
Discover the secrets of a sundered world as you help Aryn save his comrades in this story-rich, fully-voiced, 2.5D action-platformer. Fight terrible dangers and explore ancient mysteries as Aryn uncovers the forces that forge his destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Wield mighty weapons and unleash devastating magic as you grapple, glide, fight, and explore across a mysterious world.
The Master Sword. The Lich Hammer. There are whispers of many more. Find them and their powers are yours: each with unique traits suiting a variety of different playstyles.
Soul Crests are ancient magic items that hold the essence of long-forgotten warriors. Collect them to learn their power: and live your wildest battlemage fantasies.
Grapple, Glide, Summon Platforms and more! Find Artifices to unlock the world and discover its deepest secrets. Experience the thrill of exploration with the challenge of platforming.
Fully-voiced story. Every line of dialogue is performed by a talented cast of voice actors.
A living world, where each biome has its own theme, lore, dangers, and challenges.
Interconnected map. Explore as you wish. Gain abilities to unlock areas. Find shortcuts, hidden passages, and more.
Quests, quests everywhere! Find characters to help and mysteries to solve throughout the world. But beware: your choices have consequences.
Memorable boss fights. Bosses will test you to your limits. Beating them will require skill, tactical-thinking, and unlocking the full potential of your weapons and powers
Choose your build. Mix and match various weapons and different powers to create a build that reflects your playstyle. Each unique weapon has stats that can be unlocked by defeating enemies and upgrading at the vendor.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 133reviews | 76% | — | $37.8K |
| $12.99 | 647ratings | 38% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This review is from a playtester who played the beta earlier this year. I had a good time playing this game. Although the devlopers did not labelled the game as "Made in India" and targeted metriodvania community, I was expecting a polished build on release. I completed the main story along with several side quests in around 10 hours. The level design was fantastic, with well-connected biomes that encouraged exploration. The game is clearly inspired by Prince of Persia: The Lost Crown. The abilities, traps, and platforming mechanics feel very similar. However, I encountered some collision and hitbox bugs, which made the platforming experience somewhat frustrating at times. There is one bug makes player stuck while resting on the shrines (I had to restart the game and reset the progression when the bug occured.) The game’s balance is a major issue—hard difficulty is not recommended. Boss encounters were largely unmemorable, and the overall presentation felt undercooked due to weak sound design. The absence of player grunts, boss growls, environmental audio, and the repetitive background music significantly impacted immersion. The game also ends rather abruptly with a simple “Thanks for playing” message, without any ending cinematic. This made the conclusion feel awkward and unsatisfying. Despite these issues, I was still motivated to finish the game due to its platforming mechanics and story. Overall, the game feels average, especially considering there are many strong platformers available at a similar price point (Rs.500). Pick this game on sales for around 200-300 Rs. My Rating 6/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Japanese, Simplified Chinese, Traditional Chinese, Korean, Russian*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game has so much positive sides. Aesthetics, dialogue, voice acting and overall feel are on point. I loved it. It's hard to not compare it to PoP - Lost Crown. Understandable smaller team doesn't have such resources so it's not as fine tuned and it has it's pitfalls, but for the price it's a really recommended buy with these disclaimers 1) You must enjoy challenging metroidvania-type games Just finished the game and achievement says that 2,9% of players have finished the game. 2) You must enjoy challenging platforming (they are skippable if they feel too hard, but at least my self respect doesn't let me do that). I mean, some parts are seriously hard. You need to master controls by heart and they're not one of the easiest ones. Maybe Aeterna Noctis would be the first comparison to come in mind. Also some minor annoyances in controls makes the platforming even more challenging. At least I found that recovery time from dropping little too high was unnecessary and somethimes when you wall jump you may or may not have the second jump ready. This kind of things may be polished in future patches. 3) Bosses are really challenging even on normal difficulty. Actually, that depends a lot on RNG, since bosses abilities seem to come purely by random. IF you get lucky, boss only uses it's "easy ability" and you can just spam it to death while standing next to it or on the other side, you may have to dodge difficult patterns for minutes without being able to do any damage. Game lenght felt just right. I don't know my exact game time since i left it on pause many times while doing other stuff. Developers estimated it to be 11 hours experience depending on players skill, but I would say it's longer for most of people. I was little disappointed that it ended without any ending cutscene, just "Thanks for playing" screen. TLDR; if you look for a challenging game, I think it's a steal for the price. Devs also just launched an update that polished a lot of things (for example combat) and it's seems that they are really listening and pushing out patches also in the future. I assume this will be even better experience after few patches.
fantastic Metroidvania that truly deserves more recognition. Winds of Arcana never spoils the adventure—you’re encouraged to find your own path, and every discovery feels earned. Combat is smooth, satisfying, and only gets better as you unlock new weapons that keep the gameplay feeling fresh. The level design is clearly crafted with care, offering real challenges without ever feeling unfair. With plenty of unique enemies and memorable bosses, the game stays engaging from start to finish. Honestly, more people should be talking about this gem. It’s absolutely worth the money. And on a personal note, something about the atmosphere and platforming took me right back to my childhood days playing Prince of Persia. Can’t wait to dive back in.
總之,不推。看改版之後有沒有改善吧 (目前1.101版) 遊戲的核心玩法應該是....祈禱吧 當你有空中衝刺,祈禱真的能衝刺。當你有二段跳,祈禱他能跳起來。當你會爬牆,祈禱他黏的住牆。 當你有降落傘,祈禱他沒破洞。當你施放魔法技能,祈禱他不會突變成瞬移技能把你塞進牆裡。 整場遊戲就沒多少地方是沒出問題的。 平台跳躍挑戰不算太簡單,連續操作要求應該算中等以上,但是操作不見得有效,加上操作偏複雜(RB切換指令,ABXY有兩套動作) 能不能通過一段平台跳躍大致上就看緣分。 操作手感極為混亂,按下去的每個指令都不確定會不會發動。 地圖系統似乎有嚴重問題,角色座標還會標示在地圖區域外,任務指引標示也大量錯位。 頭目戰設計也有很多不公平的地方,我進到房間直接被頭目抓兩下,攝影機都還沒移過來就結束了 (甚至沒看到發生甚麼事)。 唯一可取的是內建幾乎外掛的簡單模式,血量接近無限,打人幾乎是用秒的(包括頭目)。 也能開啟輔助功能略過太誇張的平台跳躍(太誇張還是Bug導致,不然應該是有合理挑戰性)。可以省去部分煩躁感。 [spoiler]結局太詭異,打完尾王就直接給個謝謝遊玩然後結束,所以我是為什麼要打他阿[/spoiler]
This game was made with love and it shows
#WindsofArcanaRuination te pone en la piel de Aryn, un guerrero mago que cruza un mundo roto para rescatar a sus camaradas y entender qué ha provocado la ruina. Es un metroidvania 2,5D con combate de inspiración soulslike, donde cada enemigo exige atención y cada nueva habilidad abre rutas alternativas. Combinas armas cuerpo a cuerpo con magia, un gancho para impulsarte, un planeo muy útil y plataformas mágicas que convierten la exploración en un puzle constante. Todo ello con una historia completamente doblada que acompaña el viaje de principio a fin. ⭐ WINDS OF ARCANA: RUINATION | METROIDVANIA 2,5D DE GUERRERO MAGO Y MAGIA ANCESTRAL - https://youtu.be/A5RLm_h3PO4 DESARROLLADOR / EDITOR – Brewed Games / 1312 Interactive (@BrewedGamesHQ / @1312interactive) LANZAMIENTO – 14 de noviembre de 2025 (PC) GÉNERO – Metroidvania 2,5D, Acción, RPG de plataformas PLATAFORMAS – PC 🎨 APARTADO VISUAL | FANTASÍA OSCURA 2,5D CON MUNDO ROTO Winds of Arcana utiliza presentación 2,5D: personajes y escenarios en 3D con desplazamiento lateral, de forma que se juega como un plataformas clásico pero con profundidad y volumen en fondos y estructuras. Aryn, enemigos y proyectiles tienen siluetas claras y animaciones bien marcadas, lo que ayuda a leer ataques y patrones en combates rápidos. El mundo de Lirna se divide en biomas muy diferenciados: bosques malditos, fortalezas derruidas, desiertos, templos y cavernas, cada uno con paleta de color, arquitectura y ambientación propias. Esto facilita orientarse y asociar cada región a ciertos tipos de enemigos y desafíos. Los efectos de las armas legendarias y de las Soul Crests se representan con destellos, trazas de energía y variaciones de color que permiten distinguir de un vistazo qué tipo de poder estás usando. La interfaz se mantiene en los bordes de la pantalla, con barras e iconos nítidos que no invaden la zona central de acción. 🎮 JUGABILIDAD | METROIDVANIA CON COMBATE SOULSLITE Y BUILDS MÁGICAS Bucle principal Avanzas con Aryn por un mapa interconectado, abriendo atajos y nuevas rutas. Combates contra criaturas y jefes usando armas cuerpo a cuerpo, magia y herramientas de movilidad. Encuentras armas legendarias y Soul Crests que amplían tu arsenal. Usas Artifices (gancho, planeo, plataformas invocadas…) para explorar y acceder a zonas antes bloqueadas. Completas misiones principales y secundarias mientras descubres qué ha roto el mundo. Combate y movimiento El combate se apoya en una base soulslite: Ataques con tiempos definidos, esquivas con ventana clara, bloqueos y paradas que abren a contraataques, y habilidades mágicas que consumen recursos. Los enemigos castigan los errores si encadenas varios fallos, así que el juego premia observar patrones antes de lanzarse. El movimiento es muy protagonista: el gancho permite engancharte a puntos concretos para ganar altura o cerrar distancia, el planeo extiende saltos y facilita reposicionarse en combate, y las plataformas mágicas invocadas añaden capas de plataforma más elaboradas. Estas herramientas se usan tanto para explorar como para encarar jefes desde posiciones ventajosas, lo que da mucho margen para que cada jugador encuentre su “ritmo” de movimiento. Armas legendarias y Soul Crests Durante la aventura obtienes armas legendarias con identidad muy marcada (espadas centradas en parrys, martillos con robo de vida, armas a distancia tipo chakram, etc.). Cada una tiene alcance, cadencia y pasivas distintas, y se pueden potenciar a través de mejoras. Las Soul Crests son reliquias que contienen magia antigua y otorgan poderes especiales: hechizos ofensivos, mejoras a tus ataques, efectos defensivos o habilidades de apoyo. Combinar un arma concreta con ciertas Soul Crests define la build de Aryn y permite enfocarse en daño directo, control de área, soporte mágico o movilidad avanzada. Estructura metroidvania y misiones El mapa es amplio e interconectado. Muchas rutas quedan bloqueadas hasta conseguir un Artifice o poder concreto, lo que anima a volver sobre tus pasos para abrir atajos, encontrar salas secretas y completar rutas opcionales. Las misiones secundarias se reparten por todos los biomas: personajes que piden ayuda, encargos de caza de criaturas, búsquedas de objetos especiales… Tus decisiones pueden cambiar el destino de algunos personajes y las recompensas asociadas, reforzando la sensación de mundo vivo. 🔥 CARACTERÍSTICAS PRINCIPALES ✔ Metroidvania 2,5D con mapa interconectado, atajos, secretos y zonas opcionales. ✔ Combate de inspiración soulslike centrado en timing, lectura de patrones y gestión de recursos. ✔ Sistema de guerrero mago: armas cuerpo a cuerpo combinadas con magia personalizable. ✔ Armas legendarias con rasgos únicos y progresión propia. ✔ Soul Crests que añaden poderes especiales y permiten construir builds muy distintas. ✔ Artifices de movilidad (gancho, planeo, plataformas invocadas) integrados en combate y exploración. ✔ Historia completamente doblada, con reparto de voces que da identidad a cada personaje. ✔ Textos y voces disponibles en varios idiomas, incluido español de España. 💥 DESAFÍO | DIFICULTAD MEDIA-ALTA CON ENFOQUE EN PATRONES Y POSICIONAMIENTO La dificultad se sitúa en un nivel medio-alto. Los enemigos básicos pueden quitar mucha vida si entras sin medir distancias, y los jefes plantean secuencias de ataques que requieren atención continua. No es un castigo extremo, pero sí pide concentración. El juego exige: Leer animaciones enemigas para anticipar ataques y áreas peligrosas. Alternar bloqueo, esquiva, gancho y planeo para mantener la ventaja de posición. Ajustar tu combinación de arma + Soul Crests según el bioma y el tipo de enemigo predominante. Memorizar las fases de cada jefe y aprovechar las ventanas claras de castigo. Conforme desbloqueas más armas, poderes y Artifices, el reto se hace más manejable porque siempre tienes herramientas concretas para responder a cada situación. 🎵 SONIDO | HISTORIA DOBLADA Y BANDA SONORA DE FANTASÍA OSCURA La historia está totalmente doblada, lo que da mucha presencia a Aryn, a sus camaradas y a los personajes secundarios. Cada conversación refuerza el tono de la zona en la que estás y ayuda a que el viaje se sienta más cercano. La banda sonora acompaña con temas de fantasía oscura: piezas contenidas para la exploración y cortes más intensos para combates y jefes. Los efectos de sonido diferencian bien tipos de golpes, hechizos, impactos y avisos de peligro, aportando un feedback claro durante el combate y las secciones de plataformas exigentes. ⏳ DURACIÓN Y REJUGABILIDAD Teniendo en cuenta las estimaciones del propio estudio y los tiempos de partida de los jugadores: Campaña principal: alrededor de 10 horas para una primera vuelta centrada en la historia. Partida completista: en torno a 15 horas si exploras biomas a fondo, limpias misiones secundarias y buscas secretos adicionales. La rejugabilidad se apoya en: Builds diferentes combinando armas legendarias y Soul Crests. Rutas opcionales y salas secretas que pueden quedar pendientes en la primera partida. Misiones con decisiones que afectan a personajes concretos y sus desenlaces. Es un metroidvania que invita a seguir explorando incluso después de los créditos, ya sea para completar el mapa, experimentar con configuraciones más arriesgadas o repetir jefes con otro enfoque de combate. 🌟 VALORACIÓN FINAL TRAMA | ⭐⭐⭐⭐☆ (8,5/10) El viaje de Aryn para salvar a sus camaradas y enfrentarse a fuerzas ancestrales construye una historia clara, reforzada por el doblaje completo, los diálogos y la presencia constante de misiones secundarias repartidas por Lirna. JUGABILIDAD | ⭐⭐⭐⭐⭐ (9,0/10) Metroidvania 2,5D con combate soulslite, movimiento avanzado, armas legendarias, Soul Crests y Artifices que permiten configurar al protagonista de muchas formas. La combinación de exploración interconectada, jefes exigentes y builds variadas mantiene el interés durante toda la aventura. GRÁFICOS | ⭐⭐⭐⭐⭐ (9,0/10) Presentación 2,5D nítida, biom
Game Breaking Bug, cant leave a room
♥♥♥♥♥♥♥ ASS
My time with Winds of Arcana so far has been a fun one. I like Aryn, the main character and the world and lore so far are pretty intriguing, Combat since the recent update has been more fluid and I've been enjoying it. I'm finding the combat difficulty to be spot on but the platforming a bit on the tougher side, though the quick respawns help. Recommended for Metroidvania fans.
Joguei um pouco e gostei bastante, jogos assim costuma ser bem complicados e realmente morri um pouco rsrs, ele requer bastante exploração e eu parei justamente no "primeiro" boss e lá fiquei, até o ponto que joguei eu curti, apesar de pouco, me agradou, mais para frente existe possibilidades de eu voltar aqui rs, para quem curti jogos desse estilo, recomendo, se agradar uma promoção, é sempre bem vinda...
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 21.6K | 91% | $11.24 | |
| $2.4M | 4.6K | 86% | $24.99 | |
| $201K | 929 | 79% | $9.99 | |
| $134.2K | 570 | 71% | $11.99 | |
| $5.5K | 140 | 72% | $2.49 | |
| $9.3K | 24 | 75% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.8K | 208 | 68% | $9.99 | |
| $37.8K | 219 | 76% | $8.99 | |
| $37.8K | 53 | 70% | $19.99 | |
| $37.8K | 114 | 85% | $10.99 | |
| $37.8K | 98 | 99% | $9.99 | |
| $37.8K | 214 | 62% | $7.99 |