
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 14 → 18.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 109.6Kreviews | 85% | — | $45.6M |
| $2.99−85% | 28.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1730 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Один из лучших Xcom! Лучше только первая часть!
非常好玩,上学时我爸买ps4回来就玩过,前段时间网上看到又买回来玩了,很耐玩
Bonjour à toutes et tous, Difficile de critiquer tant XCOM 2 est de prime abord des plus sympathique pourtant au fil du temps, je vous avouerai que je préfère amplement le premier. Pourquoi alors qu'il est à noter de réelles améliorations depuis le volet antérieur? Parce que je ne m'amuse pas beaucoup finalement et c'est tout de même la base de tout jeu. Trop de missions pour commencer, on a pas le temps de scanner une zone qu'il faut déjà partir faire une nouvelle mission alors que nos troupes croulent littéralement à l'infirmerie. Certes cela donne un côté urgentissime à l'action qui se veut effrénée mais ça donne un rythme à mon sens peu plaisant. Deux, j'ai l'impression que la difficulté est mal équilibrée sur certaines missions. Là, je viens de combattre un élu au cours d'une mission pour protéger le Talion et 49 tours après et 74 ennemis balayés de la surface du globe, je suis ni satisfait, ni heureux car outre que ce fut éreintant, ce fut pénible tant j'ai utilisé le mode vigilance et tant mes adversaires m'ont parus surpuissants et bien trop nombreux. Surtout que quand on y réfléchit, des aliens venus de l'autre bout de la galaxie, si ils veulent défoncer le Talion, ils le font en un coup tant ils sont supérieurs technologiquement. Trois et c'est le dernier point que j'aborderai mais il y en a d'autres, les zombies. Et j'en ai marre des zombies qu'on nous sert à toutes les sauces dans multitude de jeux. Laissez les morts en paix, y'a déjà assez à faire avec les sectoïdes et autres troupes Advent. Bref, le pouce rouge est cruel et n'est pas réellement un mauvais jeu au contraire mais à vouloir en faire trop, on gâche l'essence même du premier volume, le fun et l'envie de rejouer une fois arrivé au terme. Car une fois terminé, on l'oublie en espérant un trois plus équilibré et surtout plus fun. Comme l'était le premier XCOM.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $2.99−85% |
| 4.2Kratings |
| 74% |
| — |
| not modelled |
| $19.99 | 784ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good Game, Wish there was an option to reduce the talking from central, when you know what you're doing (bc its your 5th playthrough) he just spam talks at you telling you to do the stuff you just did. I've played a lot of it, just gets old managing the map side of things, you'll get a quarter of a day to finishing your scan and bam theres a new non-skippable mission, every time. 8/10
Zeitlos tolle Rundenstrategie. Coole Kampagne. Macht immer wieder mega Laune! Klare Empfehlung !!!
Excellent!
brutally challenging at times but fun and engaging. Sad i took so long to get into this game and others like it.
Playing this game in 2026 :D grew up playing the XCOM games but never tried this one til now, story doesnt flow from older XCOM games but has alot of unit based designs similar. Game is quite short in terms of game progression, advise is take your time on missions even though game tends to make you feel rushed to get to end when really there is lots of time. Alot of glitchy programming like enemy able to see you behind a wall and attack through wall like its not there. But once you get used of the glitches and how to avoid them its a fun game to play. There are certain game elements that cant be used unless have new soldiers and when you spent whole first half of game getting good soldiers was no motivation to redo from scratch to get abilities that really dont need. Overall 7/10
剧情有点短,人物难养成
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 3K | 94% | $29.99 | |
| $64.4M | 21.2K | 83% | $49.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 14 | 57% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.5M | 139.4K | 92% | $29.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $45.3M | 261.9K | 97% | $9.99 | |
| $45.9M | 30.2K | 80% | $49.99 | |
| $45.2M | 72.7K | 93% | $39.99 |