
White is a fast-paced, wave-based hack and slash combat game set in a stark monochrome plane. You take control of an unnamed hero as they battle their way through progressively more challenging levels.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Okay as someone just playing this game I love it! I found this game while I was browsing around for something to spend my $3.00 I had laying around, and then I came across this game. Its a beautiful aesthetically pleasing game, that feels like you're playing Hollow Knight. With a great combat system and wave style game. It does its job well, here's my only complaints. The controls, and crashing, I have played for a minute and I gotta say that although this is definitely one of my favorite games now. The game still has a problem with crashing, and the controls are a little hard to get into, I had to switch to controller to enjoy the game fully for the most part. You can totally use base controls and enjoy the game. However, personally an option to change the controls would be nice! That's all, amazing game otherwise.
Since this game is smaller ill leave an actual review instead of my usual joke ones. the game is just great. its simple but not too simple and has enough depth and difficulty to where i can see myself playing it for several more hours. no deaths really feel undeserved and i was able to learn the mechanics and controls relatively quickly despite the fact i sucked at it in the beginning. the only very small problem i ran into was a weird ass bug where the game just crashes abruptly specifically when you attack on the right side of the right pillar. aside from that, the game is pretty much perfect for what it is and has more heart than pretty much every tipple a game i've played since ~2012ish despite the fact it costs about half of a big mac. id love to see some extra gamemodes, an endless mode or even a bossfight at level X but i think the game in its current state is great and im looking forward to getting my first clear on original/hard difficulty.
Hello! This game was recommended to me by a pro steam reviewer. After looking at it for a while, I can say wholeheartedly: This game is great! Controls just like a Dream, and gives me a quick boost of hack-and-slash action for dirt cheap! Definitely hope more people see this! *** klajdklfjklsdajflkjlad;sfjakldjflkjdlkjfkljdslajlfjdklasjflj WHITE kjhldkjafldja;fkjdlajfkdajlfka kdjdklaj f
I can see why this game hasn't got many reviews, it's relatively short, on the easy mode able to be completed in about 5 minuets depending on how fast you kill everything. I was expecting there to be more to it, but there wasn't. the description of the game tells you all you really need to know about the game. its fun, fast paced, and bullet hell. a fun little time waster i will absolutely be sinking a lot of time into.
That Game is a bit short but the movement is sooo damn good. I would like to have a game with enemies and Bosses kinda like a Metroidvania. Or something else, but it would be cool tbh. And i miss a Button to get into the Menu to pause the Game or leave the current round.
fun game. high skill ceiling... or im just bad at the game. but its fun to play. visuals are really good and the background "music" is pretty nice. better than playing in silence. deserves to be bigger
I don't think I would recommand this game, unless you know exactly what you're getting in for. It's a single afternoon where you focus on mastering a gameplay system, and nothing else. One map, four enemies, two slashes and that's it. So a tech demo basically, but a very good one. There's a fundamental understanding on how to make a fun movement system, and if you're into such things there's a nice evening to have.
steam underground boss. the controls are smooth and responsive for such a small game tho. wish it had a story mode or just overall more gameplay.
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I spent ages looking for this game It's just a simple but still fun and really challenging game I absolutely love it
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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