
Zero-G is a futuristic sports game in zero gravity inspired by Speed Ball and Enders Game. Set out on a 1-3 player cooperative campaign to become the champions of the solar system, or engage in 2-6 player competitive matches.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
Zero-G har et rigtig fedt "arcade feel", og det bliver lynhurtigt udfordrende, specielt i hot-seat multiplayer hvis man lige er et par stykker. :) Kan anbefales.
uzay futbolu diyebiliriz tek başınıza sarmaz ama arkdaşınızla eğlenceli olabilir
An interesting futuristic sports game. In single player you control you whole team with one joystick while your goalie is AI driven. It really challenges you to think ahead on positioning and movement but controlling your team mid-flight to intercept passes and make tackles. It is pretty difficult but I think it is a pretty good first attempt. Pros: Campaign is interesting (no story though) I like the gameplay though it won't be for everyone would make a fantastic party game (up to six players!) Cons Steep difficulty curb Goalie can be a bastard to get around Not a huge fan of the power ups
Great!
kart düşürmelik oyun
Very fun. Would love some more options outside of the story mode (like a carreer mode or manager mode or custom competition mode). The gameplay is very solid.
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At normal price I do not recommend this game. For two dollars sure. I don't know why we cant rebind controls as on keyboard the control set up is a bit uncomfortable. As someone else has said controlling all the players at once does not make sense for this game. Your opponents are able to strategically place their players while you are basically stuck controlling one. It is very hard to position your teammates for a shot or a pass while also trying to fend off the entire opposing team. Really fun concept and I wish the devs could just fix those few problems. Those chances are slim considering it appears they've moved past this little hobby
Fast and funny in local coop
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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