
‘We. The Refugees: Ticket to Europe’ is a socially engaged, text-based RPG about a journalist looking for his big break by uncovering the plights of refugees travelling from Africa to Europe. It is a story inspired by true events.
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About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Simplified Chinese, Italian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
单线流程4小时左右,整体来说不算出众,但是也不差。主要玩法就是文字冒险:在推进剧情的过程中进行决策以收集各种线索,用这些线索拼凑出最终文章。 文字的情感输出和代入感很足,但是音乐和对应的场景很难引起共鸣(在某些激烈的场景中音乐存在感太低、总是很平淡),导致很难带入主角,仍然是以第三人称视角在“看”故事。 部分分支选项主体不明确,有时候以为是让主角怎么样,但是选完后却发现主体是其他人。 另一方面虽然说故事中的最终目的是完成文章,但是在完成文章之后的反馈却轻飘飘的,没什么实质的获得感。
非常优秀的互动小说,故事性和思考性都不错,文本量巨大但是不会感觉晦涩难懂。画风我很喜欢,非常契合故事风格。 美中不足的是选项对应的文本感觉重复性比较高?开头玩了两个不同路线,但似乎后面有些不同选项导向的路线差不多。短时间多周目会有点无聊,可以通关后放一阵子再玩二周目。
文笔很棒,设计简约,阅读舒服,1小时体验评分。8/10,推荐可入。
作为一款多线 多结局游戏来说 分章节加个故事线的功能 给玩家 选择节点 对于二刷 三刷 体验不同故事线的玩家体验会好很多 强烈建议! 强烈建议! 强烈建议! 然后故事还是不错的 文本翻译也相当可以 一点一不晦涩难懂 反而很流畅 整个故事应该是经过艺术加工的 就像故事里说的一样 把一些点放大加工 美化 把没人看的 或者很平淡的去除 如果能更简洁更加注重剧情 就更好了
没想到骨折了,老早想玩了
We, the Refugees: Ticket to Europe is a visual novel that has you take role of Polish journalist who comes to Egypt to write a book about refugees seeking way to Europe, by joining group of them being smuggled. It has a rich narrative of branching paths, that will test you based on your decisions, often commenting on the way you play your character (I chuckled a bit when the game reacted to a choice of summarizing the way refugees are being transported as "antiintimacy" by labeling the protagonist as "intellectual masturbator"), and is not afraid of just killing you if you make bad choices. Admittingly, I do not find most appeal in the close to life genre with no speculative or supernatural elements (if I want that I can read or listen about things that did actually happen, which have far more actual humanity), and I found the prospect of playing a white guy merely reporting on lives of refugees far less relatable than if I was allowed to see the world through the perspective of a real refugee. It feels both lazy and condescending. As if the decision was made to focus on a white guy either because his perspective was easier to write or the creators were afraid white gamers are too stupid to put themselves in shoes of actual refugees. The protagonist comes off as incredibly tone-deaf at best and cynically self-serving at worst, putting people's lifes at risk to boost his own ego, then feeling sorry for himself later. I understand that this choice was made out of creator's humbling experience trying to research lives of refugees and realized he will enver understand them, merely can talk about them. But I feel in such case much better option would be to hire few actual refugees and base the story on their reali experience. More costly, harder to implement and likely troubling to even find someone willing to lend their life to this project? Yes. But it would make for a more honest story. That issue is large enough that it became my big gripe with the game and ended undermining the message and the game itself.
想起来这个游戏有点像我在做的项目,这大概就是所谓的历史教育游戏
选择很多,不同个性的人都能体验自己的旅程,在旅行中体验到不同的文化背景,接触新鲜事物,这本身就是一种独特的经历,正是这种鲜明的对比给生活带来了激动人心的让人充满动力的时刻,虽然一切结束后生活还要继续,但作者从此拥有了更丰富的视角,更加深刻的体验了难民生存的艰难,也更能对自己的命运有一份从容的理解
Dit spel/"documentaire" bevestigd het beeld dat DE vluchteling.... NIET tot een woord / groep behoord, maar stuk voor stuk INDIVIDUEN zijn die elkaar vooraf niet kennen. ALLEN met een Treurig verhaal om te beslissen te vluchten! Wij-het rijke (west) Europa - weten niet wat dat is I Bedenk maar eens hoe JIJ, (ja JIJ), lopend, varend, rijdend naar de andere kant van de Wereld vertrekt -zonder paspoort en te weinig alles om je momentele HORROR te ontvluchten This game/"documentary" confirms the image that THE refugee... does NOT belong to a word / group, but are individual individuals, one by one, who do not know each other beforehand. ALL with a sad story for deciding to flee! We—rich (Western) Europe—do not know what that is. Just imagine how YOU, (yes YOU), leave on foot, by boat, by car to the other side of the world—without a passport and with too little of everything to escape your current HORROR. This game helps me/you gain more INSIGHT into that...
先说结论:不推荐 玩家背景:平时有阅读习惯,但是没有难民问题的相关历史背景>>导致整个剧情看的云里雾里。 游戏体验: 1: 文字非常大段,阅读体验不好,非常考验耐心。 2: 作为选择改剧情的游戏类型,不能存档,再开二周目又无法跳过已读文字,丧失探索游戏剧情的兴趣(但这是个文本剧情游戏)。而有些选择表面上你能选,实际上并没有改变剧情结局。 3:最后的结局很离谱,[spoiler]我是外国人,所以我回家了(强制),然后复盘了整个旅程就这么整了一本书出来.....? [/spoiler] 在游戏后期我的内心OS: 大哥你快写完吧,我真是玩不下去一点了。 总结:真的很闲的话可以买来训练一下阅读能力,除了题材之外找不到加分点,高开低走。
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