
The Ultimate Gladiator Simulator. Fight & strategize through spectacles and arenas. Rise from slave to Champion and earn your freedom or... die trying. This Gladiator RPG Roguelite features in-depth career management and unique physics simulated combat. Those who are about to die, I salute you!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Get ready to re-learn how to fight. This game features a physics based combat system with directional attacks. It'll take time to master! Don't worry, gladiators exist to be sacrificed. You control your character fully, at all times, based on complex inputs - you will never sit there while an animation plays.
This game's combat will take practice: at first you will find it hard to even hit anything properly. To win and master combat you will have to slow down and pay attention, pressing random buttons in a panic will only send your gladiator to an even earlier grave. You will learn how to move, how to use momentum to hit HARD, how to hit targeted weak spots and eventually, you will make up your own moves and fight in your own style.
Take control of a gladiator with a single life, that you lead to an inevitable dea- I mean, to victory and glory! Fight from the Pits to the Arena into the Stadium, pleasing larger and larger crowds until you finally become a legend of the Grand Stadium.
There are many roads to becoming champion. Try different approaches and improvise through the randomisation to survive in the long run.
Deal with random events, choose your next matches, please the rich patrons, please the crowds, expand your school, setup your training regime, bribe for information, hire professional help... and much more!
Progress and purchase/loot weapons and armor. Master 8 weapon classes that all play differently. Spend hard earned gold and influence and outfit your character piece-by-piece.
Step into over a dozen arenas of different sizes and styles, each with random variations.
Fight in group battles or take on tense one-on-one duels that test your skills. How long can you last before your inevitable glorious death?
Starting backstories with different traits and goals
Permanent bonuses for each backstory's victory
Dynamic audiences that respond to your actions. Don't just win: entertain!
A ranking system with rewards (levelling up)
Character skills that grow as you perform the relevant actions
And much, much more!
Now into the arena, Aspirant!
Jordy
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
4/10
gud
Just reached the Max rank on my first character of the game, Took me 10 1/2 hours of gameplay (run time was 14 hours for some reason) Game is very repetitive and the difficulty did not spike along the way. Possibly because I was supposed to already retire my first character to increase difficulty which I will do now. Already reached the max level gear possible at 3-4 hours in, with the rest just grinding with the maximum possible fame multiplier possible. Took me 130+ weeks and 101 matches I do enjoy this game very much despite how stagnant it seems later on, switching between third person and a top down view was interesting, but not something that makes it stand out as a reason to buy the game itself. it made the game easier than it already is. Throwing weapons is definitely something you have to get used to with time, the damage is negligible in late game and I always found the mechanics for it weird, and despite how cool it feels, it doesn't feel as useful as it should be. I love the style and gameplay, and I do recommend others playing it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jak grałem w Mount & Blade bardzo długo to właśnie mi się spodobało. Prosta rozgrywka, unikatowe animacje, lubię takie proste hack & slash ale gra ma klimat. Gdyby do takiej gry wprowadzić jakiś zarys fabuły to nie konieczne. Oglądałem Serial Spartacus, grałem w Mount & Blade, często Madness Project Nexus na który czekałem i to mogę powiedzieć właśnie na coś takiego czekałem. Warto też poczekać na pełną wersję, nowe DLC które pewnie wypróbuję. Podoba mi się to tak jak dobre gry sprzed lat taki symulator gladiatora zawsze mi się marzył.
Твой враг в пыли жалок и слаб, Загнанный зверь, раненый раб И выбил искры из серых камней Меч гладиатора
Overall, this is a great game. If you enjoy ragdoll physics and melee combat similar to *Half Sword*, this hits that same satisfying, chaotic spot. The combat is fun, responsive, and entertaining. My main criticism is the difficulty: Gladiator mode feels like the standard difficulty, but it felt too easy. I haven’t cleared Lionslayer yet, though the modifiers do not look like a huge step up. Sandbox mode adds replay value, and overall, I’d recommend it. **Quick Ratings** ☑ Yes ☐ No ☐ Both — Noob friendly ☑ Yes ☐ No ☐ Both — Fun gameplay ☑ Yes ☐ No ☐ Both — Physics-based combat ☑ Yes ☐ No ☐ Both — Gore / violence ☐ Yes ☐ No ☑ Both — Easy to learn, harder to master ☐ Yes ☑ No ☐ Both — Very difficult ☐ Yes ☐ No ☑ Both — Good replay value ☑ Yes ☐ No ☐ Both — Worth recommending
Very fun game. Combat feels rewarding. I think they could deffinitly expand further on the Gameplay but so far i really like it.
its good
I really like the idea, arcadey type...love it...i wish there a mode to be a legend so that you can use the character that you have as a legend to be your entourage. LIKE A MYTHICAL COMPANION!!!! LOVED IT!!!! THANK YOU ALL GAMERS!!!! ESPECIALLY GABE NEWELL!!!! your platform lead me to this masterpiece...FOREVER I INDEBTED TO YOU!!!!
For Honor für diejenigen, die zu oft von Orochi misshandelt wurden.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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