
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 663 reviews with recorded playtime.
Reviews
Themes across 658 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
After hearing all the praise this game got I honestly expected much more. Good game sure, but the INSANE amount of downtime between everything that you do makes this game quite boring to play in long sessions 6/10. + every enemy is a serious threat + the base building is kinda neat (as well as the crafting and research...) + the clock makes every decision count - since the enemies are such a threat, you have to kill them the moment they get into range - like I said: downtime everywhere, 10000 animations, waiting for crafting/research to finish, waiting for the time itself... - as the game progresses nothing really changes, your party is more powerful, the enemies have more heath, that's about it I have only played it once, but I'm 90% sure that most playstyles are simply not good enough and the highest difficulty is hard in all the unfun/boring ways (Just a hunch). Every time I have finished a mission I just wanted to quit and do something else, the exact opposite of what you would expect from a fun and engaging game ("Just one more round, one more battle"), it is only enjoyable in short bursts.
asd
Имба
Интересная своеобразная игра , для любителей космоса и шутеров будет прикольная. Довольно таки трудная прокачка, так что советую нанять кучу инженеров и ученых, а также добывать как можно больше материалов
good game
A game where a soldier can survive 20 missions, become a legend, and then die because someone missed a 95% shot. Good thing I have absolutely no shame and save scummed like a little ♥♥♥♥♥ :)
Отличная игра
gg
Najlepsza turowa gra taktyczna ever, a dzięki społeczności - mimo upływu lat - wciąż żyje i ma się dobrze. Regularnie do niej wracam.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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