
ZIC: Survival is a survival shooter where you feel The Zombie Apocalypse & become The Undead Hunter!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Chaos Rains!!!!!
Mi piace questo gioco , si lo consiglio
[b]ZIC: Survival[/b] is a voxel-style survival game with a gameplay that's along the veins of Last Day on Earth: Survival. This means the entire package of crafting, building (sandbox features), resource-gathering and exploring. However, unlike the latter, this game is set on a much larger "home island" with the option to travel to other nearby islands via the boat to scavenge for additional resources once you've got enough fuel. Being a single-player game with no other competing survivors (AI or otherwise), ZIC: Survival comes with plenty of quests for you to complete. These quests are pretty the typical sort - fetch, kill, and gathering quests. Note: From what I can see from my playthrough, resources on your home island don't seem to respawn after they are gathered. Not sure if this is true for all islands in the game though. [h1]Watch me play![/h1] https://www.youtube.com/watch?v=fWjtmfsKERI [h1]Pros[/h1] + A decent survival game + Love the voxel art + Has 2 game modes - story (easier) and survival (hardcore) + I like that I had to discover what each food item will restore when consumed. Hint: Be wary of strange mushrooms! + Lots of stuff to craft. Like Last Day on Earth: Survival, you can unlock new crafting recipes by spending the experience points you've earned and reaching a certain level threshold. + Some recipes need to be discovered on your own, specifically cooking-related recipes. The discovery progress is very logical though! + Plenty of quests, though some of them can be quite tedious to complete... I'm still looking for 9 more blue flowers. + Sandbox - build your own base! + The lockpicking mini-game is actually quite fun and challenging. Love it! + Thankfully, not an MMO. I really don't fancy getting killed by some completely decked-out, high-level player after a few minutes of gather wood and stones in a game. [h1]Cons/Feedback[/h1] - Lots of typos and has poor English translation - Some items can bug out like berry bushes that I can't seem to interact with. - Quest text doesn't properly show what is needed - The quest where you need to talk to Jack. - Can't seem to get the generator to produce fuel despite dumping some coal into it? - Direct mobile port of its free-to-play version. This means there's an in-game shop selling premium items like pets and fuel, but you can't get extra diamonds by watching ads or spending real cash. You can only get diamonds by completing daily quests. - Movement feels rather weird. It feels a bit like a clunky twin-stick. It would be nice if running is toggled on (rather than having to press Shift constantly) instead. - You can't mine ore/stone or chop trees by holding down the left mouse button. You have to click multiple times instead. Would be nice if this feature is added to the game. - No way to increase bag space? [h1]Overall[/h1] Despite feeling like an early access title, ZIC: Survival is a pretty decent survival game if you like Last Day on Earth: Survival and can buy this game at a discount. There are plenty to see, gather, craft and build here, and that's not including the many quests you can do. Worth a look for fans of the genre! [h1]Side Note[/h1] [quote]If you like this review and would like to follow me for more, please feel free to drop by my curator page: https://store.steampowered.com/curator/33780629-The-Midcore-Gamer/[/quote]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am a Chinese player. This game accompanied me for a long time during my childhood. When I was little, I played the ported version on mobile devices, and only later did I realize that this game was originally on Steam. I am someone who really enjoys playing survival games, and I was completely obsessed with this game as a child—mining, growing crops, building houses. So, I hope this game can update with new content.
- DIFFICULTY - 🔲 My 90 year old grandma could play it ☑️ Easy 🔲 Normal 🔲 Hard 🔲 "Dark Souls" - GRAPHICS - 🔲 "MS Paint" ☑️ Bad 🔲 Meh 🔲 Graphics don't matter in this game 🔲 Good 🔲 Classic is always better 🔲 Beautiful 🔲 Masterpiece - MUSIC - 🔲 Bad 🔲 Not special ☑️ Good 🔲 Beautiful - STORY - 🔲 This game has no story 🔲 Like playing "Temple Runners" for the story 🔲 It's there for the people who want it ☑️ Umm Good? 🔲 Well written 🔲 Epic story - PRICE - 🔲 Free 🔲 Underpriced ☑️ Perfect price 🔲 Could be cheaper 🔲 Overpriced 🔲 Complete waste of money - REQUIREMENTS - ☑️ You can run it on a microwave 🔲 Potato 🔲 Average 🔲 High end 🔲 "NASA" computer - LENGTH - ☑️ Very short (0 - 3 hours) 🔲 Short (3 - 15 hours) 🔲 Average (15 - 50 hours) 🔲 Long (50 - 90 hours) 🔲 Extremely long (90 - 110 hours) 🔲 More than 1 week (170+) 🔲 No ending - FUN - 🔲 I'd rather watch paint dry ☑️ Hard to enjoy 🔲 Repetitive 🔲 Actually pretty amusing 🔲 Ride of your life - REPLAYABILITY - 🔲 It's a one - time experience 🔲 Only for achievements 🔲 If you wait a few months / years ☑️ Definitely 🔲 Infinitely replayable - WORTH BUYING - 🔲 It's Free 🔲 No 🔲 Wait for sale ☑️ Yes
import bpy import math # 1. Clear default scene if bpy.ops.object.mode_set.poll(): bpy.ops.object.mode_set(mode='OBJECT') bpy.ops.object.select_all(action='SELECT') bpy.ops.object.delete(use_global=False) # 2. Create the main metal cube (1x1x1 meter) bpy.ops.mesh.primitive_cube_add(size=1.0, location=(0, 0, 0)) cube = bpy.context.active_object cube.name = "Experimental_Cube" # 3. Create two cylindrical magnets (10 cm diameter -> 0.05 m radius) magnet_radius = 0.05 magnet_depth = 0.05 # Left magnet bpy.ops.mesh.primitive_cylinder_add( radius=magnet_radius, depth=magnet_depth, location=(-0.5, 0, 0) ) magnet_left = bpy.context.active_object magnet_left.name = "Magnet_Left" magnet_left.rotation_euler = (0, math.radians(90), 0) # Right magnet bpy.ops.mesh.primitive_cylinder_add( radius=magnet_radius, depth=magnet_depth, location=(0.5, 0, 0) ) magnet_right = bpy.context.active_object magnet_right.name = "Magnet_Right" magnet_right.rotation_euler = (0, math.radians(90), 0) # 4. Create PBR Materials # Metal for the cube mat_metal = bpy.data.materials.new(name="Cube_Metal") mat_metal.use_nodes = True nodes_metal = mat_metal.node_tree.nodes principled_metal = nodes_metal.get("Principled BSDF") principled_metal.inputs['Metallic'].default_value = 1.0 principled_metal.inputs['Roughness'].default_value = 0.2 # Glowing material for 1000C magnets mat_glow = bpy.data.materials.new(name="Glow_1000C") mat_glow.use_nodes = True nodes_glow = mat_glow.node_tree.nodes principled_glow = nodes_glow.get("Principled BSDF") # Orange-white emission color and strong intensity principled_glow.inputs['Emission Color'].default_value = (1.0, 0.35, 0.05, 1.0) principled_glow.inputs['Emission Strength'].default_value = 20.0 # Assign materials cube.data.materials.append(mat_metal) magnet_left.data.materials.append(mat_glow) magnet_right.data.materials.append(mat_glow) # 5. Add Studio Camera and Light bpy.ops.object.camera_add(location=(2.5, -2.5, 1.8), rotation=(math.radians(65), 0, math.radians(45))) bpy.ops.object.light_add(type='SUN', location=(5, -5, 10)) print("Scene created successfully!"
[h1]【Checklist Rápido】 [/h1] [b]『Gráficos』[/b] ☑ Excelente ☐ Bueno ☐ Medio ☐ Malo ☐ Pésimo [b]『Gameplay』[/b] ☐ Excelente ☑ Bueno ☐ Medio ☐ Malo ☐ Pésimo [b]『Audio』[/b] ☐ Excelente ☑ Bueno ☐ Medio ☐ Malo ☐ Pésimo [b]『Requisitos』[/b] ☐ Súper pc gamer ☐ Gama media ☑ Patata [b]『Dificultad』[/b] ☐ Hard ☐ Medio ☑ Fácil [b]『Farmeo』[/b] ☑ Si ☐No [b]『Tiempo de Juego』[/b] ☐ Largo (10h o +) ☑ Medio (3hr - 8 hr) ☐ Corto (-1hr) [b]『Precio』[/b] ☐ ¡GRATIS! ☑ El precio lo vale ☐ Si está en rebajas... [b]『Bugs』[/b] ☑ No note bugs ☐ Se encuentra en desarrollo [h1]『Conclusión:』 [/h1] ZIC: Survival es un juego bastante entretenido con el que podemos pasar el tiempo buscando la forma de sobrevivir a los diversos tipos de zombies que encontraremos por el mapa, el diseño de personajes es bastante lindo, por el tipo de juego que es te recomiendo considerar que debes invertir horas de juego para poder obtener recursos y construir tu base. ❀Agradezco al estudio por haberme facilitado la key para poder probar el juego. ❀Si quieren ver gameplays y reseñas de estos juegos pueden encontrarme en Youtube como HiTeffy ❀Pueden pasar a ver un pequeño gameplay en el siguiente link: https://www.youtube.com/watch?v=NqdklAP0Tyk
Hello, i love the game, i bought it with a steam gift card, you can turn on toon filters witch i don't like, but they have bugged bar DINR. and i can't complete the quest, and i build the furnace and chests and once i go back to desert, it resets. so please fix this ♥♥♥♥♥♥♥ bug but, the quests are cool and we can get AxePick RIGHT NOW! Im not hating this but ur buildings never reset in the desert Fix that bug please also, and add islands for raft players! The weapons look armed and Pixelated, add more weapons to the game... the game is kinda outdated so please fix those, I hope you saw this right now!
ist gut aber nicht auf deutsch
不完整的遊戲,也沒有更新了
Players by region
Where this game's players are, estimated from review languages.
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