
Embark on a PvE survival adventure in the Age of Piracy. Fight on land and sea, solo or with friends. Build, craft and explore vast open world filled with dark secrets. Master soulslite combat and take on challenging bosses, command your ship and plunder unspoken treasures!
Modeled estimate, not a reported figure. How we estimate →
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About
Windrose is a survival adventure set in an alternative Age of Piracy. It features the classic “build, craft, survive” formula along with intense combat and engaging exploration on land and sea.
Progress through vast procedurally generated biomes filled with hidden mysteries, hand-crafted dungeons and quests. Gather your crew and captain your ship through brutal naval combat with boarding actions and seamless transitions between ship and shore.
Defeat challenging bosses on your swashbuckling adventure driven by real-world characters and supernatural forces alike.
Every legend begins with a reckless crossing.
You are a captain who dares to challenge Blackbeard. What begins as a grounded story of survival and revenge draws you into a growing conflict between empires, pirate clans, and mysterious dark powers looming on the horizon. Windrose is steeped in the allure of the Age of Piracy.
Answer the call of the seas and move seamlessly between ship and shore. Naval combat is shaped by your decisions, whether you’re trading cannon fire at range or closing in for fierce boarding actions. Equip and customize your ship to suit your playstyle, from nimble ketch to versatile brig and monstrous frigate. And when the cannons go silent, claim your spoils and share a sea shanty with your crew as you sail onward.
Establish a foothold in vibrant, diverse biomes, gather resources, and build to your own taste, from simple shelters to elaborate mansions and fully developed forts. Recruit NPCs and grow your settlement to speed up harvesting and production.
This world belongs to the brave and the curious, so venture into the uncharted lands. Over 100 hand-crafted dungeons and points of interest contain endless secrets and treasures, though such rewards rarely come without risk. Trade with different factions to gain the edge you’ll need.
Hack, slash, batter, and shoot your way forward! Master a wide arsenal of melee weapons and firearms. Parry and dodge enemy attacks, chain different strikes, and keep an eye out for new gear, including sabers, rapiers, halberds, greatswords, pistols, muskets, and more.
Shape your combat style through talents and flexible loadouts with unique armor sets. Use food and potions to gain powerful buffs. Test your skills against a wide range of enemies and challenging bosses, defeat them, and claim their treasures.
Windrose is fully playable solo offline or in co-op with friends, supporting up to 8 players, with both self-hosted and dedicated servers available. Procedural generation will make each journey stand out. Please note: due to performance, especially in the late game, we recommend to play in the party up to 4 players for the optimal experience.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, Simplified Chinese, French, Italian, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Turkish +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 800 reviews with recorded playtime.
Reviews
Themes across 798 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is very fun for me and the food really looks delicious! I hope the developer would add more cooked food menu in the future.
My only regret is that the game isn't finished yet. I hope it is soon, because now I'm stuck playing other things.
神人游戏,堆怪超级无敌死妈严重,支线必须让你上船打,船上猛刷十几个小怪根本玩不了,把玩家当黑奴整,合着我雇佣的人还不能帮我干活,70%的时间都他妈在收集材料,剩下的时间不是在赶路就是在和那个死妈数量的小怪斗智斗勇,背包还他妈小的要死,有的东西占一个只能堆叠10个。玩的真的恶心人,难度也不能像隔壁那样调倍率减少肝度,制作组更新看不到一点诚意和希望,上次补丁居然是两个月前,绝不推荐任何人购买,除非你是超级黑奴抖m
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Windrose s'inspire des meilleurs (on ressent une belle inspiration de Valheim par exemple) pour nous donner sa touche age d'or de la piraterie Le feeling des batailles navales est encore perfectible, mais pas d'énormes soucis à déplorer non plus La hitbox des attaques du personnage est assez réduite, si on est pas en face, un coup d'épée dans l'eau, littéralement La construction est des plus soignées, c'est un aspect qui me tient à coeur dans les jeu de survie, et ici, c'est facile de prise en main, très agréable, les éléments sont à débloquer au fur et à mesure, mais on obtient cependant assez rapidement tout ce qu'ils nous faut, j'ai par exemple pu créer une base inspiré du chateau de la Napoule avec des éléments débloqués en seulement quelques heures, le jeu nous offre la possibilité de terraformer/agencer le terrain avec une grande précision et permissivité L'idée d'avoir plusieurs factions avec lesquels traiter pour débloquer des schémas est plutôt rafraichissante, et une très bonne idée pour intéresser le joueur à la bataille navale, fortement conditionnée pour être le meilleur farm des insignes de pirate, le système de revendeur liées au faction peut être un peu déroutant cependant (on a tendance à se dire "attends c'est où qu'ils sont déjà ceux là) Une certaine variété de gameplay est proposé, généralement assez cohérente avec l'idée d'un build pirate, puisque même en ne buildant pas l'aspect arme à feu, celle ci représente un très bon complément d'un build corps à corps, les lourds dégats de ces dernières compensant leurs longs temps de recharges Pour l'opti, l'équipe fait un travail de fourmi, depuis quelque mois, c'est passé de "jeu tout juste en mid" pour mon pc, à "jeu en config max sans quasiment de bugs", peut être une petite inspiration de Funcom, tu ferais bien de faire pareil Wildcard... Bref, pour une trentaine d'euros, Windrose saura être un investissement de qualité, même si le jeu n'est pas encore terminé, mais ce qui signifie aussi une énorme marge de progression à venir pour un jeu déjà solide
ARRGHHH!!
Le graphisme des navires et la fluidite des combats navals !
After 65 hours, my spouse and I loved this game. It was so immersive and fun to just sail and explore the world. We had some issues with clipping into crew NPCs which made being a cannoneer on my spouse's ship difficult. I would recommend turning off friendly NPC collision for sake of ease. Can't wait to see what you all do from here!
A lot fun to start off with but soon loses its luster. Building is blast and the fighting hand to hand needs work for sure. Over all loved playing hope to see lots more.
solid game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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