
Explore new lands, slay monsters, gather loot and level up in this idle MMO simulation experience. Packed with unique and meaningful upgrades, moments of discovery, and gaming nostalgia, World of Talesworth is an homage to all our favorite RPGs.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice
best game to play while working from home!! thx developer ; hope u continue your development via idle games :)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game seems fun till you get to the end. Well what you think is and then you find out you need to use that hack feature to advance and get to the real end. It dont tell you that in the game you have to go to Wiki and find all the hacks to input into a computer in the game. Dumb idea really. Other then the hard Achievements through Prestaging there is no point in doing it. 150 hours for one Pres and they want us to do 1000. So that times 1000 and the time is insane to get that Achievements. There is no warning when you do it either so you just start over with no extra help like in any other idle game. The inventory space is another dumb idea. You hardly get that much space but they drop these crafting things that fill up your inventory and bank in no time. You cant sort them to see what you have sets of either AND they all look the same little blue bags. You have to cursor over it to see whats in it. Another dumb thought. I shouldnt have to go to wiki to know how to finish the game.
No offline progress Super tiny inventory ! Window locked to 4:3 format
Genuinely not very fun! Also not great to look at. Don't try it. Literally not worth 0 dollars. Let's run down the worst of it; it has bad monetization practices for an idle game, terrible window size options so you can't even look very closely AT the bad graphics, sound options keep resetting, what little writing there is isn't very funny OR entertaining. Big one here: Achievements are obtrusive and get in the way of gameplay with multiple clicks to dismiss but ALSO don't do anything until you sink weeks of premium currency grind into unlocking pittance bonuses... oh and also at the end of the day it's just extremely boring. It asks way too much active play for a supposed idle game, and every new layer of mechanics adds more crap for you to juggle just to maintain the same output instead of actually letting you accelerate or improve in any way.
I do not recommend this game. The interaction with your guild and new characters makes it so that you have to kick randos off your team. The gear mechanics is also a bit too tedious for an idle game. There are much better f2p idle games to max.
WAY TOO SLOW pace. Idle doesnt need to be boring.
its amazing
Best idle game played so far! Haven’t reached the raid part, which most of the negative reviews are talking about, but at the moment I’m enjoying it.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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