
Choose your champion. Predict, then outwit. Every move resolves simultaneously in a charming storybook universe. Wyldernook is a free-to-play trading card game with roguelike campaign, 1v1 and multiplayer PvP, and a custom card creator.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
We invite you to join us in the Wyldernook, a magical land of folklore and faerie-tale.
Experience the story of humanity as they arrive in a strange world where the soil gives life to everything it touches. The Wyldernook is a land of rambunctious mushrooms gremlins, ancient philosophizing treefolk, proud animal tribes, mischievous faerie courts, and scheming witches. Follow the generations-spanning story of human civilization in this world, told through a charming pop-up book full of secrets.
Wyldernook is the passion project of indie developer Ian Underwood, original game designer of one of the pioneering games of the digital TCG genre: Infinity Wars - Animated Trading Card Game.
Choose a champion to lead your deck! Your champion starts in your hand every game, allowing you to craft a strategy around a character you love.
Wyldernook can be played 1v1, or 4-player multiplayer. Invite your friends to a game or queue to play against others.
Each player plans their turn in secret, then their actions are revealed simultaneously. Predict your opponents' next move and you'll be unstoppable.
Have a hunch an attempt will be made on your champions life? Pull them back to safety and watch their spells fizzle.
Realize your enemy is going to make an all-out attack on you? Set up your defenses the perfect way to wreck them.
Sniff out that somebody is going to play an unacceptable ability? It'd be a shame if you setup a counter spell that turn.
Best of all, even with 4 players in a game, simultaneous turns keeps the game flowing quickly.
Experience an exciting roguelike campaign, as you hunt down the arch-witch Serincenthe. Start with a standard deck, then upgrade it with powerful relics as you defeat enemies. Along your adventure, you'll be presented with moments of storytelling and roleplaying. Will you choose a path of good or power?
Every card can be crafted from your collection page, with either freely-earned or premium currency. You'll never be forced to open pack after pack, hoping for the cards you need.
Every card you craft or pull can be traded. Did your friend get that legendary you've been eyeing? Make them an offer they can't refuse.
Every card in your collection is its own unique entity. Games played, wins, losses, and unique stats related to the card itself are all tracked. As you play with them, cards become worn around the edges, a badge of honor for a favorite card. Winning games and defeating enemies in the campaign unlocks fun stickers you can place on cards for added customization.
Ever dreamt of designing your own TCG? With the Card Creator, you can make your own custom cards and share them with friends for custom games. The unique Rules Engine allows you to easily code your own cards. Wyldernook brings back the era of custom editors and community-made rule sets to the TCG genre.
Studio Kejami has a strict zero AI or crypto/NFT policy. All artwork and music in Wyldernook is hand-crafted.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dá pra perceber que o jogo foi feito com carinho com as artes (mesmo que ainda em andamento) e como o tutorial é estruturado. É razoavelmente simples montar cartas como f2p. Acredito que os decks iniciais são levemente desbalanceados, sendo o deck vermelho o pior na minha opinião, mas pode ser skill issue. Outro ponto negativo é que pra trocar cartas é necessário gastar uma gema por cada carta trocada, por 5 dolares você compra 650 gemas. O jogo tem mecanicas interessantes como leve degradação visual de carta ao longo do uso, status de vitória e derrota com cada deck e até cada carta, possibilidade de criar carta do 0 pra jogar em partida customizada com amigos. Enfim, acredito que o jogo tenha bastante potencial e acho que ele vai crescer pra ser algo grande aos poucos
Great Early Access for a CCG and has a lot of potential for growth. you can earn dust and cards through playing the campaign(which only has 1 chapter but they are adding more). you can craft cards directly with dust and gems so balance that between buying packs and crafting cards you find good
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Trends
Modeled estimate over time.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the best card game that nobody plays. In particular, I recommend this for players who enjoyed Infinity Wars and/or Collective back before those TCG games shut down.
Superbe jeu
I have been thoroughly enjoying myself! You should check it out! It's Free! Ign: Wylder#2605 Challenging battles (you can play vs CPU to build up your collection) a fun campaign (although challenging) and a solid startup discord community with Devs that are very involved, take feedback and host weekly 4v4 games. Unique card designs (no AI) with voice lines, many different archetypes to mix and match and multiple game modes (match court 4v4!, campaign, 1v1). All basic cards can be earned (as a drop during matches or from the daily FREE pack) or purchased using free or paid currency. Cards with special borders/alt arts can be bought (through RNG packs) with paid currency. Strategize, Outwit and Outmaneuver with unique gameplay mechanics, predictions and dodges!
mtg-esque with some good ideas -- such as simultaneous turns, more rigid zones for attack/defense, and a cost-based draw system. being able to play multiplayer (court) against the computer allows you to see the potential of the different factions. lots of potential here and it's free to try!
I haven't been this addicted to a digital card game in a long time. -Simultaneous turns with 2 zones makes for fun mindgames and really close matches. Mostly it comes down to placement, reading your opponent, and /how/ you use your cards rather than just guessing what cards the opponent have in hand. You have a lot of power to win as long as you play your cards right. -Card draw and mana system works well and prevents dead hands- you can always draw more cards with your mana -Ok monetization with free daily packs and you can easily get whatever card you want through trading and cheap crafting -Great setting, art and & well-designed factions - colorful fantasy with lots of personality *Still, the game is currently veery early access so while the core gameplay is solid, it is not polished yet. UI needs work, there are bugs, and many cards are using placeholder art. The devs are really friendly however and they actively take feedback from the community. I'm looking forward to what more they cook up because I think this can become big
This is a tentative recommend. It's fun and the mechanics are interesting, but the servers seem more than a little weird and I'm fairly sure some of the "human" opponents are computers, but obviously I can't be sure of that. Looking forward to seeing what comes out of this, though!
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Fun little TCG, interesting systems and looking forward to see where it goes
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.