
You arrive in a small village as a fortune-teller who reads the future in tea leaves. But an apocalyptic vision leads you to question its tranquillity. What if you had a part to play in this? Ready your cups and tea leaves, as the future of this village will be shaped by four unusual visitors.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Whispers of the Village is an investigation game where you play as a fortune teller. As you enter a small village, you are overwhelmed by a terrible vision of the village ravaged by flames. Thanks to your divination skills, which tells you the future through tea leaves, you'll find clues in empty cups that will help you understand how the disaster will happen.
Atypical and captivating characters:
Meet four villagers who come to your caravan every day to talk and drink tea. The four days leading to the disaster will lead you to grow closer to them, and discover more of their stories, personalities and secrets...
Play as a tasseomancer :
You will have to find clues in the villagers' tea leaves through a series of shape matches. Each shape has its own meaning, and each combination and positioning of shapes must be interpreted to understand what is happening and will happen in the village.
Take notes:
In your trusty notebook, you can record information obtained from your discussions with your visitors. This could be about their work, their relationships, or the predictions you've made for them.
And solve the investigation:
Use stamps depicting the four villagers, as well as actions and objects. Place these stamps on drawings representing the different places in your vision to create sentences explaining the events to come. Once you've matched the right stamps with the right drawings, and put the drawings back into chronological order, the mystery surrounding the disaster will be solved.
This Game include:
4 characters who will open up to you as you progress.
A captivating story that will take you deeper into the hearts of your visitors.
A calm and cosy atmosphere in your caravan, despite the looming disaster.
24 puzzles to help you solve and understand the mystery.
2 hours of immersive play and reading.

Genres
Stats
Languages: English
Engagement
Reviews
If you're a lover of Tea, Weird superstitioins and graphic novels, this is the game for you!
AVOID | LACKING | MAYBE | [b][u]WORTHWHILE[/u][/b] | COMPELLING | UNMISSABLE Whispers of the Village is a narrative-based puzzle game. In it, you play as a fortune-teller who speaks to four people in a village you have recently arrived at. When you speak to them, you also read their tea leaves and start to piece together a story that is being told to you through different perspectives. The art design is beautiful in this game. It gives me Brett Helquist vibes and very much nails the atmosphere. The story is interesting as well, though undercooked/shorter than I think it should be. There are some QOL changes that I think would be beneficial - sometimes the tea leaves were a little difficult to decipher when they overlaid on each other, and I found the need to make the predictions/timeline at the end to be a bit of a guessing game. The game took me just over an hour and a half to complete, and I generally found it to be relaxing. If you decide to play it, you'll have a good sense of whether or not you'll enjoy it within the first five minutes. Given it's free, I think it's worth a try for the artwork alone.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 30 reviews with recorded playtime.
This game was so atmospheric! Everything from design, sound design, music, and the matching part of the game was so fun. It was very easy to learn and I was very engaged with the story. Well done! I could totally see spin offs based on this fortune teller character, and I'd be soooo happy to play it if it ever came out. Great work everyone!
Cute little game. I was a bit confused at first at what is my actual goal, but eventually got into it - and wow, I like how tea leaves reading turned out! The final puzzle was kind of hard. I figured most of it, but two sentences were eluding me entirely - and I was afraid of not getting in in time... But this game is kind haha. You won't fail, but you still might struggle. All in all, I'm glad I found this game and gave it a chance. A pretty nice experience c:
Not a particularly long game, perhaps actually closer to a visual novel. The final puzzle was a bit hard to figure out because the tutorial for it came up when I first visited the page and I couldn't bring it back at the end of the game when I actually needed it. If you enjoyed other story-driven puzzle games like Strange Horticulture or Chants of Sennaar, then this might be up your alley as long as you can tolerate a slightly janky UI.
Not sure I understood the gold leaf mechanic, but the artwork is beautiful and the characters are interesting. Some mouseclicks didn't register quite right on the topics. Great game for a student project
Easy to pick up VN with lots of atmosphere and intrigue.
Sehr süß für zwischendurch, buggt bisschen tho
Short but great game. Had some issues with the ending but sorted that pretty quickly. Love the idea of sorting shapes in the teacups, sometimes a bit tricky to solve.
[h2]Story[/h2] You have four days to uncover the events which will lead to the villages downfall. Play as a fortune-teller to read tea leaves, conceive predictions and discuss events with the villagers. [h2]Gameplay[/h2] Follow designs in your guide book to decipher patterns in villagers tea cups as they come to you for insight. Use this to complete your journal of predictions to uncover the mysteries of the village and solve the puzzle. Beautiful graphics and pictures. Reminds me of old paintings, with 3D objects giving an atmospheric experience. Colours are rich, dark and eerie - and each of the characters have their own design charm. No 'copy-paste' people to be seen. Narrative is well-written and easy to follow, and even the text boxes blend perfectly with the environment. The tea leaf puzzle is intriguing, with just the right amount of difficult. If you get stuck you can always use guess work or a guide to allow you to continue through the story. About 1.5-3 hours of gameplay depending on personal pacing. A few issues mainly caused by the fantastic graphics. Pieces don't always load correctly. I had an incidence where a character was a huge white box and the text box was blank, so I couldn't follow the text or move the story along. Crashes from time to time, but the game frequently auto saves. You can close/reopen and everything seems fine. Hit box on text options is tricky, sometimes have to move the mouse until the hit box becomes a shadow to know what is selected. These issues may be worse depending on individual PC settings, but it didn't affect me finishing the game. Following the update from the students who created the game, I am sad to hear that you all have moved onto other projects. I hope you get chance to come back around to the game to execute some fixes. If the changes are implemented, this game could be even more fantastic and would be well-worth paying for. This is a brilliant game that deserves far more recognition, and I hope more people come to download and give it a try. It's great for relaxed gamers, visual novel readers or people who want to experience a little mystery. [i]Join my curator group for similar game recommendations: Group: https://steamcommunity.com/groups/deeryrecs Curator: https://store.steampowered.com/curator/45660858/ [/i]
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.