
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 14 → 18.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 109.6Kreviews | 85% | — | $45.6M |
| $2.99−85% | 28.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1720 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, still play it every now and then.
เป็นเกมที่กดดันเร้าใจ ทุกการตัดสินใจ สนุกครับ 8/10
닌텐도 스위치의 패키지판을 보유하고 있는 유저입니다. 그걸로 엔딩을 2번 정도 봤던 거 같네요. 그리고 PC판을 또 구매했습니다. 첨엔 예전 돈 없던 시절에 불법 다운로드 받았던 1편에 대한 빚을 갚고자 구매 했던 건데 역시나 재밌어서 한번 더 엔딩을 봤습니다. 약간의 외형 모드를 적용해 다시 한번 즐기는 와중에 후기를 남겨 봅니다. 재밌는 작품입니다!!!. 한 번 입문해보세요 .
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.5M | 139.4K | 92% | $29.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $45.3M | 261.9K | 97% | $9.99 | |
| $45.9M | 30.2K | 80% | $49.99 | |
| $45.2M | 72.7K | 93% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 3K | 94% | $29.99 | |
| $64.4M | 21.2K | 83% | $49.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 13 | 54% | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $2.99−85% |
| 4.2Kratings |
| 74% |
| — |
| not modelled |
| $19.99 | 784ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Que joguinho bom, na moral 10/10
One of my all time favourite games.
Love it when big brolic green alien man somehow flank crits one of my specialists from head on while they're behind high cover. 👍
Its a bit crashy and glitchy to give it a yes. It's a good game when it isnt crashing. Autosaves sometimes are corrupt so crashes instantly on reload. Have a character bleeding out (someone else posted they had problems if soldiers were unconcious but may just be a conincidence). Its challenging on the esiest level, and with a luck based hit system be prepared to save constantly and reload constantly after misses or bad luck rolls of the RNG damage system. Level 3 out of 4 hardness I found impossible, and it was still frustrating at normal level. Only on easiest level do I believe this is playable without resorting to reloads to succeed so that's not really a game when you have to save and reload just to succeed imo. Scale the luck more towards damage variation, or rebalance the difficulty. Then fix the crashing. Then the game gets "recommend."
awesome game, even 10 years later!
muy top
"Aliens"
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.