
You Are a Bird is an immersive VR bird flight sim where your real arms become wings. Flap and angle your wings to explore and hunt in VR. Based on real bird flight mechanics and soaring flight physics.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
5/10 Maybe it's just me but I couldn't really get the hang of this game. The controls were very frustrating to even begin to try and get used to and with a lack of a real legit tutorial it made it even harder as I learn more through visuals than just words. Some things I really liked about the game? The graphics are nice and simplistic and cute When the flying really functioned for me, I had a great relaxing time looking around Issues I had with it? Why isn't there a fly mode and a landed mode? it made it significantly harder for me to eat as if I moved my wings a tiny bit while trying to eat I'd get launched from the corpse and could never get back to it in time before it despawned because I'd either get launched just out of range of it, or I wouldn't move at all. The flying was always inconsistent, I could be trying to slow my flying down and suddenly speed up, no way to stop it either no matter what I did, trying to do anything just made it 10x worse and screwed my position up. I am very aware that sometimes games like these can be very limited in their controls, and I do enjoy the simplicity of them. It's just how inconsistent they behaved for me. For now I can say I cannot recommend this game 100% but will be keeping an eye on it as the concept is very cool and fun. TL:DR; I'm am now a raging alcoholic.
first off I would like to say that I really like this game idea. its cool and interesting, however the actual gameplay is extremely dizzying and motion sickness inducing within the first few minutes of the game. I don't know if the game designer or whoever is in control of what happens to the game will read this but the jittering and lack of fine tune control of direction and movement in air is whats going to prevent me from playing and enjoying this cool game. if eventually the motion sickness inducing camera movement is fixed, I will change the recommendation to positive and play the game actively. edit: maybe a fixed facing camera would work to help with the motions sickness
游戏不错,但是在捕猎方面尤为困难,尤其是在地上无法移动,非常难以靠近已经捕到的猎物,想进食都很困难。想要调整手柄校准也同样不理想,手一直背过来保持飞行姿势很累啊,而且镜头也不太稳定,玩完后已经感到现实里头昏了。
Its... nice... but its not enough. I didn;t struggle with motion sickness, but the controls are very unintuitive. Sometimes i go fast, sometimes slow, sometimes i go upsidedown or stay in one place, and all from same arm movements The lack of actual objective makes this game just a one-off VR experience. And the fact the game wasn't updated in 17 months is sad.
good game, only thing is when you glide you just fall like a rock instead of going a distance
bird
VR끼고 팔벌려서 새처럼 날개짓 하면 되는 게임, 오래 하면 팔아픔 할수 있는건 그냥 맵 둘러보기에 토끼 잡아먹는게 끝 새 1인칭 시점이라 부리가 눈사이로 보이는게 특징 날아다니는 조작이 처음에 좀 난해하긴 한데, 비행기 날개 플랩 생각하고 움직이면 쉬운편 4080에서도 최고옵션 프레임 이슈 있음 이건 그림자&안개 옵션만 적당히 내리면 해결 UE5 덕텍에 그래픽도 봐줄만하고 나름 개방감은 있지만 50% 세일해도 비싸다 나름 신선한 게임이라 추천, 플레이 하게 된다면 멀미 심할수 있으니까 주의
You need to be birdmaxxing in 2025 and beyond. You need to be feeding us various nuts and seeds. You need to be treating the trinkets you receive in return as treasured possessions. You need to entertain and excercise your cat indoors. You need to be telling birds they are good fliers with pretty plumage. An absolute birdhead. Birding hard. I am an regular human like yourself and typed this without the aid of a superior beak.
(Vive) Совершенно не удалось освоиться с физикой полета. Может это минус мне, а не игре. Тем не менее, пейзаж тоже не увлек. Немного жалко оценивать отрицательно, но играть все же не получилось
this game is hard I do not have a vr set so I can not play it so their shod be a opsin for no vr set so you can play it
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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