
The darkest game in 2022 , depends not only on how dark it is, but also on how dark readers can imagine it. The goal of the game is not to kill dragons, but to control "which character releases skills" and "which character dies first" to obtain different game endings.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
DO NOT BUY, THIS IS A SCAM!!! This is literally a Unity tutorial sold as is: https://assetstore.unity.com/packages/essentials/tutorial-projects/dragon-crashers-2d-sample-project-190721 To make things worse, there is, from what i can tell, no actual gameplay, you just watch a fight without interactions, no button from the menu does anything. This is the most pathetic thing i have ever seen!
First of all - this is not an asset flip. At least not in the usual sense of the term. Yes, the game is built from paid and free Unity assets and is even based on a game template by Unity Technologies themselves. But that's fine because that's why these assets exist in the first place. The developer took them and built something with them, that's entirely okay in my book. And the developer not only mentions this in the store description, they also include [i]all[/i] license information (can be found in the directory ThirdPartyLicenses), even for simple script snippets found on some blog. They didn't even have to do that for many of these assets but they still did which is commendable. Unfortunately that's where it ends as there's barely a game to be found here. The "gameplay loop" if you want to call it that is to watch a battle unfold between three heroes and a dragon. It's always the same three persons and the same dragon for whatever reason. All you can do is wait until the heroes's skills recharge, then click them. Sometimes you can feed them a healing potion. You can however click the skills in different orders - or not at all - to unlock various achievements. If that wasn't bad enough already in terms of interaction the far longer part of your time with this will be spent on watching dialogue unfold. It's written in absolutely abysmal "English" and goes places quickly - from a simple dragon slaying expedition to space ships, colonizing planets, skeletons boasting about their chemistry skills ... it's terrible and hilarious at the same time. And yes, I am aware the developer doesn't really speak English but why offer it in a language you don't understand? And if you absolutely have to release it in English please pay a translator who actually speaks both languages instead of relying on the community to do the job for you for free. In the end, even though it's very cheap and good for a bit of a laugh it's no game I can possibly recommend. There's just too little actual "game" here and far too much cheesy, nonsensical "story" to read. [code][url=https://steamcommunity.com/groups/assetflipreviews]Join my Steam group[/url] for more reviews of asset flips and terrible games[/code]
看商店截图还以为是挂机游戏,结果试玩才知道,就是固定的3人队伍打唯一的敌人龙。 游戏终极目标是看谁先死,或者谁放了技能,不同的排列组合对应不同的通关对话。 有一大堆不同结局,结局的对话都挺尴尬了,挺能胡编乱造的。 但是卖相上看远比同作者另一款游戏好太多了。 画面什么的虽然是素材,但是完成度什么的不错,并且玩法很独特。 每次通关就一场战斗所以很快就能结束。 想要控制谁先死并不容易。 虽然有加速,但通关后的对话还是慢,不能点一下翻一页。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
It definitely wasn't what I expected, was hoping for there to be some more game play aspects to it other than just pressing (or not pressing) skills to get to a certain ending. RNG sometimes made it a bit frustrating when you wanted one particular thing to happen, but it's not like it takes hours to restart and try again. I don't necessarily know if I recommend the game but it's cheap, and if you've got nothing better to do, why not? Always fun to have a game at 100%, right?
脑洞有余,实力不足。
《看谁先死》一款说不好相声的屠龙小队不是好勇者的游戏 2D的演示RPG,玩家目标不是屠龙,难道是听战士 法师 狼人与龙说相声?当然不是了 而是用游戏提供的技能和buff,去控制“释放哪些技能”和“哪个角色先死”来获取不同的游戏结局.这款游戏初看真的非常精美 进入游戏跟想象中不是太一样.谁先死谁释放都次要 听4人群口相声更有乐趣.可惜经常选到重复对话剧情经常听到同一段相声 我深度怀疑我可以像制作者宣传的一样2小时看完剧情? 吐槽点: 1 1.5X加速还是太慢了 遇到重复剧情只能退主界面 有时候玩家懒得弄还是需要3X快速过掉 2 剧情引导 可以增加个辅助玩家解锁新剧情模式 让玩家逃离乌比斯环恶性循环中 3 缺少设置 最基本分辨率 BGM调节还是要有的 4.新手引导教程不明显 毒药 药瓶 玩了几局才发现 最后希望制作者还可以保持热情更新及完善 [h1]欢迎关注或加入鉴赏家:蛋蛋荐游团[/h1] [u]https://store.steampowered.com/curator/35596718/ [/u]
个人开发不易,支持一下
游戏模式类似于很早以前的一个手游DOTA传奇,一共可以打出33种结局,不同的结局之间还是比较独立的,如果可以让故事之间有更多联系可能会更好
A no brainer title that requires no thought or planning. Your fate is based on luck for the most part. Nonetheless, a fun game.
Non-interactive fiction Scripted dialogues depending on the rng outcomes of the Unity asset battles Creative Young developer You will have to sit through the scenes and watch the dialogues Sometimes the same one twice Every dialogue will give you an achievement It would be better if you could choose the outcomes but the buttons do not respond and maybe they do not intend to So its just clicking through to the next random battle, reading some creative text and collecting achievements and thats that It deserves a poodle prize
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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