
A gross 2D point-and-click precision platformer about parasitic worms. Guide them through a human body as they evolve from tiny parasites to city-engulfing monsters in this tough-as-nails arcade slither-em-up!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Quick Score: 4/5 Early review to give the game a slight bump in the algorithm. So far I like what I see. Extremely challenging, my only major complaint right now being that some of the par times/moves for some of the stages appear to be impossible typos. Will update this review once I have finished it or if my opinion suddenly turns to negative before then.
Fun but difficult precision platformer with very satisfying movement. The extra content and achievements also keep the game fresh and challenging.
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This game is very hard - it's a sort of evolved cross between Meat Boy and String Avoider and it has the difficulty to match - but if I can beat it without punching my computer then anyone can. A real hidden gem.
Parazit solucanlar hakkında büyük bir 2D işaretle ve tıkla hassas platform oyunu. Bu çivi kadar sert atari salonunda minik parazitlerden şehri yutan canavarlara dönüşürken onlara insan vücudunda rehberlik edin!
ESP: Es una especie de Puzzle de precisión y velocidad, se juega con el mouse y es extremadamente difícil y frustrante, para jugar con una mano en el mouse y otra en alt F4. Aun así, el diseño del juego y los niveles tan muy buenos, se agradece muchísimo el poder saltear niveles también. ENG: It is a kind of precision and speed Puzzle, it is played with the mouse and is extremely difficult and frustrating, to play with one hand on the mouse and another on alt F4. Even so, the game design and levels are very good, it is very grateful to be able to skip levels as well.
Great game that makes you feel like the disgusting putrid worm that you are.
Excellent Game
EDIT: A recent update has provided fixes on a lot of things that I had previously mentioned, so to honor my word, I'm changing my negative review to a positive one. I'll leave my old review below, but just keep in mind that I now recommend this for anyone looking for a fresh challenge. For a full game with barely any players or reviews that I enjoyed, it seems cruel at first to give a negative review. But as you'll see, there's a lot that tells me this is far from a truly finished product. In case I get some sort of dispute, I originally played the demo version way back in October with a total of around 7ish hours before getting the full version, after which I played another 15 on top of that and became one of only two people (not including the dev) to beat the game normally so far. So, I know what I'm talking about here. Wormatozoa is a mouse-controlled game where you guide a parasitic worm of infinite length towards the goal in each level, with a vast array of obstacles and enemies standing in your way. The game is spread across 5 different worlds, each with their own sets of gimmicks and level order. What do I mean by that? Aside from World 1, where unlocking the boss only requires beating 20 out of 32 levels, each future world (aside from World 5 which is basically just a boss rush chapter) has hierarchical levels, where you must beat a certain amount of "smaller" levels to unlock one "bigger" level, then beat that "bigger" level to unlock more levels, and then beat all other "bigger" levels to unlock the boss (it sounds very confusing, but I promise it's much easier to understand in action). Getting used to the controls and figuring out how to beat each level takes a good while since even the first world has minimal hand-holding, but if that isn't challenging enough for you, there are also dev-tested par moves/times to aim for, as well as secret worlds which really push the limits of your skill and routing abilities. As frustrating and confusing as it may be, it's a ♥♥♥♥♥♥♥ blast. So, why the negative review? This game is RIDDLED with multiple inconsistencies, errors, and general jank that really detract from the overall experience of the game. I've made a couple of posts listing a multitude of errors and QoL suggestions, but the dev has not responded to that nor the email I sent afterwards. It's apparent to me that the dev had no interest in improving the game after releasing it, which is quite a shame. The demo already gives you the first 2 full worlds for free, so that is a fantastic way of knowing whether you like the game's mechanics or not, but until the day happens where things get improved, I suggest holding off on buying the game for now.
Верьте мне, просто играйте.
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