
We Will Get Revenge is a challenging Roguelite-Shoot'Em Up game with interesting mechanics and physics in which you will have to take revenge on those who destroyed the earth. Battle, upgrade, die, and repeat. Unlock weapons, enemies, missions, mutators, ships and much more with each game.
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About
Don't buy it, for the love of god.
This is a test game, my first project, and it's meant for research purposes.
It's poorly optimized, and while it's playable, there are no plans to finish it. I'd just like to keep testing it.
We Will Get Revenge is a challenging Roguelite-Shoot'Em Up game with interesting mechanics and physics in which you will have to take revenge on those who destroyed the earth.
Replayability with unique and unrepeatable runs
Cooperative Multiplayer
Master Upgrade System
Critical Decisions
True Enemy Protocol
Twitch Implementation
Various Ships with unique weapons to choose from
Pilots with bonuses to combine
Powerful Bases to select from
Dozens of Weapons to find and unlock
Hundreds of Power-ups to upgrade
Dozens of Challenges, decisions and missions
Dozens of new Enemies and Bosses to face
Procedural maps
Mutators to modify each run
A hateful Rival with True Enemy Protocol
Everything this and much more succulently distributed throughout 30 levels of difficulty that you must unlock
The main premise is very simple. Defend your base at all times and completely destroy any enemy that stands in front of you but... With a gratifying number of missions, challenges and mini-games we can forget about those repetitive experiences:
ENEMY ATTACK
Simple missions where you have to defend your base and destroy all enemies.
STATION CAPTURE
Mission in which you must retake control of neutral stations before the enemy destroys them.
ESCAPE
Mission in which you must dodge obstacles, destroy barriers and enemies, evade turret attacks and more, all while being chased by a powerful explosion.
MINIBOSS AND BOSS ATTACK
The name is more than enough, but it is important to mention that each of these rivals has unique mechanics, random patterns and others not so random, weak points and strategies that require great skill.
COMBAT EVENTS
If you like risky decisions this is for you, random missions where you will have 4 choices with possible positive, neutral or catastrophic outcomes and that will commonly trigger battles or combat challenges.
OPPORTUNITY EVENTS
Similar to combat events but here the choices can take you from huge credit rewards or unique boosts to automatic damage to your base or the loss of all your upgrades.
ASSAULT TO STATIONS
Massive combats against enemy stations with the support of allied ships in unique conditions.
ISOLATED LOOTS
Magnificent rewards in which you must decide whether to take the easy path and get a safe but simple reward or choose the path of the samurai and put your skills to the test with unique mini-games, battles or challenges to get powerful rewards.
REFUELING STATIONS
What better way to describe this than space shops and markets, buy upgrades or weapons, repair your base or recharge shields.
Your worst nightmare comes true: a rival that will evolve along with your game. You can choose between two versions:
Simple:Let's avoid spoilers, so I'll just mention that it has the ability to annoy you at almost any time, plan ambushes, interfere in a battle, sabotage your base and even make you lose some rewards.
Complete:If you really want to suffer, welcome to hell. Just like simple mode but on steroids: it will have almost human capabilities, it will be able to make you suffer in unique ways like a real rival, it will strategize at the level of a genius and will make you feel afraid of his mere presence - of course without being an invincible or super powerful enemy.
When you start each run you will start the same way, with your basic ship and preset weapons, but there are ways to improve it so you can progress through each game and each difficulty level.
Unlockables:At the end of each game you will get temporary fragments that you can use to unlock new weapons, ships, pilots, bases, stations, missions, improvements and much more.
Master Level System:Everything in this adventure can level up as you use it, weapons, ships, pilots and main bases will improve minimally with each fight permanently.
Basic Power-ups:Powerful upgrades to choose from for every win or reward, choose wisely.
Elite power-ups:Even more powerful than the Basic ones, they significantly change the way your weapons work and open the way to new strategies.
Link your account and allow your audience to participate in your destiny.
They will vote to decide your fate: good, bad, terrible, what could go wrong?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Latin America, Spanish - Spain*languages with full audio support
Reviews
It’s quite satisfying getting the hand of the mechanics and completing a run for the first time cause it feels like a real challenge at the very beginning, would recommend giving it a try and keep up the good job!
Es un gran juego bastante entretenido y con mecánicas entretenidas, lo recomiendo totalmente. Los personajes tienen carisma y sus diálogos son muy buenos.
Es bastante divertido el juego, es entretenido y uno debe de realizar estrategias para poder vencer a los enemigos de manera rápida.
En un principio, me costo un poco entender el juego, ya que no estoy muy acostumbrado al tipo de experiencia que ofrece, sin embargo, conforme vas a avanzando te va atrapando con sus dinámicas y las decisiones que debes ir tomando conforme con el tiempo ya que estas afectan de distintas formas a tus partidas. creo que hay algunos aspectos visuales que podrían mejorar, como el hecho de que hay momentos en partida en donde hay un texto bastante grande y poco translucido que te dificulta la visibilidad de lo que esta ocurriendo en partida, así como algunas señalizaciones que indican explosión o un ataque fuerte. por todo lo demás considero que es un juego muy entretenido que hará que pierdas la noción del tiempo.
Para ser la primera vez que juego un juego de esta categoría me entretuve bastante. Al principio tuve un poco de dificultad con los controles pero conforme fui avanzando ya tenía un mejor control de ellos, además de que las mejoras ayudan bastante en cada una de las partidas. Es un juego bastante entretenido que recomiendo altamente para pasar un buen buen rato. (˵ •̀ ᴗ - ˵ )
Acabo de probar el juego y me parece un juego sumamente entretenido ya que tiene varios modos de juego y se vuelve dinámico, los gráficos son muy buenos al principio me costo trabajo agarrar los controles pero en resumen me parece un juego muy bueno para pasar el tiempo disfrutando de un buen juego.
Este juego es sumamente entretenido, con dinámicas muy interesantes que te mantendrán cautivado/a. Tendrás que buscar el mejor camino y tomar decisiones que afectarán el desarrollo de tus partidas. La dinámica del juego y su variabilidad garantizan que cada reinicio de tu trayecto sea una experiencia ligeramente diferente. Además, podrás evaluar tu salud, escudos y armas, recolectar mejoras y derrotar a tus enemigos. La combinación de todos estos elementos te sumergirá en un emocionante desafío.
El tiempo se pasa rápido mientras juegas , tiene varios minijuegos que hacen que se vuelva mas entretenido , los textos del tutorial son rápidos por lo que tendrás que leer rápido , en mi opinión el juego esta bueno para pasarte un buen tiempo jugando.
It's an interesting take on the rouge-like space shooter! Definitely try it out.
Un juego maravilloso, creado por una imaginación vasta. Una vez que descubres la jugabilidad se torna adictivo el rol, los gráficos son muy buenos, y se adaptan a la situación :D. Además el desarrollador siempre esta atento a comentarios para mejorar las situaciones que se presenten. Recomendado <3
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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