
These are troubling times, Your Grace. The petitioners’ petty matters exceed our limited resources, to say nothing of the war. A careful balance must be struck. Your throne awaits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

In this kingdom management RPG, petitioners will arrive in the throne room each turn to ask for your advice and assistance. Decide whether to help them with their problems, or to conserve resources for more important matters. Remember: supplies are limited, and not everyone has the kingdom’s best interests at heart...

Listen to petitioners each turn and decide who needs your support.
Aid your family with their personal problems and decide upon their fate.
Hire Generals, Witches and Hunters to aid your efforts.
Prepare for battle and make alliances by satisfying the whims of lords and kings.
Follow the stories of the quirky and determined characters that visit your halls.

Yes, Your Grace tells a tale of Davern, a medieval kingdom ruled by King Eryk. The game is set in a fictional world where monsters and arcane practices inspired by Slavic folklore are the order of the day. Villagers will ask for your help with various problems, from monsters attacking the village to a lack of places to relax and enjoy themselves. Some will bring humour to your throne room and some will present you with difficult choices. Your family is important too, and throughout your time as King, you will have to support them in their struggles.
You will face lords with a variety of personalities; you will need their support in order to win an upcoming battle, but some may ask you to perform dirty deeds to cement the alliance. One thing is clear: It won’t be easy to keep everyone happy...
Sums Steam only; Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 14.2Kreviews | 87% | — | $1.3M |
| $19.99 | 2.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 895 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не все решения могут ввести к хорошему, сложные просьбы не ровно большая награда, на чем игра меня ловила в начале Так же очень понравилась, когда все говорят о проблеме, все волнуются, а на деле это просто пустые разгоры, поэтому вы действительно король, которого может постичь неудача, но это просто случайность, игра идёт дальше. Могу заметить, что обычные бомжи могут просить пол казны для решения проблем, но может это мошенник? И он при отказе придёт позже, но будет уже просить в 10 раз меньше? А может он потом даст что-то взамен? А может вы просто не подняли достаточно счастья и люди просто не хотят платить налоги? Но игра всегда продолжается, не беспокойтесь и играйте в своё удовольствие
Aunque la UI podria ser mas bonita y la historia mas larga me gusto mucho
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 24 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French*, German*, Russian*, Polish*, Japanese*, Italian*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
| $19.99 |
| 502ratings |
| 84% |
| — |
| not modelled |
| $2.99−85% | — | 91% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 898 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cool
intriguing story, lots of choices
Krallıktan kaçan lavuk kızımı umarım 2.oyunda görürüm
Finished. This game got me to cry. Well done. I bought this for ~5$ -- considering the type of VA, I don't think you needed as many as you had in the Credits & to bump the price up to ~$20.00 >.< Sunderfolk did their whole game with 1 VA with full voice acting lol, it helped emulate a DND Tabletop feel, but with this game being just grunts, etc. I would think you'd only need 2 VAs at MOST. Anyway - I got obsessed with this cozy point & click, resource, & choice management & spent all my hours on it CONSECUTIVELY 'til I finished it :T I have Wishlisted Yes, Your Grace II <3
Great story and rather quaint at times your decisions can feel meaning less at times but then you can always think in a more expansive way and think about your decisions from the other side and with the "what of the peasantry" in my first play through I simply acted on how I will which is basically "the people first over everything else" lets just say I had a horrible home life of trying to keep my family happy despite the horrible circumstances, forgave the original folk who invaded us, and in the end I had fully upgraded my castle to last the siege, tbh I though the other kings wouldn't keep their promise and let us die in the last stand where I chose to stay with my men and die with em but pleasantly surprised they came, In the end I think I did what I could for my peasants, my children had it absolutely rough though I tried my best to keep them happy, and my peasant folk had a happiness score of like 80 or so, I just hope the peasant folk remember their king as a king who tried what he can with the ♥♥♥♥♥♥♥♥ he was dealing with, plus with no heir as my queen died of child birth I hope who ever comes next is better and with better luck, AND BETTER KNOW HOW GOOD THE TASTE OF THEM RADOVIAN TOMBOY GOTHIC BADDIES I TRIED MY ABSOLUTE BEST TO BE FRIEND THEM AND WELCOME THEM AS SOON AS I GOT THE OPTION TO!!!!!! Oh and the first fight with the Radovians was neat I had more numbers than them and more equipment to throw at em so was an aight fight you gotta be bad at people management or just bad at remembering what you read if you fail that ngl
SUCH AN INCREDIBLE GAME! 10/10 writing, 100/100 music and 1000/1000 wojtek.
okay
Иво, гори в аду со своей мамашей, сын ♥♥♥♥♥ СЛАВА ДАВЕРНУ СЛАВА ПРАЦИССУ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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