
Wings!(tm), the classic flight-combat action game from the Amiga generation is back! With "Wings! Remastered Edition“ Cinemaware brings you back to an experience full of blasting action, drama and emotions.
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Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish*languages with full audio support
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Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
amazing game, one of my favorite when Amiga Prime
This is one of those times when you really want a neutral option. I hesitantly give this a thumbs up, but this was mostly for the nostalgia to the original game which I played on the Amiga. It is, by and large, a faithful recreation of the original game. The graphics have been augmented and do for the most part look decent. But the controls in the game and some of the little ♥♥♥♥♥♥♥ it has are what let it down. It does effectively only have 3 types of mission that you play: Dogfights, Strafing runs and bombing runs. Dogfighting: ------------- The dogfights do make up the majority of the game, and they do get very repetitive sadly. As you progress in the war, the dogfights get increasingly loaded against you (in some cases it can be simply you vs 7+ enemy planes). This wouldn't be too bad if you could perform certain evasive manoeuvres, but half of the time you cannot even do a half loop because the plane will stall as you hit vertical. This makes trying to get on the tail of an enemy very annoying when you are outnumbered. Enemy planes (and indeed your own squad) have a very annoying habit of flying straight into you. Kamikaze enemy planes are much more of a pain when you are outnumbered. Turning and pulling back usually would result in a tighter turning circle - but this game is hit and miss as to whether it will or will not do this. Sometimes trying actually slows down your turn. Colliding with any plane will instantly result in your death. You can be shot up enough to have the plane catch on fire - and at this point you have to get it on the ground to survive. This in itself can be a pain as the longer you take, the less control you have to the point where pulling back will not keep you level and you will pitch straight into the floor resulting in death. The mission text bears no part in how the mission starts in each case. You will always face off with the enemy directly in front of you. This was not the case in the original game. When attacking initially, the aircraft you are shooting at will always peel off to your left. Strafing: --------- Strafing missions are also annoying with regards to the mechanics and collisions. Infantry strafing missions will invariably result in a failure because half of them you simply cannot hit. A number of the infantry just will not die if you strafe their trenches. This combined with the slow speed the plane traverses left to right means that enemies on the right will be impossible to hit if you are on the left side of the screen. Due to the slow movement down the screen, if you haven't quite destroyed something (tent, artillery, supplies, train or truck) you will never be able to hit it again as your bullet mark will hit the same point on the screen as you pull down as your movement backwards matches the scroll speed of the screen. In some missions it told me to destroy the trucks as the primary - there were 30 or so trucks - I missed 1, and at the end of the mission, I failed because it said I hit 0 of 1 trucks! One other small niggle is with the objects and their destruction. It is very clear that the object is replaced with the destroyed object, but it can look dated and jarring when it happens, and for a remaster, it was something that could have been improved. Bombing: ---------- Bombing runs suffer some similar issues as found in strafing. You can be told to destroy trucks or objects which are placed outside of the range for your place to travel. Your bombs hit the the point indicated by your aircraft's shadow (at the point you press fire). Your plane cannot fly outside of the confines of the screen, and your shadow does not go far enough to the left to hit them - even if you release a bomb next to the object, it doesn't blow up 99% of the time. You will later have aircraft fly towards you - but the achievement to hit all of them is nigh on impossible to get as you are never able to hit them all. In some instances your bullets do not even connect with the oncoming flying aircraft - this affects the diagonally flying ones that are slightly lower down mostly. Flack can vanish randomly. I started one mission and was instantly taken out by flack that exploded almost as soon as I had control of the plane - failing the bombing run instantly. Other notes: The original game had your pilot turning his head as you flew around. This remaster keeps him facing forwards all the time. This game is not bad, but it could have been better. Its repetitive nature may annoy / irritate some people very quickly especially towards the end of the war where you are bombarded with dogfights that you are outnumbered in.
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Hours played at review time, across 41 reviews with recorded playtime.
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good game
Nice old school game!
Heureux de retrouver un des jeux amiga auxquels j'ai le plus joué. La musique est toujours la, les graphismes gardent leur charme du style cinemaware. Quelle plaisir de refaire cette campagne. le narrrateur ajoute un peu d'imersion dans cette histoire Quelques point noir cependant: - si vous avez un joystick de sim de vol, sachez que les diresction ne son pas progressive. c 0 ou 1, donc un peu decevant et pas pratique. - quelque bugs dans l'attribution des commandes parfois les boutons ne repondent pas quand on les a redefini (sur ma manette xbox) - quand j'ai voulu recreer un nouveau pilotes apres une colission avec un avion enemie, le nom etait sibutement limité a 7 caracteres... evidemment on espere pas une mise a jour pour regler ces points la. malheureusement
This is a pure nostalgia hit for those of us who remember it back in the day on he Amiga 500. Whilst some of the reviews are correct that this is not quite the same as the original it does enough to bring that game into a more reimagines version of the original. It has all the elements and parts you remembered and a good mix of dog fights, bombing, strafing etc to keep you happy. There are a few issues though. The difficulty level of the game really needs some tweaking as it can go from far too easy to almost impossible. For example the 9 v 1 air battle. Even some when its 4 v 8 can be incredibly tough because your patrol pilots can be useless. I missions where I downed 8+ planes and everyone else didn't get any and my plane is riddled with holes. Also at times the enemy just like to fly into you, I did learn to stop that from getting close to happening but if you don't spot the plane there was nothing you can do (although this didn't happen often it happened enough to be annoying). The strafing missions it seems you can fail them even if you do what was asked, likewise with the bombing missions there were times I definitely hit targets as they were in flames but at the end it said I had missed them. That said, for those who can't play the original on an Amiga this does enough to be a great alternative even if it never quite hits the heights the original did back in the 90s.
przypomniała mi najlepsza gre z amigi
Great game then and great game now, enough said.
A perfect remaster of a classic, i only wish it had some vibration in the controller
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