatable composition, which does dull things a bit. And yes this concept has ridiculous potential: Archers, Horsemen, An over-world campaign, Captains of formations, A true morale system, Different weapons, Endless mode, Roguelite mode, Upgrades, Troop editor, Barricades, etc, etc. Whatever it may be, I would love to this idea fully realised.
needs archers specific commands and a sandbox mode but other then that has potential
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