
World of Tanks is a tactical action game with very different gameplay depending on the vehicle type and role. Aside from regular PvP, there are competitive and clan-based modes, special PvE and PvPvE events, and much more. Whether you play to dominate or just enjoy the ride, you'll fit right in.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
World of Tanks offers something for everyone: Try different tactics, vehicles, and modes!
World of Tanks has a unique pace. Its armored vehicles are fast enough to draw you into the action, yet slow enough to give you time to think strategically. Good reflexes are always a plus, but it's smart and bold moves that can really turn the tide of a battle. Identify a weak spot in the enemy team's defense, move to an advantageous position at just the right moment, or ambush an opponent—and you'll feel like a champion.
The unique pace is yours to control: there are five vehicle types that each play very differently. Generally, light tanks rely on their speed and stealth, heavy tanks on their armor, and mediums on versatility. Tank destroyers (TDs) are feared damage dealers, and self-propelled guns (SPGs) hurl shells at enemies from afar, using an RTS-like view. Almost every one of the 800+ highly detailed vehicles, spread over 11 tiers and 11 nations, feels special.
Begin with classic tanks and progress toward mighty high-tier machines. Adjust their performance to better suit your unique playstyle with crew perks, equipment, and Field Modification. Top that off with visual customization: showcase each vehicle's unique flair with custom paints, styles, and a wealth of other options.
World of Tanks has received multiple and extensive upgrades to its graphics and physics since its launch in 2010. The maps feature unique landmarks and plenty of destructible objects. Vehicles get wet when in water, and they receive shell breaches from enemy rounds that penetrate, as well as pockmarks from rounds that bounce off. Guns and shell explosions have authentic, caliber-dependent sounds, and the acoustic environment is very rich, adding to immersion.
The basic mode is 15v15 Random Battles. Prominent regular modes include Onslaught (7v7 with extra special abilities), Frontline (30v30 on colossal maps with lots of tactical options such as airstrikes), and Steel Hunter (battle royale on mode-specific vehicles with field upgrades). On top of that, there are themed PvE and PvP events with unique rewards, clan-only Global Map and clan-based Strongholds, and more!
World of Tanks is hard to master but easy to learn and enjoyable from the get-go. As a rookie, learn the basics from the Bootcamp scenarios, face easier opponents in lower-tier battles, and complete the Tank Academy missions for appealing rewards. A seasoned tanker friend can get you into the Referral Program, bagging great benefits for both of you.
Genres
Stats
Languages: English*, French*, Italian, German*, Czech*, Dutch, Finnish, Hungarian, Japanese*, Korean*, Polish*, Portuguese - Brazil* +8 more
Engagement
Hours played at review time, across 248 reviews with recorded playtime.
Reviews
Themes across 246 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Relentlessly pay to win, unbalanced gameplay, horrible matchmaking. This game was good maybe ten years ago, but every "improvement" just makes it worse. When they decided to make the tanks you buy better than the ones you earn, that was when it all jumped the shark. Not recommended that you get sucked into this morass.
Give me back 14 years of my life
Gameplay built aroung manipulative and abusive marketing, not worth it.
Was one of my absolute favorite games in the early days when the most annoying thing was artillery. It was simple, you felt like you made progress in performance, collecting tanks was fun (including premium tanks), and the community was alive and well. Of course nothing last forever and what was once a great game with some flaws has now become the saddest game I have ever played, it doesn't even have default controls for the Steam Deck. It's a dead game, no need to bring up a long list of why; anyone that played it when it was enjoyable knows exactly what I mean.
this game is so gei pay to win lootbox gambling simulator oye
pay to win
Vitun paska peli, peli ei aukea ja grafiikat bugaa, hermot menivät. nyt lähinnä v ituttaa
World of Premium tanks - game provides no fun, no balanced battles, no major innovations since 2011, but has a lot of overpriced virtual tanks. Some of them toxic overpowered beasts with limited availability. Most of them trash. You have to be in constant readiness, so that you will not skip any of the OP ones or you will be farmed by them for at least few weeks. Been playing this game since beta (without Steam client for the most part) and it is in worst state I've ever seen. There is seemingly only one objective in Wargaming strategy - "SELL MORE PREMIUM TANKS". Definitely not "make a good game".
Goofy ahh tank game where you land 10 shots to a tanks side armor and it still keeps going like nothing, whatever... Use your 85 gigs of storage for something else.
It's like they give Germany tennis ball launchers for their guns and a wet paper bag for armor. Two thumbs down for this game.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.