
Embark on a diplomatic journey to impact the world with skills and strategy.
Modeled estimate, not a reported figure. How we estimate →
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About

World Diplomat is your gateway to a world of diplomacy where every choice matters.
Step into the shoes of a world diplomat, select your diplomat name and firm, and embark on a journey to make a meaningful change in the world.
"It's your time to shape the future, change the world."

Game Features
180 Cultures: Explore diverse cultures from around the world, understand others better, and learn to accept differences.
60 Languages: Learn new languages and improve your communication with leading figures.
29 Diplomat Skills: Master various diplomatic skills to succeed in missions.
15 Technologies: Leverage diplomat advanced technologies to gain an edge.
25 Futuristic Developments: Implement innovative futuristic developments by your firm.
59 Mission Types: Engage in diverse missions that impact country relations, economies, security, and happiness.
11 Conference Types: Meet high-level attendees and complete unique missions to earn rewards.

Game Highlights
Generative AI: Harness the power of AI to simulate actions and decisions to make the world a better place.
Mission Rewards: Earn money, titles, influence, and opportunities to enhance countries' stability and prosperity.
Strategic Decisions: Every choice you make will lead to unique outcomes.
Join the global stage and navigate the complexities of diplomatic relations.
Connect with world leaders and make a lasting impact.
Could you be the one to win the Nobel Peace Prize?
World Diplomat offers unlimited options and possibilities.
Will you be the one to lead the world towards a brighter future?

Accessibility
VoiceOver users can enable accessibility mode by tapping three times with three fingers upon launching the game.
Play with swipes and double-taps. (Please ensure TalkBack or any voice-over programs are closed before starting the game).
In case you play on the PC on the main screen, click A or F1 on keyboard to turn ON or OFF Audio Description

Starting a new game
To start a new game, enter the diplomat's name and gender, firm name, country of origin, game difficulty, and primary skill.
Once the game begins, you'll see the main screen with the game goals and how to win or lose.
The primary objective is to bring the world to a state of utopia.
Achieving utopia means creating a world without wars and with the highest levels of global economy, security, and happiness.

Game loss conditions
You can lose the game if many wars break out, if you exceed the age limit, or if you lose all your money.

Game speed
Select your game speed and start playing. You can pause, speed up, or slow down the game at any time.

Traveling, conferences and meetings
Click on travel to enter conferences, meetings, and travel to other countries.
To attend a conference, buy a ticket and check the attend conferences screen for the conference schedule and location.
Once the conference starts, game time will pause.
The artificial intelligence will generate a new storyline each time, detailing who you meet and where they are from.

Building connections
At conferences, meet important people and build your network of connections.
Receive missions and complete them. If the mission is in another country, travel there and obtain a visa.
Visa requirements are based on real-world relations and data.
Check the security risk for your diplomat to avoid harm or kidnapping.

Preparing for meetings
When traveling for a meeting, prepare by activating technologies that give you bonuses.
During the meeting, select options and let the AI build your storyline.

Completing missions
After completing a mission and signing an agreement, access AI-generated speeches and crucial plans.
Earn rewards like money, experience and titles.
Increase your influence with the contact person to request more missions or connections.
We wish you good luck in uniting the world under your leadership.
Your support is vital for our continued development.
We plan to add countless new options, scenarios, missions, technologies, and more. Your support is important to us to continue developing.
Thank you,
From iGindis Team
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech*, Dutch*, Greek*, Indonesian*, Korean*, Polish* +15 more
Reviews
[h1] Intro[/h1] How bad is it? Let me start off by saying that World Diplomat is possibly the worst game I have played or reviewed on Steam (or anywhere for that matter). It was one of 3 titles that I had picked up from our curator’s group, and frankly, after playing this, I felt like giving up gaming altogether. I was also debating whether I should even bother to review it, but after discussing it with my fellow curators, felt that other players had to be warned. I was interested to try World Diplomat not just because of personal interest in geopolitics, but every so often, one can discover hidden gems amongst small, independent studios / developers. The blurb for World Diplomat claims that you’ll “embark on a diplomatic journey to impact the world with skills and strategy.” Frankly, this should have been a warning bell but I missed it. I figured that ineffective and vague copy doesn’t automatically mean it’s a bad game, right? Wrong. If you can’t be bothered to refine or hone the communications that will market your game, and potentially earn you money, can we expect anything more from the game itself? In this case, clearly NO. [h1] Likes [/h1] [b] Zero. Nada. Zilch. [/b] [h1] Dislikes[/h1] [b] - The graphics are simple, which is fine. There are many outstanding games that have simple, 2D graphics, but the game just appears to be a series of screens stitched together. Virtually no thought has been given to the UI design, and the arrangement of tiles or “buttons” seem totally random and illogical [/b] [b] - Speaking of “buttons”, they appear to be, but really aren’t. When you click them, nothing happens. Usually there’s some feedback (either audio or visual) that the button’s been pressed, but not here. Click a button, then pray that it does what it’s supposed to. Like communications, if you can’t be bothered to design BUTTONS properly, well… [/b] [b] - Oh and if you’re trying to figure out how to play the game, whether simply to just get started or learn the nuances or which actions affect future consequences, I sure hope you like Youtube because there is no in-game tutorial. Clicking help takes you out of the game, into a browser, and onto Youtube. Enjoy. [/b] [b] - Gameplay and logic is another hot steaming mess. The “choices” you make throw you into a repetitive “results” screen that loops over and over, likely the outcome of rudimentary RNG rolls. What did you do wrong? What could have been better? How can you improve? No idea. Back to Youtube I guess. [/b] [b] - I won’t even bother to comment about audio (there virtually is none, just elevator muzak in the background) or the lackluster graphics that seem to have been generated by a program or resemble screen caps off a Google image search. Oops. Looks like I did comment on them. [/b] [h1] Verdict [/h1] Everything about this game feels artificially glued together over a few days. The list of countries looks like a data dump with their names and imported Wikipedia info, the screens look AI-generated (and bad AI at that) and the “gameplay” is non-existent. There is nothing to suggest care, design, attention to detail, passion or personal experience in World Diplomat; for that matter, nothing that suggests a human mind was behind it. It feels devoid, empty, lifeless. That it’s a fully released game (not alpha, not beta, not early access) is shocking; that the developer was bold enough to price it at $39, bordering on criminal. Think I’m exaggerating? Take a look at the other “games” in their repertoire. Look familiar? Ok, you’ve been warned. 0.0/10.0 (a first!)
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Concurrent players on Steam, sampled daily since tracking started.
This should be called a Carne Ross simulator. https://en.wikipedia.org/wiki/Independent_Diplomat . You play as a freelance diplomat, selling your negotiation skills to whoever, whenever; in the interests of creating utopia. It's been nearly 40 years since the last true 'World Peace' game (Global Commander, or The Armageddon Man in Europe, 1987). Balance of Power (1990) was arguably anti-war (albeit geopolitical realpolitik) and therefore, as a a virtual remake, Precipice (2019) also qualifies. The sad fact is that, post-9/11, most modern period grand-strategy games (including the Cold War period) have focused on military solutions, with diplomatic options coming in at third place, behind economics. World Diplomat challenges that paradigm - your aim is to avoid war (by negotiating a settlement before war starts, or brokering peace if not). The basic loop is to attend conferences, where you hope to network with potential clients. These then offer you a mission (contract) to attend a meeting being held in a number of days. You can build a schedule of upcoming meetings and move from one to another. Attending the meeting, at the correct time (having prepared with a visa, hotel booking and optional bodyguard) you then choose how to accomplish your goal, which is to end with a signed agreement. This benefits you with a cash reward, experience and an increased reputation. The country benefits from various improvements. The ultimate aim of the game is to negotiate the world into a peaceful utopia. PROS How can you not feel good about creating world peace? Admittedly my world-domination of choice is for a little more Machiavellian gameplay (Agenda, 2016, Spinnortality,2019, No Place For The Dissident, 2020, Doomsday Room, 2021). Anything that steers away from war, but allows for an 'any means necessary' approach is a winner. In World Diplomat you receive bonuses from learnt skills, clever use of technology, and by learning the language and culture of the countries you deal with. These last two could, potentially, prove educational. Particularly with learning a language - at each level (basic, Intermediate, and Master) you have the option to hear a sentence spoken in that language. Country names are often listed with their local spelling (as opposed to anglicised), which can also be educational. Cons There is an annoying inconsistency in the UI. There are 180 countries in the game. Selecting one from the world map is easily done by filtered search, whilst choosing a destination country comes from a scrolling list (awkward, but the list can be sorted ascending or descending alphabetical) . However, viewing world cultures means picking the country from pages (4 countries to a page, 180 countries = 44 clicks before you can view Zimbabwe!). There are some minor bugs and unimplemented functions (the Enter key does not enter, space to pause would be appreciated). The game makes heavy use of AI (ChatGPT to be precise), which requires an internet connection. World news, country information, conference and meeting reports, speeches, and cultural write-ups are all generated in this way. Some people might not agree with this and some might suggest that there is a lack of variety in the wording. World Diplomat is fun, probably unique, possibly educational, inspirational and though-provoking. However, it does have some difficulties with the UI that might be off-putting. (There have been updates since release that have squashed some bugs; and further patches are promised). At full price it is fair to say the game is expensive, for what you get. Unless you are willing to pay any price to scratch that shadow-leader itch (Me!). But when this game goes on sale it will be worth anybody's time and money. I will call it a potential unsung classic.
не советую
dommage qui l'as autant de bug, ça serais le jeu de l'année pour moi
[h1]TL;DR[/h1] 0/10: Overly-priced and heavily AI-dependent game that has been abandoned with numerous bugs in which this reviewer has been given numerous blank checks of confidence that the developer will "look into it" and the only thing that's happened nearly two months later, is that the developer has released other games. [i]Author's note: This review has been revised to be negative because the game has been abandoned with bugs. The information provided below in this review is for archival purposes only.[/i] [h1]Overview[/h1] The great thing about casual games is that the player can feel good playing them. Such is the case of [i]World Diplomat[/i] in which the player brings world peace, prosperity, security, and happiness to our wonderful planet Earth in real time. But how does one go about accomplishing the aforementioned goals? By traveling the world and attending meetings where the player can engage in one of three actions (along with a certain posture) which will hopefully be successful, and earn the player a positive score with the mission patron, a positive score with the patron's nation, money, and XP. The player will certainly need a lot of money and XP so they can build their diplomatic skills, learn languages, learn cultures, and purchase technological abilities to make the game easier. Sometimes the player will receive missions from various bigwigs around the world, but as time goes on, the player will be attending conferences where they can meet new bigwigs who will have jobs for the player, along with [i]news jobs[/i] in which the player can pay money and XP for a high stakes job. And with a favorable enough of a score, a player can call one of these bigwigs and receive a job at the expense of a lower favorability score. [h1]Graphics and Sound[/h1] The graphics are pleasing for the most part, but are limited in about how the main things that the player will be looking at, are the main screen which has either a man or a woman (depending on the player's gender) and a travel screen (which is also dependent on gender) of an airport. The player is also going to be looking at skills and technology screens frequently to keep track of their progress so that they can (depending on money and XP) upgrade another skill, learn (or upgrade) a language, or (if the player is in a nation) learn about a nation's culture. https://steamcommunity.com/sharedfiles/filedetails/?id=3364986554 https://steamcommunity.com/sharedfiles/filedetails/?id=3364986858 Sounds are mostly limited to clicks and ambient music that sounds okay at first, but is liable to make a player sleepy. Players are encouraged to mute the sound and instead play the song [url=https://youtu.be/JHa1hiFYbFQ?si=M6wZffQZS4ZcRXfR]Jet Airliner[/url] because the player will be doing plenty of jet-setting in their career of attending meetings, conferences, and learning cultures. [h1]Positives and Negatives[/h1] The main reason why the positives and negatives are being lumped together is that the player can pick a home nation for themselves. Certainly any player with half a brain is going to make either Canada, Chad, or Israel their home nation for the sake of starting languages (and more of them), along with the possibility of starting in Venezuela due to ability to speak a widely-spoken language in addition to the ability to make unlimited investments in [i]oil and gas[/i]. The player can also pick a starting skill in which they will be at level three (the maximum) though it's to be assumed that the player will pick either [i]active listening[/i] or [i]public speaking[/i] for the sake of having a better chance at succeeding in missions early on. If the player enjoys the original concept of the thought of making the world a better place through diplomatic means, there's not many games on the market that involves diplomatic efforts to make the world a better place. Maybe [i]Suzerain[/i] and [i]Hearts of Iron IV[/i], but diplomacy isn't the primary focus of either game. The ability to invest in some sort of business in a nation is a nice way of putting spare income to use if the player has the ability to invest in other nations. (The player has no restriction in investing in businesses within their own nation.) The developer claims to be looking into being able to build schools and hospitals in nations so that the player can give a struggling nation a hand at the expense of having to pay for an investment instead of receiving money from such buildings. [i]World Diplomat[/i] also has an unusual educational aspect to it in that the player can get exposure to languages by pressing a button to hear the pronunciation of a phrase... Especially since there's other people who likely needed to learn how to say "aishitemasu" upon meeting the Japanese woman of their dreams. (Other phrases are unlocked as the player progresses in the proficiency of a language.) https://steamcommunity.com/sharedfiles/filedetails/?id=3364995572 Keeping in line with the education, cultural descriptions of nations are also given whenever a player gains an understanding of a nation's culture. https://steamcommunity.com/sharedfiles/filedetails/?id=3364997016 But why even go to a nation when you can just pull up the map screen, and get a description from there? (Along with an image with limited movement.) https://steamcommunity.com/sharedfiles/filedetails/?id=3364997720 The overreliance on artificial intelligence has lead to what feels like every culture being described with the words "rich," "vibrant," and/or "tapestry." Clearly a feeling of artificial intelligence at work. (If not, a highly uncreative human.) Somehow Saudi Arabia was described as having a [i]rich[/i] culture. Anyone who knows a thing about Saudi Arabia would know that the only thing that's "rich" about their nation, are the bank accounts of it's citizens. To say that a lot of bugs have been discovered in [i]World Diplomat[/i] is an understatement. Fortunately the developer does care about his(?) product, and has been quickly releasing patches whenever ol' Il Pallino has been discovering bugs. Only one more bug is currently known to exist at this time. (A bug that causes conferences to glitch after the first contact is met. This bug can be avoided by not purchasing any [i]resilience[/i] skill upgrades.) Ol' Il Pallino is confident that this bug will be resolved in good time. One annoyingly huge gripe about [i]World Diplomat[/i], is that the names are purely random, and are without regards to the languages of the nations that contacts are from. Nobody from an Arabic-speaking country will ever be expected to have an Arabic name. https://steamcommunity.com/sharedfiles/filedetails/?id=3353996908 [h1]Conclusion[/h1] [i]World Diplomat[/i] can go either way, and that's assuming that the price of the game is discounted. If the game fits the player's niche, then perhaps the player will get their money's worth. Otherwise fans of other types of strategy games would be better off playing other games that are dramatically cheaper. [h1]The honest word of Il Pallino... Or else![/h1] [quote]Follow our curator page, [url=https://store.steampowered.com/curator/7871885/]OCG-Curations[/url], if you like and want to see more reviews like this one.[/quote]
Ottima l'idea del gioco e discrete le meccaniche. Purtroppo l'interfaccia è terribile, dovrebbe essere completamente rifatta per permettere di muoversi rapidamente tra le varie schermate. Non esistono grafiche che riassumono le lingue o le culture (cioè c'è una mappa del mondo con diversi colori per le lingue e le culture apprese, ma è fatta davvero male). Non esiste una grafica che riassume le abilità imparate, devi andare nelle schermate di ricerca, prendere carta e penna e prendere appunti. Non c'è un calendario degli appuntamenti, o un'agenda degli incontri, devi di nuovo prendere carta e penna e fare da solo. Mi dispiace, bella idea e pessimo risultato. Con un prezzo anche elevate per il gioco offerto.
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