
Defend Billy and his crew on their way to the extraction zone! You have been authorized to use the defense system. Protect them from giant bugs, malfunctioning droids and more...
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About

Get them home! We need you to defend Billy and his crew as they make their way to the extraction zone at Drop City #237. The transport ship, Lockwood, was shot down and crash-landed on the desert planet Kernas! You’ve been authorized to use the defense system to escort them safely. Protect them from giant bugs, malfunctioning droids, and more…
Their journey to safety will be depicted through a hand-drawn comic.
Make sure the enemy doesn’t breach the defensive gates, or Billy won’t make it home!
5 Base towers, each with its own function. Choose to upgrade them into one of two branching specializations, totaling 15 unique towers with their own special abilities. These can be upgraded even further! Will you burn your enemies with the flamethrower, or perhaps snipe them from afar? The choice is yours!
You won’t have to rely solely on your towers—you can also use powerful abilities to get you out of tight spots!

48 unlockable skills to acquire! Earn medals based on your performance in missions and use those to unlock them. Get new active abilities or improve the ones you have already. Or maybe you prefer to upgrade the abilities of your towers? Notice that what you unlocked isn't working for you? Reset your skills and redistribute them as you see fit!

Your towers are powerful, but so are your enemies! They have their own skills to help them break through your defenses. Place your towers wisely to counter their special abilities.
16 Playable levels: Traverse 4 different Biomes and lay waste to your enemies!
5 Base towers: Each upgradeable from MK I to MK III then you specialize them!
10 Tower Specializations: Choose between 2 specializations for each of your base towers. Each with their own special upgradeable skills.
3 Difficulties: Determine your own difficulty from easy to hard. How fast can you handle the waves?
2 Game modes: Regular and Hardcore. Is the normal game too easy? Try Hardcore, where you play through the game with just one hit point, earn only 1 medal per completed level, face constant hard difficulty, and have no skill resets. Good luck!
4 Active abilities: Support your towers with your own abilities, which can be upgraded through unlockable skills!
48 Unlockable skills: Earn medals by completing levels and use these to unlock powerful upgrades for abilities and towers!
Database: A collection of data about encountered enemies. To learn about your enemies or specific aspects of a tower.
Over 30 Enemies: Each with their own abilities and behavior.
3 Boss fights: Big, mean and not easily killed.
Comic: 12 hand-drawn pages telling the story of Billy and his crew, all stored in a rewatchable database.
Customization: Choose from several different colors for your UI. Because not everyone likes the same colors.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Dutch, Portuguese - Brazil, Russian, Polish, Simplified Chinese, Spanish - Spain, Ukrainian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Perfect Tower Defense except for the final level. Suffers from the same problem most Tower Defense games suffer from: The Devs sit there and go "Let's give each map like a maxium of 8/8 waves. Why not 50 waves? Why not extend how much gametime we get out of Tower Defenses?
This is an average tower defense game with very charming graphics. I found there was a slight delay for inputs, not a deal breaker but not the best feeling. However, I had the first tutorial mission bug out on me. I killed everything, the game showed wave 5/5, but the mission did not finish and I was just stuck. Can't recommend.
Good game, clearly inspired by Kingdom Rush. If you like TD, you’ll probably enjoy it. Pros: - Almost no bugs. I beat the game and only ran into one minor visual glitch. Pretty clean overall. There is some unintentional behavior, though (if you kill the last enemy and it spawns other creeps on death, the game still considers the level cleared, even if new enemies just appeared). - A great variety of tower upgrades, which allows for different strategies. - I had fun. The art is decent. Cons: - Very short. In about 3 hours I got 3 stars on everything. I’m a veteran gamer, especially in TD, so keep that in mind. - While decent, the art and polish are below Kingdom Rush. That’s expected from a very small team, but sometimes I couldn’t tell enemies apart because the sprites look too similar. - Once you beat a level, that’s it. There is no challenge modes or anything like that. I read there’s a Hardcore mode, but couldn’t find it. - No easter eggs or jokes that I noticed. Not mandatory, of course, but it’s pretty common in games like this. Overall it’s good, but it’s not great.
1、机翻的问题已经不重要了,全都是�����,还不如看英文 2、莫名的卡顿 3、出怪量与塔的攻击能力完全不匹配
🚀 ¡Puedes encontrar mi análisis completo del juego en mi canal de YouTube! 👉 https://www.youtube.com/@KousoGames Aunque el género Tower Defense ya ha sido explorado hasta el cansancio, XENOBREAKERS: Classic Tower Defense consigue aportar frescura y un enfoque propio que lo hace destacar en medio de tantos clones genéricos. Con una estética retro muy cuidada y una jugabilidad que se siente equilibrada pero desafiante, este título logra engancharte rápidamente. Tiene mecánicas nuevas, bien integradas, y lo mejor de todo: un precio muy accesible, que lo convierte en una compra ideal para los fans del género. Si te gusta el Tower Defense clásico con una vuelta de tuerca, dale una oportunidad.
W zasadzie generyczny TD. Całkiem fajna graficzka, wieżyczki typu: piechota, bunkier z karabinem, laser, moździerz i wsparcie buffujące okoliczne wieże. Każde z wież ma dwie ścieżki rozwoju po 3cim ulepszeniu. Ilość zdobytych gwiazdek odnosi się do ilości punków do ulepszeń. Kupiłem gierkę, bo lubię TD jako kategorię, a też chciałem wesprzeć twórców, bo czemu by nie :-)
Прикольная игра, если ты не хочешь ее закрыть на платину. Разработчики обратите внимание, что ваша игра очень греет процессор - это прям стресс тест нашей системы охлаждения. Даже в меню Охлаждение работает на максимуме (не сразу)
Современные Tower Defense грешат большой загруженностью. Во многих играх такого жанра сейчас, кроме башен и волн, еще есть герои, ивенты для фарма жетонов героев, кланы, турниры, походы на боссов и вот это вот все. И если вам это все надоело, то XENOBREAKERS как раз для вас. Всего 16 уровней, маленькое "древо технологий", три фракции-соперника - жуки, роботы и корпорация. Несмотря на схожесть, разнообразие вполне ощущается. Довольно яркий визуал, кому мелко - можно приблизить камеру. Игра спокойно проходится часов за шесть. Если все ачивки хотите - то подольше. хардкорный режим здесь действительно заставляет попотеть. В целом, неплохая маленькая игра за свои деньги.
I love Tower Defense games and I'm always looking for new ones. A period of time there I kinda had to deal with not very good TD games just to scratch that itch. Lately there have been a few good ones and I even have some in my backlog. I'm mostly looking for just straight up tower defense, nothing more, nothing less. Xenobreakers doesn't have a lot of reviews so I wasn't sure but it always helps if the game looks good. Also it's called "classic tower defense" so it's up my alley and it's pretty cheap. It's not the longest game but for the price it's more than decent. I've actually read some of the complaints here in the reviews and I didn't encounter the same ones so maybe they gots patched out. For instance, except for once (which didn't even matter as the enemie got killed anyway) none of the enemies got stuck or anything. After having completed the campaign I can say that it's exactly as described. It's classic TD. Mediocre games in the genre are more about grinding and less about strategy. This one has the perfect balance of different towers, different enemies and different strategies. It doesn't reinvent the wheel and doesn't do anything out of the ordinary.
Solid TD. Cool towers of 5 types which all branch off into two more types.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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