
Yet Another World - funny hardcore platformer in minimal style and relaxing ambient music.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yet Another World is a challenging indie platformer developed and published by Energy Milk that proves a game does not need a complicated story or advanced graphics to create an engaging experience. Built around precise movement, clever level design, and a minimalist presentation, the game follows a surprisingly humorous premise involving a farmer whose cows have been stolen. What begins as a simple rescue mission gradually evolves into a demanding adventure across multiple worlds filled with traps, hazards, and increasingly difficult platforming sequences. While the storyline remains intentionally lighthearted, it serves as an effective excuse to send players through a series of creative and often unforgiving challenges. The game's greatest strength lies in its straightforward design philosophy. Rather than overwhelming players with extensive tutorials, skill trees, or complex mechanics, it focuses almost entirely on movement and obstacle navigation. From the very beginning, players are encouraged to rely on timing, reflexes, and observation. Every level is designed to test these abilities in different ways, creating a gameplay loop that feels both familiar and rewarding for fans of traditional platformers. One of the most impressive aspects of Yet Another World is how it balances simplicity with variety. Although the core controls remain consistent throughout the adventure, the obstacles and challenges constantly evolve. New traps, environmental hazards, and platforming concepts are introduced at a steady pace, ensuring that the gameplay rarely becomes repetitive. Every new area presents fresh problems to solve, requiring players to adapt their approach rather than relying on the same techniques repeatedly. The multiple worlds featured throughout the game contribute significantly to its sense of progression. Each environment introduces unique visual themes and gameplay ideas that distinguish it from previous stages. While the minimalist art direction remains consistent, the changes in level design help maintain a feeling of discovery. The journey never feels static because there is always another challenge waiting just beyond the next obstacle. A particularly creative feature is the way the game occasionally incorporates failure into its puzzle design. Certain sections require players to think differently about success and failure, sometimes using the consequences of death as part of the solution itself. This unusual mechanic adds a layer of experimentation to the gameplay and demonstrates that the developers were willing to explore ideas beyond conventional platforming design. It is these small moments of creativity that help the game stand out within a crowded genre. The visual presentation embraces minimalism without feeling empty. Bright colors, clean environments, and clearly defined hazards ensure that players always understand the information being presented to them. This clarity is especially important in a game where precise timing and movement are critical. The graphics may appear simple at first glance, but they effectively support the gameplay by eliminating unnecessary distractions and keeping the focus on the challenges ahead. Another area where the game performs surprisingly well is its atmosphere. Despite featuring difficult platforming sections, the overall mood remains calm and inviting. Much of this comes from the soundtrack, which relies on relaxing and ambient compositions rather than intense or dramatic music. The result is a unique contrast between the stress of overcoming difficult obstacles and the peaceful audio environment accompanying them. This combination creates an experience that can feel simultaneously frustrating and relaxing. The narrative is presented in an unconventional manner. Instead of relying heavily on text or dialogue, the game communicates much of its story through visual symbols and simple interactions. This minimalist storytelling approach aligns perfectly with the rest of the design. Players are never forced to sit through lengthy exposition, allowing the gameplay to remain the primary focus. While the story itself is not particularly complex, its humor and charm provide enough personality to keep players invested in the journey. The difficulty level is likely to be the most divisive aspect of the game. Yet Another World demands patience and persistence, and players should expect to fail repeatedly throughout the adventure. Success often comes only after careful observation and multiple attempts. Those who enjoy overcoming challenging platforming sequences will likely appreciate this design, but players seeking a more relaxed or forgiving experience may find certain sections frustrating. Another potential drawback is the minimalist presentation itself. Some players may view the simple visuals and limited narrative as lacking depth compared to larger platforming titles. The game relies heavily on its core mechanics to maintain engagement, meaning that players who do not enjoy precise platforming may struggle to find reasons to continue. However, for its target audience, this focused approach is more likely to be viewed as a strength than a weakness. What ultimately makes Yet Another World enjoyable is its commitment to doing a few things exceptionally well. It never attempts to become an action game, an RPG, or a narrative-heavy adventure. Instead, it remains dedicated to delivering a challenging platforming experience supported by creative level design and a charming presentation. Every obstacle feels deliberately placed, every world introduces new ideas, and every success feels genuinely earned. For players who appreciate old-school platforming challenges and minimalist game design, Yet Another World offers a rewarding adventure filled with clever obstacles and memorable moments. Its combination of relaxing aesthetics, demanding gameplay, and quirky humor creates an experience that feels distinctive despite its simplicity. It may not revolutionize the genre, but it successfully delivers a polished and enjoyable platforming journey that rewards determination and skill. Rating: 6/10
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
💋
[b] One of my closest friend who I play with said if I post a review on the game and it gets 69 likes and 69 Awards that he will buy me a new gaming chair to replace my floor mat and a new keyboard to replace my current apple keyboard. So im just gonna leave this here. Help a brotha out [/b]
The controls are tight enough, but that's only if you have something like Antimicro active. The claims of full controller support are false, even with Steam's controller configuration options. This is a collectathon type game with a HUGE amount of unnecessary trolls. The level design is really lousy with them. I'm talking about VERY hard to see spike traps and falling blocks that blend in perfectly with the background. WAY too many unfair deaths. This game is not fun. X(
First one hour of game is good but next...
说实话,去玩超级肉肉哥吧,这游戏就多一个可有可无的果实能力 不过有卡,挂了七小时,还是留个好评吧
нет
Es entretenido
Hardcore platforming with some... tedious level design.
Yet Another World (2015, разработчик — Energy Milk) — хардкорный минималистичный платформер. Суть: герой отправляется спасать своих коров, украденных злодеем. Нужно пройти через несколько миров, преодолеть ловушки и в финале сразиться со злодеем. Ключевые особенности: 8 глав, 120 уровней; минималистичная красочная графика; расслабляющая медитативная музыка; уникальные механики (выход за пределы экрана, использование смертей в пользу); возможность переигрывать уровни для улучшения результата; платформа: PC; одиночный режим. Минусы: высокая сложность; устаревшая визуальная стилистика; мало сюжетных элементов. Итог: для фанатов хардкорных платформеров, готовых к вызовам ради необычной механики и атмосферы. Лучше брать по скидке.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Who Knocks | $13K | 77 | 71% | $6.99 |
| Too Well Hidden | $13K | 101 | 87% | $3.49 |
| Orange Roulette | $13K | 140 | 96% | $2.99 |
| Pongo | $13K | 654 | 66% | $0.75 |
| Garden Trills | $13K | 107 | 98% | $7.49 |
| The Dreamatorium of Dr. Magnus 2 | $13K | 86 | 73% | $7.99 |