
Wormhole City is a sci-fi adventure game with run-and-gun mecha combat and interactive cyberpunk environments. You must interact with your surroundings to achieve your objectives and progress throughout the game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So, first of all, I got this game for free as a product key on reddit. But that's besides the point. Lets start with what's bad 1. The game doesn't tell you at all what to do, which is ok as I don't mind looking through the game to figure out what to do. 2. The menu is off, but I'm used to it from RPG maker games, it's somewhat like that. 3. The game has poor animations and textures, at one point in the beginning there is explosions and such but it all looks off and poorly done, will get back to that scene later. 4. It's not optimized at all, my computer has an AMd 6-core processor and 24 Gigabytes of ram, along with a good video card and such, and I was lagging hard, getting only 15-20 frames a second, with the medication I'm on for a bas sickness I've been having, I got very sick from playing the game and couldn't play anymore. 5. During the explosion sequence, there was literally next to no sound, and it was very quiet. There is no sound except for heavy breathing, not very great. 6. There is no idea on what to do as there is no way to know, you just kept running on the pathway, hoping something would happen. 7. Adding on to that, for a large portion of the beginning there is nothing to do but run here, press button, run here now, press button, and repeat. Pros Can't really think of anything, but it might get better or good much later? Couldn't make it that far though if so. I got this for free, so you might say my statement is invalid, but I really wouldn't spend my money on this, it has many issues and I couldn't even play it. -Echology
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Modeled estimate over time.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I got this game for free directly from the developer through Reddit to check it out, and in return I promised to write a review so here we go. Scores summed up: Graphics / visuals: 7/10 Gameplay / difficulty: 5/10 Game length: 3/10 Story: 2/10 Audio: 3/10 Bugs: 5/10 Firstly I've got to say, the visuals look great in most parts of the game, gives a good futuristic sci-fi feeling and everything fits the theme it's in. [b] Do I recommend this game? [/b] Yes, on what it [b]can become[/b]. If the current state is final, I would not recommend it. The game didn't particularly disappoint, but left me unfulfilled. The biggest flaw in this game, is the camera work, alot of times you can't see where you're going or where you're supposed to go or what you're supposed to do. This game also left me questioning what this game wants or is supposed to be. [b] PC requirements [/b] The game isn't too heavy or demanding, inboard graphics card won't probably run on Epic settings. I played this on a i7-8700K - RX580 setup, but my guess a RX550 / GT1050 or equal would be enough to get stable 60FPS on decent settings. [b] Audience [/b] This game has similar looks / influences from Gundam, Mass Effect, Xenoblade Chronicles X, Metal Gear and some others within the same criteria of sci-fi. If these game themes fit your taste, you might want to take a look although it didn't satisfy me enough. [b] Graphics / visuals: 7/10 [/b] Overall graphics look good. The trailer-video's are made up entirely out of gameplay, that should suffice to say as they speak for themselves, the game visuals are just good for anything that's not a AAA-studio. The visual quality however wasn't consistant, there were some parts that are lacking on the rest of the game. -SPOILERS AHEAD- [spoiler] - At the end of the first level, the machine-thing blows and your screen cracks. Visibility is very poor and barely able to see where to I'm supposed to go. - In the city-mech level where all the buildings and roads that can be destroyed, the visuals are of lower quality then the rest of the game. The animations of destroyed buildings are also quite simplistic. At this part, the camera alows free view instead of fixed angle which is a big plus. I'd recommend adding the free angle camera everywhere! - In the underwater level where you'd just have to walk with a bi-pedal mech, the visibility is very poor and field of view made everything very blurry. - In the (last) space battle, the game was suddenly very heavy. The complete game did a constant 75fps on VSYNC and all graphics onEpic (highest setting), but in this space battle the game dipped all the way through to +/- 25 fps which made the game also stutter. I think there's way too much to render in that area. [/spoiler] [b] Gameplay / difficulty: 5/10 [/b] The first 15-20 minutes it's just walking and interacting with computer panels. Trying to find out who what where and so on. It is somewhat confusing as you're just walking around trying to find out what you're supposed to do. The better parts follow up later in the game. Transitions from one scene/part to another feels empty, you just go from one part to another. The load screens are just black screens which seem to take longer than you'd like, I'd get the feeling the game crashed at some point because my steam FPS counter disappeared aswell. Playing with the Mech-suit the first times are fun, although what irritating through the camera angle. At the third(?) mech battle, the camera goes free angle which improves the experience tenfold. The difficulty is varying, most mech-battles are too easy, until you run into the enemy's flying mechs. If you ignore them, they'll ruin you. Trying to escape them is possible, until you run out of bounds of the area. Then you'll be teleported back to the centre of the map, with a big black loading box covering most of the screen (I'm using a 21:9 monitor so on the sides I'm still seeing things). You'll have to wait untill you'll be killed and restart the mission to be able to play. Later on missions on foot, you suddenly have the ability to kick and later on even shoot. Which I had to find out by trying buttons since the game doesn't tell you what you can do, or what you're supposed to use. The shooting on foot is flawed and not intuitive, since you aim with the mouse in a 3-dimensional space from a bird's eye view and tend to miss alot. I'd suggest going with a third person-view shooting experience like Mass Effect (or just like the mech-level!) or go with a shooting experience similar to Asteroids where the shooting is 2-dimensional. [b] Game length: 3/10 [/b] The game itself takes about one hour at minimum, one and a half at most if you die a few times, get stuck/bugged and such. The game length itself is quite short in comparison to any other game. Looking at a typical game that's being released, they take between 20 to 60 hours of gameplay for a typical full release price. If you'd look at the price / game length rate, this game is either too short for it's money or quite expensive for it's length. I feel this game could offer much more, the mech battles could be much longer, and more of them should be added! [b] Story: 2/10 [/b] A great story sells itself. The story in Wormhole city itself is minimal to non-existant. There are some dialogues with a small amount of NPC's and there is alot that feels empty and leaves to be unanswered. [b] Audio: 3/10 [/b] The audio was sometimes there and sometimes wasn't. In a few missions there was only a very bass-heavy heartbeat which was kinda annoying. There is much to be added! Spoken dialogue was almost non existant. [b] Bugs: 5/10 [/b] Got stuck by jumping on a fence in the first missions (got off eventually by spamming jump). Going out of bounds with a mech resulted in black box'd screen and had to wait until I got killed and restart the mission, which was kinda gamebreaking for me. Nothing crashed the game so that's good. Hope my feedback helps and I'd hope to see this game develop further to unveil the potential it has, as for now this game is not so great overall.
For an early access game it does have its share of bugs and such but the atmosphere is just great. I love the setting and the feel of the game. Combat needs work and it definitely needs polishing but it is ea and in time im sure it will be a big seller.
Really like the art stlye for game,that is the reason i bought the game...trust me, i give alot of patience to this game,but too many bug to keep stopping me finish the whole game... Especially the air combat mission,i really want to ask the Dev did they even try this game on different computer? some stage lack on introduction, u dont really know what you looking for until you run around all dead-end to find the object. Some stage even u interactive the a terminal will cause u cant move the chracter.. and some cut scene just like show up random because it didnt edited well
I enjoyed it. First off if your looking for something to scratch that Combat Mech sim itch, this isn't it. This is however a good chill and enjoy the beautifully crafted enviroments sort of game. Bugs? Yes i did come across a few but nothing that prevented completion of the game. Got stuck on the enviroment requiring a restart once. Graphics i give a 4 out of 5, I really enjoyed the scenery, I'm usually not the stop and look at the flowers sort of gamer but the attention to detail on certain levels did leave an impression. The main character did seem to stand out from the rest of the games art however. Sound/Music I give a 3 out of 5. First the sound effects aren't terrible but leave a bit to be desired, the music however was really nice when ever the game remembered to actually play any sounds at all. There we're one too many moments where the game was just silent or playing an enviromental sound on loop. Gameplay I give a 2 out of 5. While not terrible it wasn't very engaging, the combat sections being akin to PS1 era arcade shoot em ups. Paired with the adventure modes controls not aligning to camera angles it just wasn't much of a "game", more of an interactive movie. Story I give 3.5 out of 5. It relies on visual story telling for the most part, but also felt like it's just giving you a peek at this interesting universe. I felt i wanted to see more and that is a good thing. I give it a total of a 3.5 out of 5. At a play time of ~1 hour and 15 minutes it will do as a alternative of going out to see a movie.
It has some interesting ideas but it's pretty bad. Was surprised to see how many people actually worked on the game in the end credits. Controls, camera and sounds were annoying. My favorite part was the music.
Хотелось бы поставить плюс, дизайн игры интересный, и история обещает быть хорошей (на словах), но пока всё ужасно... оптимизировано. Диск грузится на 100%, а толку никакого.Игра долго, минут пять, загружается при черном экране. Управление странное, видимо заточено под джойстик, но напоминает игры на смартфоне. нажимаешь вперед (W) и героиня или её агрегат движется туда устремлен её взгляд, а не вверх экрана, как ты это ожидаешь. Игра занимает целых 13 гигабайт, а толку никакого, видимо один мусор красивых текстур. Может разработчику сначала стоило нормально сделать хотя бы один уровень и управление? а потом уж добавлять красоты. Управление, мать вашу, дайте мне нормальное и понятный уровень, хотя бы один, и я готов ждать сколько угодно. Но этого нет. Авансом плюс. но если до Нового Года ничего не изменится, то... даже не знаю. Возврат денег что ли затребовать, или так оставить.
Unfortunately, in its early state, not a lot of components are supported and the game doesn't load at all. It looks good, but for now i'm going to have to leave a bad rating.
Great game and developer is super nice :)
Стиль игры интересен, возможно и история тоже, но... При максимальных настройках графики она нечёткая и мыльная. Сверх кривое управление. Все загрузки через чёрный экран и они долгие, несколько раз завершал через диспетчер решив что всё зависло. На данный момент не рекомендую если вам дороги нервы.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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