
Wyrmsun is a real-time strategy game which features elements of mythology, history and fiction.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Stats
Languages: English**languages with full audio support
Engagement
Reviews
nice game
Reminds of my teen years with Warcraft 2 and other RTS games mid/late 1990s
Age of Mythology + motor de Age of Empires I (?
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
I tried giving this a go a few times but I couldn't really enjoy it for numerous reasons -No real tutorial to teach you how the game works like how and where can you can get resources, how building sites work, how to trade, etc. -UI is really small like the main menu looks tiny, the resources tally are almost unreadable, can't read the descriptions for units, etc -units are so small I can't tell them apart. -I don't like that the levels are auto generated like a rougelite. Might be okay for a random match, but not so much for a single player campaign.
᠌ ᠌
Warcraft 2 but with some improvements and a lot of potential to become a time-black hole. Really really great!
NICE GAME CONCEPT, WELL DESIGNED ENGINE, BUT TOO FINICKY--CRASHED HARD AND OFTEN. NOT MINOR CRASHES, BUT |DIE HORRIBLY AND LOCK UP SO YOU HAVE TO KILL IT AND LOSE ALL PROGRESS" TYPE CRASHES. SEVERAL FEATURES DO NOT SEEM TO WORK AS INTENDED, SOME GAMES BECOME UNABLE TO COMPLETE PROPERLY, AND WHILE YOU WIN THE GAME, IT IS WASTED TIME AND EFFORT AS YOU DO NOT EARN ACHIEVEMENT PROGRESS (ESPECIALLY ON LINUX).
There are plenty of games to play. Just avoid this one.
Nach dem letzten Update für Linux-Spieler startet das Spiel nicht mal mehr. Will ich ein Spiel beginnen hab ich direkt einen Crash.
As a bura i see this as an absolute win
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 404.4K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294.2K | 88% | $49.99 |
| Don't Starve Together | $164.7M | 539.8K | 95% | $14.99 |
| Satisfactory | $164.4M | 276.2K | 97% | $27.99 |
| Kerbal Space Program | $154.7M | 144.9K | 96% | $39.99 |
| Raft | $144M | 376K | 93% | $19.99 |