
Zero Hour is a tactical FPS with online team-based game play that takes place in a variety of fictional locations interpreted in Bangladesh with Real-life scale & resource management. It brings a grounded, close quarter combat experience to the game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Welcome to Zero Hour, a tactical FPS with online team-based action gameplay that is set across various locations in Bangladesh with real-life scale & resource management. Join forces with up to 10 players in intense cooperative missions, or go solo with up to 9 AI squad mates. Experience hostage rescue and bomb defusal missions that require calculated strategies in the dynamic 5v5 PvP mode. Shape your route through compelling situations by interacting with story-driven NPCs and engaging with various objectives.
Intense PvP Action
Engage in intense 5v5 PvP battles across various game modes, including bomb defusal, hostage rescue, and deathmatch. Experience competitive gameplay with a comprehensive leaderboard and tier system. Choose your loadout wisely, as limited guns and gadgets add a strategic layer—you'll lose them upon dying, making every decision critical.
Intense Tactical Action
Zero Hour presents serious slow-paced, and methodically intense gameplay. The game offers authentic gunplay and scenarios, where quick thinking and strategic execution are essential for victory. Utilize the planning table to overview operations and formulate your approach before taking action. Remember, every move counts, and success demands teamwork, strategy, and precision.
Innovative Gameplay Elements and Weapon Customization
Explore over 18 diverse maps set across various locations in Bangladesh, featuring unique elements like functional elevators, bulletproof glass, and dynamic shutters for strategic advantages. Strategically utilize the breaker switch to control building lights, adding tactical depth to your missions.
Choose from over 23 distinct weapons and 18 utilities, emphasizing resource management and team coordination. Fine-tune your arsenal with detailed weapon customization, modifying rails, sights, and foregrips for optimal performance. Immerse yourself in realism by checking magazine bullet counts and repacking magazines for efficiency.
Dynamic Door Mechanics
Doors are your lifeline and your barrier. Infiltrate with caution as terrorists set traps and alarms. Meanwhile, attackers have an arsenal of over 4 breach options: kick, door rammer, C2 explosives, and back kick combined with grenades, ensuring a variety of strategies to navigate these vital entry points.
Dynamic Suspect AI
Face a variety of suspects, each with distinct behaviors. Some even wield suicide bombs, while others utilize sniper tactics in long-range maps. They even have the ability to sense incoming fire and strategically time their advances ensuring maximum safety. The dynamic nature of suspects keeps you on your toes, with no guarantee of their next move.
Your K9 Companion
The K9 Attack Dog feature brings an immersive and emotional experience to your missions. As the game starts, you're assigned as a dog handler, initiating your journey with a small, nameable puppy. Initially resting in a cage, the puppy soon becomes interactive and starts playing around, following the player through the training facility. After successfully completing three missions, the canine companion becomes available for mission deployment.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 33.4Kreviews | 77% | — | $10.4M |
| $9.99 | — | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 975 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥ stresses me out
говно не доработонное
включил колонку на всю... соседям наверное понравилось))
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain, Japanese, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 977 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
плохо оптимизированная. понравился интерфейс и чувствуется ощущение настоящего ближнего боя.
Ucuz Ready or Not. Zamanında 10 tlye almıştım hala uygun fiyatlı. Bir de düşman yapay zekası bok ama onun dışında parasına göre iyi oyun. Arkadaşlarınızla oynayın sarar.
Bad bad bad its so Sh#t. i cant with this game.
Haven’t played more than a few hours, but am really enjoying the gameplay so far. No obvious bugs currently, all deaths have been legit. For $3 (75% off sale), I feel like you can’t go wrong with this game. I would have paid $10 and been just fine with everything I got.
Genel Değerlendirme: Zero Hour, taktiksel nişancı ve kapalı alan operasyonları (CQB) dinamiklerini ön plana çıkaran, takıma dayalı bir taktiksel FPS oyunudur. Bangladeş merkezli bir geliştirici ekip tarafından yapılan yapım, özellikle SWAT tarzı operasyonları seven oyunculara kapı kilitlerini açma, kapı altı kameralarıyla içeriyi inceleme, biber gazı ve flaşbang kullanarak odayı temizleme gibi ince detaylı mekanikler sunar. Çevrenin karanlık atmosferi, flaş ışıklarının kullanımı ve düşmanların ani tehditleri her an planlı hareket etmenizi zorunlu kılar. Artıları: Derinlemesine Taktiksel Ekipman ve Kapı Operasyonları: Kapıları koçbaş patlatmak, zıpkınla açmak veya optik kablolarla içeriyi kontrol etmek gerçek bir özel tim operasyonundaymış hissiyatı yaratır. Karanlık ve Gerilim Dolu Atmosfer: Görüş mesafesinin kısıtlı olduğu haritalarda fener ve IR lazer kullanarak ilerlemek takım içi iletişimin önemini artırır. Kooperatif Oynanış Başarısı: Arkadaşlarınızla görevlere girip oda oda ilerleyerek tehditleri etkisiz hale getirmek son derece tatmin edicidir. Detaylı Çevresel Etkileşimler: Işıkları kapatarak karanlıktan faydalanma veya siperleri stratejik kullanma imkanı sunar. Eksileri: Teknik Pürüzler ve Optimizasyon: Yapay zekanın davranışlarında veya animasyonlarda bazen can sıkıcı hatalar (bug) göze çarpabilir. Küçük Oyuncu Havuzu: Rekabetçi veya halka açık eşleşmelerde aktif lobi bulmak zaman zaman zorlaşabilir, oyun daha çok arkadaş gruplarıyla oynamaya uygundur. Sonuç: Taktik yapmayı, ekibinizle koordine olmaya çalışmayı ve sabırlı ilerlemeyi gerektiren operasyonel nişancı deneyimlerini seviyorsanız şans vermeniz gereken bir yapım. Puan: 7.5/10
I went in testing it for a friend who saw it was going to be cross play and saw the trailer thinking it would be a decent game. What I got though was a frustrating and boring shooter which I feel like I could recreate in Garry's Mod. I was saddened that the enemies just stand there and wait either to be shot or to shoot you the moment u open a door so you can't tell them to put there hands up. Not to mention that every time I shouted a command they would just open fire anyways. Also on the second mission I was needing to find intel and a document for some reason and I had to back track for a bit which isn't fun but I couldn't finish the mission without them I guess.
pretty good game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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