
Light all eight candles. Ignite the candles hidden in a haunted midnight maze and escape the sealed space.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Only one rule:
Light eight candles.
"Yatsuakari" is a Japanese-style walking simulator.
Explore a maze-like field shrouded in darkness,
and light eight randomly placed candles.
(Their locations will change when returning to the title screen.)
The game includes horror elements and jump scares.
Since some events rely on audio cues,
we recommend using speakers or headphones.
Approximately 1–2 hours.
Both individuals and organizations are allowed to post or stream videos without prior permission.
Monetization is allowed only if done through features provided by video streaming platforms.
We would appreciate it if you could include the game title in your video/stream title and provide a link to the Steam page in the description.
We are not responsible for any damages arising from video posting or streaming of this game.
These guidelines are subject to change without notice.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English
Reviews
広いマップを隅々まで探索して8つのロウソクに火をともしてスタート地点に 戻るとゲームクリアです。 初見殺しギミックがたくさんあるのでトライ&エラーの繰り返しになりますが、 次はうまくやろう!という感情が無くならないほど挑戦したくなるゲームでした。 思ったほどチェイスは無いのでけっこうゆっくり探索できます。 クリアまで90分ほどでした。が、END1のみなので、全部見るには相当の頑張りが必要かもです! 配信で遊ばせていただきましたm(__)m https://youtu.be/xtl-anOqGgg
8本の蝋燭を灯して出口にまた戻る、というかんじなのだけどマップが広すぎる上に灯す蝋燭が分かりずらく、何本灯したかも途中で分からなくなるなどシステムだけ「8番出口」っぽく作ってみました感のゲーム。 8本全部灯していざ元の出口に戻ろうとして途中のホラー演出によってスタート地点に戻されてしまい、灯した蝋燭の数もリセットされまた1からのやり直しなのでやる気が無くなります。 前作の「八ツ巡り」とほとんど一緒で背景や演出を変えただけなのでこれ買うなら他のにした方がいい。
很不错的游戏,但是需要打开字幕以及理解日本文化传说,所以难度不小
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
This isn't a walking sim horror game, it is a 3D action game in a spooky setting. If you like dying and starting over then this is right down your ally.
늘 맡던 익숙한 향입니다.. 저는 7개에서 관하지만 꼭 8개를 찾아서 엔딩을 보실 분이 계시길 바랍니다
寻找八根蜡烛的故事,巨短啊巨短
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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