
Witch Loraine's Death Game is an RPG adventure comedy game where you solve puzzles, have a few good laughs and most importantly try to survive.
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[h1]«Witch Loraine's Death Game»[/h1] [b][i]Юмористическое экшен-приключение, созданное на «RPG Maker». Юный охотник на ведьм пытается убить свою первую жертву, но ее дом полон смертельных ловушек и разнообразных головоломок.[/i][/b] Геймплей: https://youtu.be/ZVl__ZngX58 Веселая и увлекательная игра. Идем в заполненный ловушками дом ведьмы и пытаемся до нее добраться. Каждая комната таит в себе испытание или головоломку. Любая ошибка карается смертью, но способы умерщвления главного героя настолько разнообразны и забавны, что хочется специально сделать неправильный выбор, чтобы поглядеть на очередное поражение. Порадовало, что персонажей и их арты рисовали сами, а не использовали стандартные ресурсы «RPG Maker». В диалогах иконки часто меняются в соответствии с настроением героев, что создает эффект анимации. Звуки и музыка хороши + куча юмора. Игра небольшая, а загадки простые. Все понравилось, кроме одной мини игры, в которой надо запоминать траекторию врагов и от них уворачиваться. Она слишком сложная для обычных юзеров. Персонажа в ней постоянно телепортируют, враги очень шустрые и часто багают, а управление не всегда срабатывает. На этом этапе многие не захотят тратить нервы и время (придется умирать несколько десятков раз и проходить одно и тоже снова и снова), а просто выключат игру. Разработчику стоит уменьшить сложность этого этапа. [u]Если вам понравился обзор, информация была полезной/интересной, то поддержите лайком или комментарием.[/u] [i] Обзор был написан для группы [url=http://steamcommunity.com/groups/Obzzor4ik]Обзоры Онлайн[/url]. Почитать другие отзывы можете[url=http://store.steampowered.com/curator/28776273/] тут[/url].[/i]
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Hours played at review time, across 20 reviews with recorded playtime.
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Witch Loraine's Death Game, bulmacaları çözdüğünüz, biraz güldüğünüz ve en önemlisi hayatta kalmaya çalıştığınız bir RPG macera komedi oyunudur.
[h1] <-- Review writen for [url=https://store.steampowered.com/curator/35180752/] 3 Point Play [/url] --> [/h1] Witch Loraine's Death Game is an interesting take on the classic RPG Maker titles, in the sense that it doesn't feature real combat, this is, in my opinion something worth mentioning, as I've always thought that this is better for exploiting the intrinsic core of RPG games, which is not actually the combat, but actually the whole "role-playing" part, and particularly, the storytelling aspect of this. So, for starters, keeping in mind the lack of combat, this game focuses on some light puzzles based on dying, dying, and dying all over again until you figure out what do you have to do. It's a really "trial and error" kind of game, and while it can get frustrating, it's fair and doesn't produce true frustration like other games that are actually unfair not in a mechanical sense, but over the sheer amount of errors and gamebreaking bugs that you might not notice and are ruining your attempts at success. I have to say, however, that while I always try and be optimistic about most of my reviews (unless it's something I really hated) this game doesn't come without of own share of flaws, which if I get to pointing, I might be considered a nitpicker. Also, since the game was made in RPG Maker, I, again, consider that the storytelling aspect must really be amazing for me to actually consider it a great game, since, being completely honest, otherwise it can and will feel like an asset flip or an outright reskin of the many, many, many RPG Maker games out there. So, expect some typos, not a lot of original art, some stock tiles used here and there. The music is original I think, and that's a plus. The game, without a need for spoiler warnings, ends in a cliffhanger, and at the time of my review, I've already completed 1 playthrough. I wonder if the interactions with the witch later on change if you've died a certain amount of deaths, or if you have died in particular ways, as a sort of meta-game (for instance, if you walk into the fireplace, she'll laugh about it, but what would she say if I didn't actually walk into it, or if I do a no-deaths run?). All in all, I consider this game to really be a "what you see is what you get" game, a really honest game if you prefeer it that way, and I'll be on the lookout for the next title in the series. This might be the first game from this dev, and I can see some passion on it, yet, again, as I mentioned before, there's room for improvement and that remains to be seen on further releases.
OPD BIEDY jak na pierwsz proaudkcje nie jest az tak zle tale daje zpotyw ale trakucjie jako neutral ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- FOR DEV - READ THIS ! https://steamcommunity.com/groups/agaimyfani/discussions/0/1638662230362126317/ Pisze rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora https://store.steampowered.com/curator/7690491-Aga-i-my/
agradeço pela chave Jogo de RPG muito divertido, com ótimas sacadas nos quebra cabeças porem confesso que vou esperar sair uma legenda em ptbr pra tentar entender melhor a historia do game
It has not a very solid story line. But, the background of the main character is touching. It lacks a little bit of content. It is frustrating, BUT.... The game very cultured. It called me uncultured swine. Thank You.
This is a free RPGMaker game, so considering that, it's fine. A mostly amusing time killer. There are some very glaring flaws though: -There is no dash available, making things feel slower than they need to be sometimes. - the paint puzzle sucks. It doesn't give any real context behind the puzzle. I thought the 4 items given were in a particular order and you had to put them in the correct one. This is actually true but, and this is a very big but, you don't get to look at the list again AND the note doesn't actually tell you anything. So if you thought the note held the answer and kept trying to repeat the order based on that, you wasted time. I had to reload an earlier save so I could look at the note again. Only then did I realise it was pure trial and error (and note: the correct order (clockwise from top-left) is amulet, tea cup, potion and clock. I think.) - the vincent part is even worse. There is only a single checkpoint and if you screw up, it's back to the start. Honestly, making this part a memorisation game was a terrible choice considering this. You need to fail in order to learn where to move and every failure means resetting and doing it all over again. And there's no save either during this segment so if you quit at any point you go back to the very start and do the entire vincent part all over again. Despite these things, Witch Loraine's Death Game was overall a fun light puzzle game. It was neat seeing all the ways to die and the accompanying text. Again,perfectly fine considering it's free.
Speed run contest?
I played for 30 minutes so far and ive been really falling in love with the story! I dont really play rpgs to often but this game was very creative with fun puzzles and an in depth story!
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