
Wizard with a Gun is an online sandbox survival game for 1 - 4 players set in a magical wilderness wrought with dangerous creatures and arcane mysteries. Embark on a journey alone or with a friend to collect, craft, and outfit your wizard however you see fit as you explore the unknown.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 1 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4Kreviews | 80% | — | $1.8M |
| $7.49−70% | 1.8Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Picked this game up as soon as I could with a buddy, then after afew days he "wanted a break", 2 and a half years later and I just finished the game myself There are plenty of spell combinations, though afew seem "gimicky" to me, you can definitely make practical use of them if it suits your playstyle, which it didn't for me. You're not going to do anything absolutely crazy in this game but the spells and combos are varied enough to allow huge versatility and different spells on different types of guns gives you the freedom to adjust to your playstyle. Towards the last little end bit of the game it starts to feel a little repetitive, but the lore is really engaging, The Music is great and the artstyle is great. I'm sad to see that the Dev studio shutdown, they set themselves up masterfully for new content and DLCs but it looks like that won't be happening. I would still highly reccomend the game none the less, I thoroughly enjoyed it and it fits well into a busy schedule.
Love-child of Don't Starve and Enter the Gungeon
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $24.99 |
| 297ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 130 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Legitimately, the game is a work of passion. The art direction is unique and breath of fresh air, the gameplay loop is dynamic and ever changing just enough to keep you on your toes and never feels stale or bleh. The crafting and progression serve as just another reason to keep engaging and the bosses are difficult enough to actually make you plan out a strategy and think carefully about your gun choices. The Devs clearly know what they want this game to be and it does exactly what it should and doesn't try to steer in any directions otherwise. If you are looking for a unique bullet hell-esque approach to survival RPG's with a procedural level system and well thought out mechanics, then please, PLEASE, support the developers and reqard good game design by purchasing this on steam. I'll see you in the Shatter, sharpshooter.
Яка ж вже таки файна гра. Нагадує мейджику 2 і дст. Однозначно раджу,але якщо не маєте друзів проходьте мимо одному тут буде або нудно, або горіти будете від важкості аутлов чи шеріф
The game is fun, and presents just enough gameplay to be entertaining for a playthrough or two, or a few dozens of hours. But it doesn't come close to other popular games in Devolver Digital's assets – it feels more like a tablet game. And a pretty raw one too, it has the same problems most Unity Engine games do. I'd recommend getting it when it's on sale, but don't get carried away by the trailer, it's a much more linear experience than what'd you expect from other "proper wizard sandboxes".
i got interested in this game when i saw its trailer come out waaaay back, the soundtrack was cool. the game itself though is boring.
I am only recommending this game because I enjoy the time i spent playing it. However, I have a couple of problems with this game: 1. The inventory system: Early on, your inventory is restricted to 18 slots which is manageable as at this stage you aren't exactly swimming in resource and your ammo is relatively cheap to craft. However, later on, I often find myself having to throw away less valuable but still important for progression away for more material for ammo. Furthermore, each items having an inconsistent stack amount really throws off resource gathering and in combination with the lack of an sort inventory button it feels more overwhelming than immersive. I understand the decision behind not having a sort button for your inventory but not having them be the default makes it so that when I need to throw away some items and the time's running out, it creates an artificial level of decision making stress I don't like. 2. The characters and ending sequence: I will be honest and say, I am disappointed with the ending... It wasn't as cinematic as I had hoped and the NPC characters don't offer any personalities that I would particularly care about. If they had more involvement in the world (i.e being a miniboss/bounty you can encounter randomly) it would be more interesting. The requirements for the "Good" ending feels way too hidden and there were no clear indication other than the description of an ammo type that doesn't help you win a fight, I think having the bosses you encounter fight against the chaos in the world could be a good indicator that the good ending HAS to do something to do with them. 3. Content: The game's content is reasonable, I beat my first playthrough in 30 hours, not to say I feel like the game's content is abundant, I think the game could've been more than the usual "Area 1 -> Area 2" power spikes. I often find myself having too much of Area 1 resource and having absolutely 0 incentive to utilize them. Yes, I know that these can be used for base decorations, but to have an entirely area's material be solely used for buildings is not a great incentives. 4. Customization: For a game seemingly centered around base building, the options for character customization is very, VERY lackluster. The amount of dress you can craft in the game feels too little and the enchantments were too little, another issue being that some enchantments are way too underpower/niche to use anywhere, I don't see a reason for me to apply "Reduce Chaos Damage" when I can just apply +500HP to tank out more damage. Yes, you can argue you can mix and match these out, but that then waste your resource which brings me into another problem. And no I am not buying the DLC just for one more shirt. 5. No presets: The game presents no preset for the player to save their customizations and quickly swap between them in their base. This wouldn't be such a problem for me if it didn't cost valuable resources to swap between them. Should you play this game? Yes, if you can spare the cash. It does get repetitive quick so I'd suggest playing this game on Normal or Hard if you're looking for a challenge. (Don't play the hardest difficulty, it'll save you a couple hours)
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Terrible coop netcode. Anything less then a perfect network makes this impossible to play. Games should try lo hide lag, this one opts for a big stutter for both players and an intrusive banner flashing on the screen everytime lag happens. Unplayable.
cool
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $2.4K | 7 | 57% | $14.99 | |
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| $2.8K | 8 | 75% | $14.99 |
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