
0RBITALIS is a satellite launching simulator with a retro-puzzle style. Launch your satellite into orbit and go head to head with the dominant force that formed the entire universe: Gravity.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Russian, Portuguese - Brazil
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A really fantastic minimalist game. A mix of spatial reasoning, trial and error, and dumb luck, it's certainly worth checking out. With a solid difficulty curve and lots of variation you'll get a decent few hours entertainment out of it, perhaps more.
[b]0RBITALIS[/b] is a very interesting that game that recently came out from Early Access. It is a one-of-a-kind space/gravity physics simulation which I found really enjoyable. If this review is too long for you, I suggest you to only read the first paragraph about the game's content and the final verdict at the end. [h1]What is happening in the game:[/h1] You have to launch a satellite in a way, that doesn't immediately result in a crash. Every level has a time limit specified and you must reach that time to progress into the next level. You have to deal with gravity fields, anti-gravity fields and bypassing asteroids. The point of the game is very simple to understand, but solving the actual levels can still be a hard challenge for your mind. [h1]Pros:[/h1] [list] [*]The whole idea is pretty good. You have to launch a satellite into space, considering all of the gravity areas. You might know this concept from Angry Birds Space, if you ever played that game. This satellite must stay in the assigned area for a specified amount of time to successfully complete the level. If you manage to stay in the area for any time longer, your time is recorded and put onto the Leaderboards. [*]This is where we get to the next good thing, integrated Steam Leaderboards. Your time is, as said before, recorded and compared to other players. Above all, you are also presented with a graph that indicates how good are you compared to other players. It looks very nice and really makes the player to try to beat his previous best. [*]You can get a lot of gameplay hours from this game as there are a hundred levels, divided into sectors, and almost 40 achievements. [*]You can also create your own levels with a pretty neat level editor. Those user-made levels can be later posted in the Workshop, where you can, of course, download other players' levels and have even more fun. [*]The graphics are simple, minimalistic and very clear. They set up some kind of a mysterious environment that is, combined with an amazing soundtrack, exceptionally enjoyable. [*]There are also Daily Levels for your daily dose of gaming. [*]I have to say that I really like the way they set the price tag on this game. 7,99€/$9.99/£6.99 is really not high and you should really consider supporting the developer for such a low price. [/list] [h1]Cons:[/h1] [list] [*]Despite low system requirements and minimalistic art style, this game surely needs a pretty strong computer. I had a few minor problems with lagging as the game seems to be pretty graphically intensive. I don't know what is up with that, but it needs some fixing. [*]I looked really hard but I couldn't find an options menu. A game needs that, seriously. People with weaker computers cannot adapt their settings and therefore it's really hard for them to play a game. [*]I don't like that you have to complete a level to unlock next one. If you get stuck on a level, you are pretty much done with the game until you figure it out. This is not the best thing if you're not in good relations with puzzle games. [/list] [h1]The final verdict:[/h1] I really enjoyed the game, as the atmosphere it creates and the idea of the game itself are very well made and executed. You get plenty of levels, daily levels, Workshop integration so 0RBITALIS should get you busy for quite a few hours. Despite a few problems with the game's performance, the gameplay is enjoyable and keeps the player going on or beating his previous records. I certainly recommend this game if you are a fan of puzzle games. This is a very unique experience and you should try it as well, as the price is really not high. Greetings, BirdCute [quote]Note that my copy of this game was obtained for free for reviewing purposes. However, this did not affect the quality and objectivity of this review.[/quote] [i]--- If you liked this review or want to see more recommended games, be sure to follow our curator group: [url=http://steamcommunity.com/groups/Original_Curators_Group#curation]Follow Original Curator Group[/url][/i]
Did you as a kid marvel at the science behind the NASA Voyager missions. The simple beauty of the slingshot physics as gravity affects the path of the craft. Well this game takes that concept and runs with it. This title is very much in the spirit of other planetary physics games. Think Bit Generations Orbital, but the core gameplay honed to a razors edge. The opening missions challenge you to keep your satellite in the planetary system for a set time. All with one click of the mouse. Before you launch your craft you are given initial visual flight paths guides. At the start, trial and error plays a part. But this won’t help as complexity of the systems ramps up. Like all great gameplay ideas, what at first seems a throwaway casual experience becomes oddly compelling and addictive. The daily challenge adds an extra layer of competition if you manage to battle through all the pre made content. Well worth a look.
Real gravity doesnt work like that (but real gravity would be a boring game mechanic, too stable). Too much dumb luck for my taste (and too many gaussian distributed highscores to actually be about skill). For best results, play blindfolded. That'll teach me to buy Early Access.
This game will appeal to a very specific set of individuals, it's fairly simplistic to play but requires alot of time and effort to actually master. If you enjoy using your mind, and testing different paths of flight this game will for sure be for you. In this game you make your own fun by manipulating your satilate's path, letting it use graivty from various objects to alter it's flight path. If what I said above doesn't appeal to you, then you'll likely not enjoy the game. If you enjoy challanging puzzle games this one will be for you...
GAME TYPE : Funny or better to say mind blowing (like to kill me now !!! situation) game. ABOUT GAME : Funny and hard game ... frustrating ... especially when you cannot set satellite to orbit for more then 4-8 seconds. Very frustrating ... but there is even greater price when you succeed and beat let say more then 5 minutes. PLAY STYLE : Point is to set your "satellite" orbits to low orbite of combination of lvl planets and their circulars as longest as you can. EVOLVE / DLCs : none ACCOUNT : no need GAME TIME : infinite / short / as you wish / addicting Enjoy ... really worth any price (best in sale). One of the best pixel games ever. --- + --- + idea + graphics + mechanics + fun + simplicity +++ addicting --- - --- - simplicity - frustrating - graphics ----------------------------- GRAPHICS: 05/10 LEVEL DETAIL: 02/10 SOUND/MUSIC: 07/10 VIDEO: 01/10 CAMERA: 01/10 SPECIAL EFFECTS: 00/10 STORY: 01/10 CHARACTERS: 00/10 MECHANICS: 08/10 PS3 CONVERTING: 00/10 IDEA: 10/10 ADDICTION: 10/10 MUST PLAY: 08/10 RPG ELEMENTS: 00/10 ADDONS/DLCs: 00/10 ----------------------------- VERDICT: 10/10
acrux ab не стоит серьезно вы будете сожалеть
This is definitely just a trial and error simulator. It is very difficult to find a strategy that will work, and you're not "solving a puzzle" with each level. Are you going to get lucky so that your object stays within the prescribed area? It may or may not have a center of gravity or be centered around the center of gravity. So yes, this is luck. One additional gripe I have is about the spelling of the name. The zero at front guarantees that they are listed first alphabetically in almost all lists. It does, however, make the game very difficult to find in your games list. Zerorbitalis.
[b] Target Audience: [/b] [I] A patient gamer and really really want a game to challenge your timing skills. [/i] [b] Summary: [/b] An interesting concept unfortunately ends up hitting and missing. Most of the problems I see revolve around the movement of the puzzle elements themselves, and no sense of finite control over it once you launch the satellite. It leads to a lot of try again gameplay that frankly is easier to launch 15 attempts and hope it works then one solid attempt that's thought out: there's just too much variance in the gravity to really pinpoint in it. The custom maps are cool, and I like how the score attack is designed, but in the end it just doesn't have the draw to really make the game stand out for the price that's being asked. If you are a patient gamer and really really want a game to challenge your timing skills, this may be for you, otherwise I can't recommend it. [b]Gameplay Footage and Video Review: https://youtu.be/CzYEenCJwJU[/b] [u] Lists: [/u] [b]Positives:[/b] [list] [*] Interesting puzzle concept that's fun when you feel like you're in control of what you're doing and that your decisions make a direct impact to your success. [*] Reasonable variation is present and new mechanics are introduced wisely. [*] Colors and visuals can work in a simplistic fashion. [*] Cool that they have steam workshop integrated. [/list] [b]Negatives:[/b] [list] [*] Trial and Error gameplay becomes much more reasonable then thinking things out. This may be me missing something, or being impatient, I can understand where that may be my fault, but in my mind there's too many variables to get consistent results. [*] The visuals can mess with you at times, at least on a blur side. [*] Music really could have helped things, even with the vastness of space and all. [*] Not for easily frustrated gamers. [/list] [b] If you want more reviews/information regarding games I've reviewed, visit my curator. [url=https://store.steampowered.com/curator/6861768/]Dragnix Curator [/url][/b]
Starts out OK, but gradually and surely it becomes an unfun grind of trial and error, not to mention the locked resolution and framerate, the game feels like a poorly optimized flash game.
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