
World War Z is a heart-pounding coop third-person shooter for up to 4 players featuring massive swarms of hundreds of zombies, focused on fast-paced, gruesomely spectacular action.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Aug 10 → 38.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
World War Z is a heart-pounding co-op third-person shooter for up to 4 players featuring swarms of hundreds of zombies that has now captivated over 25 million players. Based on the Paramount Pictures film, World War Z focuses on fast-paced gameplay while exploring new storylines from around the world.
Humanity is on the brink of extinction. From New York to Moscow to Japan and Jerusalem, the undead apocalypse continues to spread. As the end looms, a hardened few band together to defeat the horde and outlive the dead.
Battle swarms of hundreds of zombies
The Swarm Engine™ seamlessly renders hordes of zombies in incredible firefights. Advanced gore systems offer gruesomely satisfying action. In-game Zombie Hordes behave like real crowds, getting stuck in narrow corridors and climbing on top of each other to reach players on higher levels. Hordes become increasingly more difficult to defeat and behave like single entity bosses as players progress through the game.
Coop story-driven campaigns
Survive around the world, as unique groups tell their stories of perseverance.
Choose Your Class
Level up to 8 unique classes – Gunslinger, Hellraiser, Slasher, Medic, Fixer, Exterminator, Dronemaster and the new Vanguard class in WWZ: Aftermath – each with their own unique perks and play styles.
Deep Progression
Grow stronger – unlock powerful weapon upgrades and level your character class to take on greater challenges.
PVPVZ
Fight other players for survival – several intense Player vs Player vs Zombies game modes complement the coop campaigns.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 32.7Kreviews | 82% | — | $13.7M |
| $29.99 | 23.1Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1665 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ну пройдешь ты все эпизоды и что потом делать? Дальше играть не интересно, я считаю надо добавлять много нового контента иначе игра умрет. А так игра норм для новичка топ
Мало того что игра в целом ощущается довольно дешёвой,если сравнивать с Left 4 Dead 2007 года,так и еще у этой игры серьёзные проблемы с серверами (без преувеличений,никакие настройки и vpn вам не помогут), вам повезёт если хотя бы к одной публичной игре присоединитесь Покупал не в стиме,поэтому к сожалению возврат сделать не могу Никому не советую P.S Недавно обновил игру (был патч и вроде там что-то было написано про вылет с экрана загрузки) ничего не поменялось,подсасываюсь к лобби и после "ЗАГРУЗКА ИГРОВОЙ ЛОГИКИ" надпись "ОТКЛЮЧЕНО" P.S. еще бы хотел добавить) в этой игре мерзотные персонажи) ну знаете...чисто европейские, типо женщины ведут себя слишком дерзко (по разговорам) и вобще они могут быть в спецназе и тд и естественно куда ж без негров
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #37, worst JP #85 · 5 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Russian, English*, Spanish - Spain, Traditional Chinese, French, Italian, German, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Japanese*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Saber who? Maybe they should replace their CEO with AI.
求生之路2000小时咸鱼,如果你是单机玩家,基于我游玩下来的以下几个感受,谨慎购买此游戏: 1.不论玩家几级,人机永远0级,没有额外属性 2.人机不会扔雷,不会布设陷阱,不会捡破门炸药,不会放置机枪,更不会使用机枪和迫击炮,他们只可能在你用机枪的时候挡在你面前 3.人机火力稀烂,压制力稀烂,他仨火力加一块抵我一个人是常态,我枪手职业开特感透视之后,这仨一局下来特感数加起来能抢我个零头,火力压制没有集火能力没有,没有玩家干涉,一头无畏能在他们面前活半分钟以上,看起来都很忙,但是不知道他们在忙些什么 4.人机顾头不顾腚,经常不跟玩家,然后玩家开一些机关的时候被迫落单,然后刷个特感单控到爽 5.最逆天的一点,人机不会捡包,不会给队友打包,甚至不会给自己打包,你必须跟在他们身后当医疗兵 总之这是我有史以来碰到过最恶劣的人机队友,这是开个普通难度都能让真人玩家汗流浃背的恐怖拖油瓶,带他们仨我宁愿带三条区,或者是继续滚回去玩求生之路
Я понимаю разработчиков! Но это уже подзаебало! Подстилки вы ебучие! Победа будет за Россией! Рашка вертела всех остальных на хую! Светлоликим эльфам, не одолеть справедливых Орков!) Потому что за нами дедушка Исус! Удачи вам господа)))
le falta SEXO
World War Z is a great multiplayer shooter. I enjoyed it very much. [h1]Pros[/h1] [list] [*] Play with other players or with AI bots [*] Jump into games at any time without waiting in a lobby [*] Extensive skill trees to upgrade your weapons [*] 8 distinct character classes [*] Deep upgrade trees for each character [*] Horde mode [*] Both PvE and PvP modes [*] Impressive zombie swarm technology with hundreds of enemies on screen at once [*] Great replayability on higher difficulties due to required teamwork and class synergies [*] Runs great using DirectX 11 [*] All achievements are tied to the base game, so you don't need the DLCs if you are only playing for achievements [*] Lots of fun! [/list] [h1]Cons[/h1] [list] [*] Slight stuttering and graphical artifacts when using Vulkan, even on a Radeon card (DirectX 11 runs completely fine, though) [*] Gathering enough in-game currency for upgrades can be time-consuming [*] Greedy pricing strategy by the publisher: The base game only includes four cities. Three additional cities require the Aftermath expansion, while Valley of the Zeke and Sin City Apocalypse each add one more city as separate paid DLCs. [*] AI bots not very smart [/list]
bug一堆,翻译一坨,第一把也许爽但接下来全是史。也许在那些视频里是爽游,不过你自己上手打两把就能明白这些话,新手也许是经验和技巧不够,等你玩久了之后就会明白,这游戏爽游只在一瞬间(除非你玩弹修无人机,不然只要刷的够出生就只有死,当然开子不算),史山代码环环相扣,有些debuff强度一个直顶三个。(说的就是你大规模污染,就你尸潮不断是吧)以前认为是职业专精没点出来强度不够,后面知道有些局要你死就不会让你多活一刻,哪怕只是一只丧尸,补个残血的你还是绰绰有余的。(我玩枪手的,丧尸刷的比女朋友水都多,总有挡不住的到脸上,压头皮再狠也一样,爆头判定也迷,尤其是尸潮的) 最后,cnmbd辅瞄,开也不是关也不是,真正意义上的子弹有自己的想法。
repetitive gameplay and AI teams feel stupid, compare to left 4 dead 2 AI is more helpful
AI is too stupid, worst than L4D2.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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