
Hardcore action platformer with multiple endings that depend on your choices.
Modeled estimate, not a reported figure. How we estimate →
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Vine buscando cobre y encontre oro Juego de plataformas corto y no muy dificil Los primeros niveles son faciles luego aumenta un poco la difcultad, si juegas en Hard lo que cambia es el daño que sufres y cuando los monstruos te golpean te tiran hacia atras
Good
关卡有点难,很有挑战性,对全成就党不友好,补充一句,我恨地刺。 再度补充:第11关太难,容错率太低,不推荐手残党入手,喜欢跳跳乐可以试一试。 13个小时通关一周目hard难度,90%的死亡都来自于地刺,恶意满满。但是这个售价买到这样的游戏稳赚不亏,打折才4块。游戏流程较长,适合想挑战自己的玩家入手。收集成就太糟心,一周目没能解锁,找不到攻略就很头疼。 不知道是不是bug,平台边缘起跳不能在空中接二段跳。very hard真的太难,失误基本上就没了。 24个小时通关2周目very hard难度,还剩一个收集成就。话说very hard的容错率真的太低,尤其体现在第10关,黑色的石头碰一下就没了,真的有点难受。但是总体来讲,我认为这是一个好游戏。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
teleportalsが面白かったのでやってみたがダメだった。 ドット絵とか面構成は良いんだけど、 とにかくアクションの暴発率が高すぎて萎える。 →飛んで即座に撃ちながら←ジャンプという操作をしたら なぜかスライディングして落下とかが頻発する。 かと思えば足場に乗る判定がガバガバだったりする時もある。 30分くらい遊んでリストの肥やし行きになった。
Как и все игры от PixelGreeds, Исса прекрасна. Очень здорово нарисована, удобно играется (хотя, так и не понял, как толком менять оружие на джойстике), жутко хардкорная. Самая слабая из игр серии в плане сюжета, но поскольку я сыграл в неё последней - то наоборот, немного прояснила общую линию.
Pretty decent precision platforming game. It has similar jumping and wall hugging mechanics to "They Bleed Pixels", another game I like. This game differs, however, in that the enemies are easier to beat or ignore here, so it's more focused on the precision platforming part. Some things noted after playing: - the beginning parts of the game are standard platforming. the end stages are hard, focusing more on a fast hook mechanic where you reach out with your large disembodied hand and quickly pull yourself horizontally toward another large disembodied hand. Stages will have multiple floating "paths" of these, which requires good timing. But it feels pretty smooth and awesome when you get the hang of the mechanics. - however, there are several frustrating mechanics that can be improved. first, you have to grab the upper or "fingers" portion of the floating hand to have a smooth ride. grabbing the "wrist" or lower part of the hand will interrupt the jump that you perform after. this mechanic may or may not be intended, but makes these hand chains feel clunky and harder than it should be; it would be preferred if the lower portion also allowed a jump immediately afterwards. second, not sure if it is from my aging xbox 360 controller or due to a bug but sometimes you lose the second jump in your double jump, falling to your death. Despite these, it's overall satisfying to clear and the MC is cool. wish it had a gallery section like the later games by this dev :^) also a tip if you wanna try to get most of the collectables on first playthrough: one collectable in a later stage requires the weapon with the dash special, so get it early. Also it will probably require a lot of "mana" which allows you to use multiple dashes. I didn't get it but realize that dashes were possible until after that stage. the dash from that weapon is also required, I think, to beat the game (there are some loong jumps in later stages.)
Lo importante acá no es ni su apartado gráfico ni su música ni su historia, sinó su jugabilidad, es un plataformero hecho y derecho, con movimientos bastante precisos, un poco difícil en algunas partes pero justo, y no es imposible. Los movimientos del personaje con el mando se siente muy fácil, fácil de maniobrar. En lo que es su jugabilidad lo puedo comparar con Celeste, en el sentido de hacer saltos precisos, o I wanna Be The Guy pero sin las partes injustas y sin la parte de aprender con el error. Se los recomiendo si buscan un desafio plenamente plataformero.
Keyboard controls are weird and using alternative fire is weird both on controller and keyboard as You have to hold up and shoot and it can be confusing at times while dodging projectiles and enemies. Platforming with all the traps and enemies around is challenging and it gets even harder on new game plus. There're plenty of weapons to unlock as well as some health and energy upgrades to unlock throughout the game as You progress. On new game plus boss fight seemed unfair but once I tested some weapons I was able to beat them after a few tries. I'm not sure if only the last boss has phases but You regain full health and energy each phase and with available weapons You can beat every phase before the boss starts using attacks that are hard to dodge. Environment looks dirty but overall design with enemies and bosses works pretty well imo. The game can be really hard and frustrating at times but bosses are fun to beat.
[h1]Listen up, all you gamers out there![/h1] [h2]Yissa Deep Realms[/h2] isn't just your run-of-the-mill action game; it's a full-on adrenaline rush, a hardcore platformer that'll push you to your limits. Released back in 2017 by PixelGreeds, this game doesn't hold your hand – it's all about tough choices and even tougher challenges. Picture this: multiple endings based on your decisions. Yeah, you heard me right. Your choices actually matter here. It's like life and death, but in pixel form. And if you're into punishing side-scrollers like [i]Ninja Gaiden[/i], [i]Mega Man[/i], or [i]X-Man '93[/i], then you're gonna feel right at home with [b]Yissa Deep Realms[/b]. Now, I gotta admit, I might be a tad biased 'cause I'm all about that old-school vibe. The soundtrack? It's like music to my ears, literally. And don't even get me started on those retro visuals – they're pure eye candy. But hey, whether you're gonna dive headfirst into this game or not, it all boils down to your personal taste. If you're craving a challenge and craving it bad, then this one's definitely worth a shot.
Не повторяйте ошибок главной героини, мойте руки! Отличный платформер для испытания вашей реакции. Простенький сюжет, приятный дизайн и хардкорный геймплей. [h1] 4.3 Смертей в поисках секретов из 10.[/h1] [code][b]С вами был [url=store.steampowered.com/curator/34253418-XH_11/]куратор[/url] группы [url=steamcommunity.com/groups/XH_11]XH_11[/url]. Спасибо за внимание![/b][/code]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.7M | 147.4K | 97% | $19.99 | |
| $1.2M | 5.6K | 81% | $9.99 | |
| $1.7M | 4.9K | 95% | $14.99 | |
| $134.9K | 284 | 86% | $19.99 | |
| $116.8K | 307 | 70% | $14.99 | |
| $9.7K | 96 | 73% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4K | 147 | 60% | $0.99 | |
| $3.4K | 121 | 96% | $1.99 | |
| $3.4K | 243 | 86% | $0.99 | |
| $3.4K | 162 | 80% | $0.99 | |
| $3.4K | 243 | 91% | $0.99 | |
| $3.4K | 216 | 77% | $0.99 |