
Zleepy is a difficult 2D platformer where you control a super sleepy character that falls asleep every few seconds. Your goal is to get to the bed at the end of each map without dying. You have to keep your character awake, use your abilities and fall asleep in the safest places possible!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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играем за котика бегемотика из мультика сказочный патруль https://youtu.be/T_H_NuD1c8w
This feels a bit like a tech demo. The presentation is inconcistent but it has promising mechanics. I'd like to revisit it when the mechanics are more balanced out as right now it just doesn't seem finished.
总是会突然睡着,无法控制的遇到各种危险。 看似可爱,实则如果放在现实世界里,鬼知道她们经历过什么。 正巧我有个发作性睡病的朋友。希望她健康快乐! 游戏已经推荐给她玩了! 免费的,大家都来试试吧! [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 31 reviews with recorded playtime.
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一款超高难度的横板平台游戏 相比于其他同类游戏依靠快速的移动在各个平台间穿越,本作最大的特色就是你需要控制一只不停睡觉的小熊 需要时刻的关注上面的时间条,随着时间条的降低,你的移动会越来越缓慢,跳跃高度也会越来越低,直到时间条消失后进入一段的睡眠时间 游戏难度是真的非常高,有种想砸键盘的冲动,不i过免费的还是可以尝试一下(虽然我觉得99%的人玩不到很后面) 操作上有个非常不爽的地方,就是睡觉后的醒来是固定时间的,而不可以主动解除,很容易因为时间不合适导致死亡
[h1] Bad Games [/h1] I don't really care how many people think it's either unfair or crybaby to say this game is bad. However, one of my favorite things to see, is when a game is made in such a fashion of difficulty that the developer demo shows themselves failing several times over. That's kinda funny. Really funny. Now, what does that leave us with? 4 hours of wasted time where I actually gave advice to someone else to help them with some of the difficulties in this game. Either way, I hate vindictive game-play choices. And the main mechanic featured in this game is absolutely vindictive. I'm sure some people think this game is fun. But some people also like to try and beat Elden Ring without attacking. I'm good yo. If I wanted to go for a bike ride, but was forced to pop both my tires to ride on my bike whenever I road it, I'd just walk. It feels and lore-wise reads as if it is just a tech demo. Almost too poetic. Honestly, if it was more Metroidvania style, I'd probably forgive a lot of the crap it throws at you. It isn't though. So enjoy your walk through hell if you decide to play this janky piece of y*****e.
Rage inducing, kaizo-like 2d platformer with a unique mechanic. You can tell a lot of love went into this game. Seems well polished. Music is catchy and level design is well crafted. This will have a spot in my platformer shelf. 6/10
[h1]すぐ寝るキャラの死にゲー[/h1] 3ステージの途中までプレイしてのレビュー。この時点でのデス数は1600回以上。ゲーム内で4500回云々と書いてあったが、全5ステージっぽいことを考えると妥当。 ゲームそのものは良くある死にゲーと言えるが、ゲージがゼロになると容赦なく寝てしまうのが特徴。寝てしまったら一定時間動けなくなり、空中なら垂直落下する。ゲージは何もしなくても徐々に減っていくし、行動にはゲージを使用する。寝ている間だけ乗っていられる足場なんかもあり、どこで寝るかがポイントになる。 また、道中にあるコインでアップグレードを購入できるが、困ったことにコインのあるルートがきつい気がする。取りさえすればOKだがちっとも集まらずゲームが楽にならない…。でもやれる。 ステージ自体も練られている印象で、どういうプレイをさせたいか、みたいなのがはっきりあるように感じた。下手をすると繰り返しになってしまいがちだが、常に次の体験ができる。リスタート時のステージ初期化や暗転中に動けるみたいな部分はあるものの、入力しっぱなしだと動き出しで即死みたいな事もなく、すぐ動いて気持ちよく進める作りだと思う。ギリギリ寝ないで進めそうな雰囲気があるので、スピードランを意識している部分もあるかもしれない。 ゲーム内の看板は読めなかった(と思う)が、コントローラーでプレイが可能。箱コンならキー割り当ては下記の通り。 --------- 移動:LS or 十字キー ジャンプ:B スキル:X ゲージ減らし:LT リスタート:Y --------- ステージ3の誘導弾の当たり判定やそこにトラバサミは不要では?みたいな気になるポイントはあるものの、きっちり遊べるのでオススメ。
Zleepy, birkaç saniyede bir uykuya dalan süper uykulu bir karakteri kontrol ettiğiniz zorlu bir 2D platform oyunudur. Amacınız ölmeden her haritanın sonundaki yatağa ulaşmaktır. Karakterinizi uyanık tutmalı, yeteneklerinizi kullanmalı ve mümkün olan en güvenli yerlerde uykuya dalmalısınız!
great game, but why do i slip off of corners?!? it makes it so much more harder
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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