
Indie anomaly-detection game set in a bleak Eastern-European stairwell. 11 floors, 40+ anomalies, minimal horror, maximal tension.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Eastern Europe. Housing estate life. Full-time work. Exhaustion.
And where does it all lead?
The goal is simple: get home every day and sleep — and thus get rid of the hallucinations.
But the staircase is not always the same.
The game ends when you have found all the anomalies.
Observe your surroundings carefully.
Don't miss any changes.
If you find an anomaly, press the RED button in the elevator.
If you can't find it, press the GREEN button.
When Will I Get Home? is an anomaly-finding walking simulator,
inspired by our own staircase.
Available in Hungarian and English.
Playing time: 30–120 minutes
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Hungarian, German, Turkish*languages with full audio support
Reviews
Nagyon hangulatos és ijesztő, annyira sokszor körbejárom,hogy már fejből tudom mi hol van. Végre megtaláltam a cefrés hordót :) meg még több volt a lépcső fordulónál. Igyekszem úgy végig vinni a legkevesebb hibával,hogy megkapjam a jó befejezést. Ajánlani tudom akik szeretnek este borzongani és nosztalgiázni egyben.
Good game . 2,3 hours of fun and screamers ! It's a pity that there is no Russian language , sales would increase. Russian-speakers not only live in Russia .
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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