
X-Force Under Attack brings back all the charm of shmup games from the 80's/90's. It's a frenetic and chaotic space shooter with insane battles against extremely difficult bosses.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Portuguese - Brazil
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
o famoso bom bonito e barato, naves linda, trilha sonora muito agrádavel, bem viciante coletar estrelas para fazer upgrades e com preço bem acessível, recomendo!
divertidinho e rapidinho
I'm enjoying this shooter, I really like the space backgrounds, very immersive. Upgrading the ship is a nice touch as well. Nice game.
very fun shoot 'em up. Shoot em ups, along with beat 'em ups are here to stay! Cheers! https://youtu.be/nwT8TCpNTSE?si=EUQ6NE68C4zneAu2
Fun little shoot-em-up, would recommend for that. Though I hope future updates will bring some more variety to guns/enemies and upgrades.
A somewhat typical shmup that doesn’t bring anything new, but fans of the genre should give it a shot. There’s no story here. Based on the title image, I'd assume you're once again the final hope against the invading force from space. The team consists of four different pilots. They fly the same type of fighter plane, but each has its own paint design and weapons. Pilots also have varied stats that influence their health, damage, and speed. It makes little difference which one you choose because you upgrade the fighter, not the pilots. The gameplay consists of conventional shoot'em up elements. You have your main weaponry as well as limited super attacks such as lasers, missiles, and the ever-reliable bomb. These can be purchased before a mission and a maximum of three of each type can be carried. I really like the auto rapid fire option, which eliminates the need for button mashing. Stars are the game's currency. There are a lot of them because they drop from each defeated enemy. Because they must be collected by flying directly into them, it would be wise to invest in a better magnet that would draw stars to you. You'll be drowning in stars once you've taken care of that. In the shop, you can upgrade a variety of things. Aside from increasing the damage of your main gun and improving your armor, you may also enhance the damage of all three super attacks and lengthen the duration of another three power-ups that appear only during missions. Drones, super shots, and shields are only active for a short period of time, therefore each upgrade boosts your chances of survival. The game consists of ten missions. None of them stick out, and they're all very dull. You're simply annihilating enemy units that rarely cause you difficulties. Most perish after a few shots. Sometimes you'll receive a surprise, like a laser or asteroids firing at you, but they'll signal the shot so you can avoid it. The music is fantastic, but the sound effects should have been better. Enemies simply explode in a casual manner with little to no sound, and the game lacks spectacle. There are no true bosses at all. You only get space platforms packed with turrets that you must meticulously destroy wave after wave. After upgrading the magnet and main guns, you should be able to complete the game in a few of hours. The game is neither challenging nor lengthy. The achievements are reasonable because you only need to complete all of the stages and upgrade everything.
Um jogo Shoot 'em up bem legal, com belos gráficos e boa trilha sonora. A dificuldade é de média para fácil, mas, independentemente disso, é divertido.
Divertido e difícil
O famoso “jogo de nave” que apesar de curto, é bastante divertido e desafiador. Possui uma boa curva de dificuldade, e o fato de poder jogar com mais de uma nave deixou o jogo bem mais interessante. Ele é mais divertido de jogar do que aparenta ser pelo trailer. É uma boa opção para quem gosta de pegar 100% das conquistas sem ter muito trabalho.
It's an instant classic, if you liked Galaxian, you will most likely love this.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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