No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Play passively or actively. Plenty of deep strategy to try or simply sit back and relax. Some main features include - Upgrading balls and stages to increase income - Collectible cards - provides massive permanent bonuses to your game - Perk system - evolves every playthrough - Prestige - reset and begin again with massive bonuses to push further - Strategize - test strategies to see which cards and perks work best together - Game progresses while away, earn idle income See how far you can progress in this physics based, relaxing idle game. Choose to idle and take the zen path. Or develop a strategy and maximize productivity. 1000's of upgrades to buy! The game will continue to evolve and receive updates based on user feedback. From the creator of Idle Planet Miner and Idle Tap Zoo.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $700.4M | 1.4M | 86% | Free | |
| approximately $596.7M | 2.9M | 88% | Free | |
| approximately $496.2M | 916.3K | 87% | Free | |
| approximately $454.9M | 379.4K | 86% | $59.99 | |
| approximately $444M | 2.1M | 84% | Free | |
| approximately $432.1M | 420.7K | 85% | $59.99 |