
"Worship Demon" is a fast 2D survivor with anime xianxia art and dazzling effects. Play a demonic cultivator, explore secret realms, ruins, and seek spells. Survive, beat boss, master Dao, and grow stronger. Each run unlocks new Arts, bonds, talents—forge your own immortal path.
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About
Worship Demon is a fast-paced 2D survivor-like action game: xianxia world × anime art × dazzling effects. Play as a demonic cultivator—move, fight, and grow stronger in secret realms. Each run can unlock new Arts, bonds, and talents as you forge your own path to power.
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Heaven withholds the Dao—so you prove it in blood. Through woven swarms you walk, through ruin you rise; when your Arts ignite, legions turn to ash. “Mowing down” is simply this: carving a defiant path—and savoring every step.

A hundred Arts wait in the secret realms—slashes, summons, domains, seals. Stack choices mid-run, weave passives into actives, and trigger bonds that rewrite your kit. There is no single meta path—only the killing method that fits this run. A thousand techniques, one Dao: yours.

Hordes close in from every side—thicker, faster, deadlier. You loot, level, and break out under siege, turning pressure into power. Survive the encirclement, cut down the strong, and let your path take shape in the slaughter. Surrounded by demons—still, your Dao is your own.

The Faithful serve the Dao with devotion. The Worshipers bargain in blood. The Givers lure mortals into darkness. The Seizers seize supremacy through slaughter. Four demon sects, four combat souls—sustain, sacrifice, control, or ruthless force. Choose a gate, and you choose how your killing begins—and how your ascent ends.
Classic survivor pace: random stages, monster swarms, pickups and level-ups—clear thrills, one satisfying run at a time.
Freeform builds from 100+ Arts: actives, passives, summons, domains… stack choices mid-run and explode into late-game power.
Bonds & talent synergy: Arts aren’t isolated skills—combos reshape your whole style, and the deeper you fight, the closer you come to “attaining the Dao.”
Secret realms & fate: train in realms, explore ruins, and hunt lost techniques and rare opportunities.
Bosses & the final trial: break the siege, face elite foes, and prove everything with the path you’ve built.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, French, Italian, German, Spanish - Spain, Turkish, Polish, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Engagement
Reviews
Themes across 134 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏还行画面特效也不错,技能搭配挺容易成型刷起来倒还是挺爽的!
还不错,玩法不算新鲜,但仙侠题材加各种功法,搭配起来蛮有乐子,胡了爽翻,胡不了就下一把
从低难开始解锁到高难打的话还算简单,功法构筑也很无脑,只看配队不看效果前期也能随便过,中期等难度高了的话配置也高了也不算难打,就是开新角色要重新刷等级比较麻烦,总的来说算是割草爽游 建议把各个属性的功能单独列个表,我到现在都不知道幸运和返魂是干啥的 总体表现个人觉得还ok
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Hours played at review time, across 134 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
仙侠皮的类幸存者游戏,中期凑出功法羁绊满屏神兽割草挺好玩且上头,就是后期容易刮痧,局外成长也有点肝。
画风是真的戳我一上手就停不下来。近战虽然数值吃亏,但功法流爽度直接拉满,各种法术砸下去特效炸裂,比纯平砍有劲多了,技能权重那事其实没那么劝退
21小时,全部通关,游戏不合理的地方太多,已无力吐槽,最恶心的是技能加点和红技能的触发概率,什么时候改了什么时候再好评了
游戏内一共两个副本,每个副本7个难度。我打通第一个副本N7的时候,死了1次,杀了17个BOSS。然后第二个副本的难度和第一个副本相差无几,无非就是重打一遍。。然后两个副本内都只有难度变化,进去游玩的体验几乎是一模一样,也就是出怪BOSS都一样,只有怪的血量不同。然而这个怪的血量不同,在我看来也没区别,都是一下秒。这导致我感觉自己在无限重复之前的游玩体验。。。 说真的太无语了。。
只有召唤能玩,游戏性在幸存者类中属于答辩中的答辩
游戏是不错,能玩,但有几点要说一下 1、近战非常垃圾,虽然整体武器伤害就不及功法伤害(简单说就是物理输出比魔法输出弱),不只是数值还有机制上,其中唯一近战男角色更是弱中弱(这里说的是玩武器流,毕竟功法流基本都能打过),或许技能搭配好就能很强,但不得不说中后期技能选择的权重问题 2、中后期技能出现的权重导致某些流派很难成型。尤其是一些需要二级属性的组合(例如风属性需要2木+2土才能出现可选项),于是就极大可能把组合框在俩属性组合加一个副属性 3、局外有关于单个角色的成长系统,但用到的升级资源不通用 总结,这价位配上这些玩法,在我这中规中矩吧,能玩,但不算好玩,而且有点不值(这里主要是我吃这画风就买了),技能搭配存在限制,一局20分钟太长,技能搭配不算有趣,局外人物单独培养,都不是好的系统,建议解锁喜欢的一个角色培养,玩到关底就差不多了,其他角色都是同质化内容
遊戲技能圖鑑解鎖需要完成成就,例如BD要同時點幾個同屬性的才能開放技能,因此如果是CE檔,你會發現你打了幾把技能還開不滿ww
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Where this game's players are, estimated from review languages.
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