
World War Z is a heart-pounding coop third-person shooter for up to 4 players featuring massive swarms of hundreds of zombies, focused on fast-paced, gruesomely spectacular action.
Modeled estimate, not a reported figure. How we estimate →
About
World War Z is a heart-pounding co-op third-person shooter for up to 4 players featuring swarms of hundreds of zombies that has now captivated over 25 million players. Based on the Paramount Pictures film, World War Z focuses on fast-paced gameplay while exploring new storylines from around the world.
Humanity is on the brink of extinction. From New York to Moscow to Japan and Jerusalem, the undead apocalypse continues to spread. As the end looms, a hardened few band together to defeat the horde and outlive the dead.
Battle swarms of hundreds of zombies
The Swarm Engine™ seamlessly renders hordes of zombies in incredible firefights. Advanced gore systems offer gruesomely satisfying action. In-game Zombie Hordes behave like real crowds, getting stuck in narrow corridors and climbing on top of each other to reach players on higher levels. Hordes become increasingly more difficult to defeat and behave like single entity bosses as players progress through the game.
Coop story-driven campaigns
Survive around the world, as unique groups tell their stories of perseverance.
Choose Your Class
Level up to 8 unique classes – Gunslinger, Hellraiser, Slasher, Medic, Fixer, Exterminator, Dronemaster and the new Vanguard class in WWZ: Aftermath – each with their own unique perks and play styles.
Deep Progression
Grow stronger – unlock powerful weapon upgrades and level your character class to take on greater challenges.
PVPVZ
Fight other players for survival – several intense Player vs Player vs Zombies game modes complement the coop campaigns.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Russian, English*, Spanish - Spain, Traditional Chinese, French, Italian, German, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Japanese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 622 reviews with recorded playtime.
Reviews
Themes across 621 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Mutlaka alin bole bir oyun yok
Игра мега имба, вчетвером гасите зомбаков. Не хватает лютого фонка и иногда мозгов тиммейтам
[h2]Can't recommend this[/h2] There's hardly anything worthwhile that this game offers and it expects you to grind quite a bit to get access to a level of variety in it's gameplay that I would consider even half decent for a game like this. Perhaps it was more impressive at the time of it's release but nowadays it's very disappointing in most ways. The one thing this game has going for it, are the massive hordes but that alone is not enough for me to recommend this game to anyone since even those get old pretty quick and the game lacks in every other department. [h3]Gunplay[/h3] The gunplay is pretty weak, generic and unimmersive, a lot of guns feel the same and there's barely any customization available and the little there is, is very unimpressive and hardly changes how you play the game. There were a few guns I genuinely found satisfying to use though, however, using only a handful of guns out of the entire roster gets boring after a while. There are no loadouts either, which was definitely a big mistake. The game forces you to use equipment you find randomized in the world and you may or may not find something you actually enjoy, or may find something only at the end of a level. They should have allowed the players to make their own loadouts, so they can freely experiment and use equipment they enjoy, while still offering the randomized equipment found in the world. [h3]Classes[/h3] Classes offer mostly pretty insignificant bonuses with the exception of a few stronger boons (especially when paired with the right guns/equipment) like ammo replenishment on headshots or starting with certain equipment. Some perks did not seem to work correctly, mainly ones that aught to automatically revive you in specific context. This game could have benefited greatly from a class system like the ones we see in many other games (Such as Space Marine 2), where each class has a distinct role with unique weapons, equipment, abilities and thus strengths/weaknesses to be compensated for by the rest. They should not have chained themselves to the WWZ IP either, it only hinders the creative freedom with a game like this. I don't see much value in there being a WWZ specific game like this either since there are no real characters nor a well thought-out plot to enrich the world of WWZ. [h3]Missions[/h3] The missions in this game are very basic and vary little from one another, usually consisting of short 'find & retrieve', 'protect for X amount of time', 'escort to' and 'kill all enemies' types of tasks which are then connected with linear pathways filled with smaller hordes and special infected. [h3]Enemy Variety[/h3] There's very little enemy variety and what there is, is hardly meaningful. You got your disablers, suicide bombers, tanks, screamers and ranged zombies but you deal with all of them almost the exact same ways, meaning that they aren't very special at the end of the day when all they do is take priority over the regular hordes due to being slightly more dangerous. It would've been interesting if they had uinique AIs that forced the players to employ different tactics in order to deal with them easily rather than running straight to you and getting shot like all the others. The only ones you can/have to deal with differently are screamers and the riot gear chargers. The former which you might have to go out of your way to get a clear line-of-sight due to them usually spawning behind solid cover. The latter having a weakspot in the back allowing for significantly faster extermination. [h3]Story and Characters[/h3] Can't say much in this front since I tuned out very early on. A lot of it seemed pretty nonsensical and contrived, so I wouldn't buy the game in the hopes of getting anything good. The characters didn't stick out any more than the story did, some of them have pretty cool designs yet something I find pretty unfitting for WWZ, since the movie tried to be fairly serious from what I remember but my memory might be failing me in that regard. [h2]Conclusion[/h2] If you're a fan of horde shooters, focus on other games from said genre before this and if you're determined to play this, get it from a heaviy sale. I consider this to be one of the worse games of it's kind and it seems to misunderstand a lot of the elements that made other horde shooters great, as well as including features just for the sake of having them. From my experience there is a very basic level of enjoyment/satisfaction to be had with mowing down the massive hordes but all the points of frustration weigh too heavily on the experience for it to be considered good or for it to remain entertaining for longer than a single playthrough, if even that.
Fun zombie game, very alike to Left for Dead. Lots of content and replayability, fun with friends or solo. The bots aren't great but are honestly not bad, about on par with L4D's. Tons of weapons and playstyles.
9.5/10
具有反复刷刷刷要素的求生之路
Fun for a few hours, but gets repetitive very fast. World War Z is definitely an entertaining game at first. Watching massive swarms of hundreds of zombies climb over each other and running them down with heavy weapons gives a great initial rush. It’s a solid arcade co-op shooter to turn your brain off and play. However, the biggest issue is that it gets incredibly boring after a short while. The gameplay loop is exactly the same from start to finish. You go to an area, press a button, setup defenses, hold out against a zombie wave, and move on. There is very little variety in terms of objective design, and the excitement wears off quickly once you realize you are just doing the same exact thing over and over again. It's a fun distraction, especially with friends, but it lacks the depth or variety to keep you hooked for the long run. 6/10 — Fun for a bit, but it quickly becomes a repetitive grind.
所见即所得,玩起来感觉很不错
Не покупать, если вы хотите играть с кем-то. Игра только для соло прохождение. Сервера все.
I like zombie game amazing action and co op very hard
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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