
"Well..." is a very difficult first-person platformer. Start off by helping an old woman get a ring that she "dropped" down the well, what happens after, you'll never expect. Disclaimer: If you're experienced at CS climb, this game may be easy for you.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
jeff cooked
Infuriating, like any game about climbing. That being said, the game does a good job teaching a complete beginner (me) how to perform the movement techs needed to ascend. It's not just about climbing though, as Jeff has included a number of surprises specially to piss you off. Admittedly, they are clever. VO can be grating when you're frustrated and been told "You Suck" a hundred times, but the music goes hard. I recommend drowning out the former with the latter. Altogether a well designed game worth double its price.
un mapa de kz pero tenes que pagarlo
Currently on the last level. I will probably keep playing this game until the end cuz I don't want to lose. But I can't say I'm enjoying it. In general the movement is extremely unforgiving. If you... * mistime a jump by a fraction of a second * tap the backwards arrow key a little too heavily while stopping yourself midair * land on a small platform at the wrong angle ... you will fall, bounce, slip, and plummet to your death hundreds, even thousands of times. Including non-fatal falls, I've probably fell over 1000 times in my 21 hours of gameplay. Also, the occasional frame skip makes it sting a bit more when you do inevitably fall. I don't think this bothered me too much until the last level, which throws a bunch of BS in your face all at once (tiny moving/spinning pillars, fake platforms, a rising flood... etc). I've probably spent 10 hours on this level alone and I'm feeling ready to commit acts that would violate the Steam Rules and Guidelines. If you're hardcore and/or experienced with this type of game maybe it's right up your alley. Not me, I guess.
very VERY hard. would reccomend to people who need to practice CS2 movement, but aside from that, a little tough for my tate.
dev was kind so here's a positive review even tho the game doesn't interest me bc i suck at csgo platforming
This game is great. It's good for a casual and is a very chill but also hype game. The first 3 levels are chill and laid back, but once you get to the 4th, brother you are in for a ride. The graphics are good for what it is, they aren't hyper realistic but fit the style of the game perfectly. They are the best in the 2nd level. As for the audio, soundtrack is amazing, nothing else to it. The achievements also aren't too bad to get, you just need to dedicate a few hours, dedicate around 3-5 and you'll be there. The playtime you can get in this game is worth the money, I've already played 5 hours and played $8 for the game. Which means that I've payed $1.60 for every hour I've played. This is obviously a frickin bargain. Along with the base game, you have "Just Climb" which is 4 expansion levels, not related to the game at all, but follows the same formula of every other level. Remember these are not the same though, these new levels also require a separate skill along with parkour, and that's bhopping. I just have to say, the playtime you can get for your money is WELL worth it...get it? THE RATS RULE AHHHHHHH !!!!
While I like the game, before you buy this consider that this game has the following quirks: - This is a very challanging game and a lot feel outside the players fault (not control). - the three ways to cancel momentum in the game are all flawed, the first that is even mentioned in the tutorial is pressing the back key when jumping foreward. Meaning that as soon as you unfortunatly bumb into a wall at an angle you can't do anything. The second is croching while on the ground. If you are not on the ground or have enough velocity, your position will be counted as mid air croch and therefore you just "slide" over your target. The third is looking down, it is slow and only good for minor adjustments. - A few platforms are angled away from your jumping direction, meaning when bunnyhoping, it is really easy to miss that top and even when landing you sometimes slide of. - The music just stops after a while. - When standing up you can bumb into the wall in a way that you will be shot uncontrolably in an unfavorable direction. - Restarting is annoying because of yapping. - every time you (re)open the game, you can't see which settings you are running. - if you take it slow, the jumps are really precise and because you need to buiild up momentum it is really hard to align yourself. However for a few jumps this still seems a lot easier and consistent compared to going fast, while other jumps are clearly made to go fast. I would like if there is a practice mode where you can set your own "chekcpoints" for certain jumps. - there is another sliding of problem: when landing on a platform you usally vault over edges if you slightly miss them. However when you croch mid vault, you just slide of.
So the story is way to simpel for 3.99. The Game mechanics are cursed and the only thing that you can do is jump, run and scrotch someting like that ( I think it was used to climb a litlle higher). the you got this old grandma which is annoying like hell because she cannot shut up her mouth even though i turned it off in the settings. Thats everything you can do in this game.
I haven't beaten the second level. Pretty fun.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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