
This is a AVG with love as the theme. No matter how old you grow, every summer when cicadas sing, you can still remenber of your childhood dreams, childhood friends with whom you share memories, and those pure and shining love like crystal.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
剧本有什么大病,没有冲突硬制造冲突是这样的。圆圆这个角色全都删了都不影响这个故事就硬加,过完甜蜜回忆还以为要流畅地走到对峙的场面,硬要搞笑一下加一个摔跤埋胸,有意思吗?很低俗只能说,你自己想想看跟这个故事的氛围有关系没有。
[h1]奋斗社畜不配拥有爱情,浪漫灵魂总会败给现实:( 中国老板都给我die die die [/h1] 故事线⭐⭐ 美工⭐⭐⭐⭐⭐ 画风⭐⭐⭐⭐⭐
实际体验下来没有语音利大于弊,让我更加沉浸于故事本身进行深度精读,得益于游戏这一载体使得短篇小说更有感染力,带来听觉与视觉上得双重冲击,基本上是插叙倒叙进行到底,部分转场极其自然,高辨识度画风结合鲜明色调渲染的立绘、分镜、演出十分用心,故事很现实却又在末尾进行戏剧性的反转,让我忍不住得喊出妈卖批,看到夜光拼图的那一刻真得绷不住了,最后是否接通电话的选项给人以希望却又戛然而止,感觉是国gal巅峰了,至少我被触动得蛮深
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $5.5K | 70 | 59% | $2.99 | |
| $5.5K | 57 | 79% | $6.99 | |
| $5.5K | 77 | 53% | $2.99 | |
| $5.5K | 185 | 73% | $1.39 | |
| $5.5K | 292 | 65% | $0.99 | |
| $5.5K | 71 | 82% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8K | 5 | 60% | $19.99 | |
| — | 0 | — | — | |
| $90.1K | 933 | 94% | $6.99 | |
| $70.2K | 208 | 68% | $11.19 | |
| $23.9K | 322 | 84% | $4.99 | |
| $19.6K | 109 | 100% | $6.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English
Hours played at review time, across 40 reviews with recorded playtime.
感觉就是一个中规中矩的剧情,但是一个既有些现实,但是十分完整的故事,结局也是运用留白,给了点想象空间。除了配音,基本上该有的都有了,能写出一个完整的故事还是不错的。
游戏演出效果非常不错。 在同类小型制作规格的游戏内是拔尖的水平
一起去看星星吧 别忽视了身边的爱与美好
超强的氛围营造、配乐和表现,非常鲜明叙事手法结合,逆推时间,展现感情变化的完整过程。在最终结局前戛然而止,留下一个二元的尾巴,让玩家自己决定之后的走向。剧本水平相当之高,半成人化的题材预留了很多的创作空间,同时美术风格也是市面少有,场景CG的取景和美化都很见功底。 但是演出非常的拉胯,没有配音,场景转换时图层甚至不是一起消失的,有的时候人物在前有的时候人物在后。音效切入有有突兀感,乱加拟音真的会让人以为主角抽了老板一巴掌......
比较令人眼前一亮的视觉演出,画风也很怀旧复古,感觉回到了八九十年代。 不过CG还是有点少了,场景也是,虽然演出很不错,但久而久之总是重复那几个画面也就腻了,好吧,看在是小成本速食作品的份上,我也不多计较这个了。 刚玩开头半个小时有被无聊到,想着怎么又是这种狗血爱情故事,一下子无聊劲头上来了,火速关掉了游戏。 之后再打开玩掉,是抱着既然玩都玩了,就坚持玩掉的心态打下去的,在对故事没抱什么期待的情况下,反而故事能慢慢吸引到我了,确实,这个故事没我想象的那么糟糕,深挖还是蛮有意义的,不过也就那样,说到底我对于这类故事不是那么感冒,或许做成带有解谜要素的游戏,我可能还会给更高的评价。(范例倾听画语) 不过最后那个挂不挂断电话的选项我还是很喜欢的,鼓起勇气还是不甘心地放弃,这都是人生中会碰到的选择,这一点还是挺有真实感的。
这剧情像构式。。。
画风和音乐很对我胃口,开头很惊艳感觉在看动漫电影,但也只存在于开头得那一瞬间了。 游戏内的刻板印象让我感到很不适,设计圆圆这样的人物就是为了制造两个人的矛盾,非常刻意的表现她是一个很茶的人,除此之外别无用处,感觉就是没东西写了,这种设定真的很浪费这样的画风。 明明两个人因为工作和感情没平衡好暴露出的问题更多,却让圆圆这么刻意得插入两个人得生活,制造出了更多没必要的问题,还是非常频繁插入感觉特别生硬。开头我还寻思这女生真漂亮,好奇关于她的剧情,结果谁拉这了? 这就像有一些动漫里的女性角色存在得意义仅仅只是拖油瓶得作用一样,哪个动漫我就不说了,圆圆在这个游戏里的存在就类似于这种 ,还不如说俏皮话的兄弟。 游戏时间一个小时以内可以体验完,我中途下去丢了个垃圾,多出来的时间是在这过程中挂的。 剧情只能说中规中矩,对得起价钱,冲着画风和音乐我是很推荐的。 [spoiler] 嗯,只有音乐和画风是我是很推荐入手[/spoiler]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.