
Wings of Virtus is an indie shoot-em-up that is all about minimalistic but challenging retro arcade gameplay.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
只有一开始的新鲜感。 我玩到第五关。只有一级加强火力,第三关就会很疲倦。 只是刷刷刷。 而且BUG很多: 鼠标游戏更好,但一旦拖到屏幕下方,飞机就不动了。 飞机的中单范围,比飞机要大。想擦边躲过子弹……不可行。 不喜欢的地方: 音效很差。菜单选取的声音非常难听。 因为是赠送的…… 也没亏什么。玩10分钟左右还是阔以的……
4399级的复古打飞机游戏,画质类似于GBC掌机水平 流程很短,两种难度都通关也就两个小时多点,机制简陋,道具种类和敌人数极少,判定有点迷,手感一般,但是打击感还行,难度较低 说几个缺点: 1、场景简陋单调,部分背景瞎眼,暗绿的色调加上黑白条摩天楼,导致根本看不清屏幕; 2、道具和弹幕颜色差不多,道具高亮子弹不高亮,场面一乱就分不清,极其容易死; 3、游戏有键盘、鼠标和手柄三种操作方式,键盘开火时无法斜向移动,鼠标在屏幕底部经常不动,而且有时容易飘; 4、主角机子弹只有一种,而且是同类游戏初始水平,只能吃道具升级一次射速,保险更垃圾,初始不携带,要靠吃道具获得,只挡前方一小块宽度的子弹,持续时间短还不随飞机移动; 5、中弹一次就死,子弹升级后可以多挡一下,但是中弹后就什么都没了,只有三秒无敌时间,情况混乱时只能等死; 6、敌人只有6种,boss就一种(你没看错,就三场boss,都一样,只有弹幕密度有区别)。 顺带吐槽一点,这游戏加命极其容易,1up比子弹升级还多,每得两万分好像就能加一命,最搞笑的是,我玩困难时初始是4条命,差一下打死最终boss时是47条命,打完boss吃完分是56条命。。。 那为什么我还要给好评呢?因为买这个key只花了9毛钱,不好评说不过去,什么?你说原价18!?别闹,3块我都嫌贵/手动斜眼
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Trends
Modeled estimate over time.
Hours played at review time, across 22 reviews with recorded playtime.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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