
Zero Hour is a tactical FPS with online team-based game play that takes place in a variety of fictional locations interpreted in Bangladesh with Real-life scale & resource management. It brings a grounded, close quarter combat experience to the game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Welcome to Zero Hour, a tactical FPS with online team-based action gameplay that is set across various locations in Bangladesh with real-life scale & resource management. Join forces with up to 10 players in intense cooperative missions, or go solo with up to 9 AI squad mates. Experience hostage rescue and bomb defusal missions that require calculated strategies in the dynamic 5v5 PvP mode. Shape your route through compelling situations by interacting with story-driven NPCs and engaging with various objectives.
Intense PvP Action
Engage in intense 5v5 PvP battles across various game modes, including bomb defusal, hostage rescue, and deathmatch. Experience competitive gameplay with a comprehensive leaderboard and tier system. Choose your loadout wisely, as limited guns and gadgets add a strategic layer—you'll lose them upon dying, making every decision critical.
Intense Tactical Action
Zero Hour presents serious slow-paced, and methodically intense gameplay. The game offers authentic gunplay and scenarios, where quick thinking and strategic execution are essential for victory. Utilize the planning table to overview operations and formulate your approach before taking action. Remember, every move counts, and success demands teamwork, strategy, and precision.
Innovative Gameplay Elements and Weapon Customization
Explore over 18 diverse maps set across various locations in Bangladesh, featuring unique elements like functional elevators, bulletproof glass, and dynamic shutters for strategic advantages. Strategically utilize the breaker switch to control building lights, adding tactical depth to your missions.
Choose from over 23 distinct weapons and 18 utilities, emphasizing resource management and team coordination. Fine-tune your arsenal with detailed weapon customization, modifying rails, sights, and foregrips for optimal performance. Immerse yourself in realism by checking magazine bullet counts and repacking magazines for efficiency.
Dynamic Door Mechanics
Doors are your lifeline and your barrier. Infiltrate with caution as terrorists set traps and alarms. Meanwhile, attackers have an arsenal of over 4 breach options: kick, door rammer, C2 explosives, and back kick combined with grenades, ensuring a variety of strategies to navigate these vital entry points.
Dynamic Suspect AI
Face a variety of suspects, each with distinct behaviors. Some even wield suicide bombs, while others utilize sniper tactics in long-range maps. They even have the ability to sense incoming fire and strategically time their advances ensuring maximum safety. The dynamic nature of suspects keeps you on your toes, with no guarantee of their next move.
Your K9 Companion
The K9 Attack Dog feature brings an immersive and emotional experience to your missions. As the game starts, you're assigned as a dog handler, initiating your journey with a small, nameable puppy. Initially resting in a cage, the puppy soon becomes interactive and starts playing around, following the player through the training facility. After successfully completing three missions, the canine companion becomes available for mission deployment.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 33.4Kreviews | 77% | — | $10.4M |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 966 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Movement and controls are clunky. Everything feels stiff and unresponsive compared to Ready or Not. Doors, interactions, and basic movement can feel like a fight against the game itself. Hit detection and animations often feel off, which is especially painful in a game where one or two bullets decide the outcome. The AI is a major weak point. Enemies can be predictable or completely broken sometimes hiding in weird spots, other times popping out of nowhere or failing to react properly. In solo/co-op, your AI teammates are unreliable and the overall experience frequently devolves into messy gunfights instead of proper tactical clearing.
nach 10 jahren r6 und einer stunde zero hour kann ich sagen das game ist besser
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain, Japanese, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 968 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
У них проблемы на сервере и за вылет с меня вычитают 5к опыта! Отличная политика.
genuienly might be the worst games in this genre, and absoulutely no way it should be in full release. the co-op missions provide 0 world building, and some of the worst gameplay ive endured. it feels like it sould be in an alpha state. the mission designs are extremely boring, sometimes even just entirely empty rooms, some with maybe a table if you're lucky, and the gunplay feels like gmod addons, the bodycam camera option is clunky and almost unplayable. and the ai in the enemies is some of the worst ive seen. if you are going to buy a game like this, just get ready or not. this one just isnt worth it. the multiplayer feels dead, i found 0 matches. I spent 1 and a half hours on this game, and found that almost 70% of it was in loading screens and removing door wedges. god i hate this game.
我操你妈个逼,玩过这么多游戏最想骂的一款,不仅AI阴间各种地图设计也堪称大粪,是不是看着RON使劲抄袭然后弄一半不想抄了。键位是不整合的,敌人AI是必须阴间的,还有他妈的隔空索敌和床底哨位。既没有RON一样的装备规划,故事线还没有大头儿子有深度,扮演使用上世纪装备的孟加拉特警去打击鹰眼恐怖分子,肌肉必须肌无力,优点没抄多少倒是把傻逼视野模糊还有红色受伤滤镜加上了。新手教程连引导都没有你做了个啥,还有让我去劝降锁头王。这游戏纯恶心人来的
В этой игре мою собаку убивали, но она возвращалась мстить Я буду помнить тебя, К-9 10 собак из 10
The game isn't ripe. They try to replicate Ready or Not, but the mechanics are cumbersome, the AI is stupid, not many options for commands and the game as a whole doesn't feel ready
Отличный тактический шутер, жаль недооцененный. По сути Rainbow six + Ready or not. Довольно интересная и разнообразная настройка оперативника/снаряжения.
honestly, one of the best tac shooter on steam. Sadly the game is dead. Luckily it has a ready or not style mode.
Abandonware
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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