
A competitive FPS mechanics showcase that focuses on gameplay where skill is the only gap. Movement, ballistics, netcode and overall functionality tuned to feel ultimately balanced. No aim assist / No hero abilities / No public SBMM / No pay-to-win. Just you and your raw performance.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $582 | 41 | 66% | $0.99 | |
| approximately $33.1K | 454 | 39% | $4.99 | |
| approximately $52.2K | 66 | 65% | $29.99 | |
| approximately $1.2K | 7 | 86% | $7.99 | |
| approximately $0 | 26 | 69% | Free | |
| approximately $0 | 53 | 43% | Free |