
USSR, 1986. A girl goes missing in the closed city of Vorkuta-5, yet not a soul seems to be concerned. Uncover the mystery behind her disappearance and transmit your signal to the universe.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
USSR, 1986. When Ira Grachevskaya goes missing in the closed city of Vorkuta-5, not a soul seems to be concerned – except for the quiet outcast Asya Shubina, that is. Uncover the mystery behind Ira’s disappearance, transmit your radio signal to the universe and learn why a bird flies past the window.
Meet the cast.

A problem child and a truant, Ira doesn't have the best reputation. Her standoffish demeanor makes her difficult to talk to, especially for someone as meek as you. There is a rumour she's been meeting with an older man.

Marina's carefree personality makes her quite popular among her classmates. Adults don't seem to like her very much, probably due to poor grades. Despite the girl's outgoing nature, her worldview is rather cynical.

A boy with an unpleasant sense of humour. Likes picking on people weaker than him, namely you. His family has been a little out of it the past few weeks.

You. Not worth writing about.
Z.A.T.O. is a linear visual novel with roughly 7-8 hours of playtime. There are no choices. The ending is predetermined. Sit back and enjoy your time in a town that doesn't exist.
DISCLAIMER: the game contains strong language, loud noises and flickering images.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 1969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
在这个浩瀚的宇宙人类是多么的渺小,世界不完全美好也不完全公平,它会带来痛苦、悲伤、恐惧,让人感到虚无。人生就是由着这样一个世界带来的无数好与坏的事物记忆组成,每件事情的发生都有着独特的意义,就算意志会被抹除,就算结局走向消亡,即便如此,我也爱着这个世界。感谢你的存在,我爱你
浓重的悲伤感和疏离感,大家其实都是不合群的人带有独属于自己的病。可能也只有毛子能写出这种风味的作品了,对于爱的特殊解释,iloveyou iloveyou iloveyou
Pretty romantic game.
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Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真棒的游戏,怅然若失了我现在,感觉内心被北方的漫漫寒夜所笼罩,真是喝了杯很烈的酒呀
我好像明白为什么有如此多的人感慨了
After playing this game i suddenly start to appreciate every little things around me, I love the world and evrything in it
我爱你
The 'psychological horror' tag is honestly just incorrect and you shouldn't listen to it. But this IS a very existential stageplay about finding and appreciating things while you have them. And it's pretty damn good at that.
This game is very bittersweet, but the message it has is very strong. I didn't have high expectations going in, as visual novels aren't something I almost ever play, but the story is perfect for what it is. The perspective of the world the main character has is something that kind of inspires me I guess. I feel kind of weird for writing something like this because I never write up my thoughts on things, but this game has kind of touched me. I love this game and everything in it lol.
First visual novel I've ever played. Asya is the best protagonist in media. Transmission end.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 6.1K | 95% | $24.99 | |
| $810 | 11 | 100% | $4.24 | |
| $0 | 276 | 98% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $148.9K | 1.2K | 98% | $7.99 |