
A grim adventure where the King is destroying his own city, and you must stop him. To survive, you must navigate the game board, hunt down and eliminate his accomplices, and frame others to draw the King's wrath away from yourself.
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About
A 3D/2D board game about hunting killers and sacrificing others for your own survival. Manage your resources wisely and explore the 2D city to defeat the mad king in the 3D realm.
Each night, someone is guaranteed to die. Do your best to ensure it isn't you.
The game unfolds simultaneously in both 3D and 2D realms. Gather resources and interact with inhabitants in the 2D world to influence the events in the 3D one.
Your character is weak and heavily reliant on the people around you. You'll have to adapt when the king kills the most useful citizens at the most inopportune time.
You will have to sacrifice others to stay alive. There is no other way.
Can you unravel all the secrets of this small world to save the Princess and discover what she hides?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
Fun little microgame I'd definitely pick this up on sale for the price of a coffee
It is a fun litle game with an interesting concept. A bit short but worth every cent.
This is why I peruse the recently released calendar every so often. Hidden gems like these make it worth wading through the crap. Though I completely get if anyone bounces off this game initially and it has some obvious flaws. That being said, it's also such a gem and I am a sucker for a fully realized creative driven and unique experience. This was a game someone genuinely wanted to make and it's why the indie game market is the forefront of unique gaming experiences. The issue is not the initial impression in general though or that it's a slow burn; it very much is not. I very much have no patience for games that requires you to invest more that 30 min - 1 hour before you find any desire to want to play; this isn't that. The mystery and intrigue is immediately captivating, you want to understand wtf is going on, quickly hate the king, and desire to learn the mechanics. But what may bounce people off is the seemingly intricate and confusing nature of what to do; the unknown of who you are and why you're here, and the gameplay being a unique blend of mechanics and rulesets. As well as the controls feeling a bit janky at first and there seemingly to be only one music track in the game for some reason (but that really isn't an issue as it's more a vibe set than dynamic music tracking). But it actually doesn't take long to get the systems and the game, it just feels like it's more complicated than it is initially. What I can best boil it down to is a combination of a the board game "Sorry!" with trial and error light rpg mechanics wrapped up in an Inscryption type atmosphere. At least so far that's what I've gathered. Also to have controller support is always a win, this game didn't need it, but it shows the devs wanted to go the extra mile. I'm excited to see what lies beneath and the true story hidden. As well as see a community grow and compile the secrets together.
very good game but very quick to beat wish there was more content :(
There's not much here, and the game isn't terribly difficult. And yet... I realized it didn't matter to me. What's here was fun and aside from the tutorial dragging on a bit much, it's well presented. It made me think a little bit, provided some game ideas that are not commonly available in other mechanics and was an interesting if small puzzle to solve.
Сделай кучу ошибок пока пытаешься понять, что от тебя требуется что бы не откинуться спустя несколько ходов, а что б не заскучать, смотри на долгие, не пропускаемые анимации.
Сложнаааа, но интересно. Вообще никогда в такого рода игр не играл, но буду пытаться убить этого чертова короля
Really fun game can recomend!!
Я очень ждал эту игру, ведь визуальная стилистика демки и потенциальный геймплей мне понравились. Но по факту игра вышла унылой и скучной, в ней просто нечего делать. Уныло и душно, король задолбал. И по факту все что происходит на поле это движение короля и рандомные клетки с предметами. Жители пустышки, лора как такового нет. Это просто красивая картинка-ширма, а за ней пустота. И нет никакой прогрессии, не понятно во имя чего ты должен таскаться туда сюда по одинаковым клеткам с одинаковым геймплеем, зная что раз за разом ничего меняться не будет. Шикарный потенциал, шикарная стилистика, но увы пока что это скука смертная. Надеюсь игру еще допилят и в ней появится хоть что-то. А пока что мне жалко потраченных денег и это при том, что стоила она копейки. Я надеялся хорошо провести время хотяб вечерок, но не протянул дольше часа.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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