![We Become What We Behold [Fan-Made Port]](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1103210/header.jpg?t=1563495717)
a game about news cycles, vicious cycles, infinite cycles
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game genially shocked me with its ending a perfect example of how media can swap your perspective 10/10
It really shows how society can go from loving each other to hating each other, absolutely loved this game and it's representation.
This game seems pretty Israeli-coded.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My favorite part is when you attempt to take pictures of the good stuff going on in this tiny world of circles and squares and you're told that's boring, find something more violent that will sell.
It's a fun commentary on modern mainstream media and how easily the narrative can be shifted. Five minute playthrough, glad it got ported to Steam.
Игра отличная особенно ее вытащили сверчки
要断章取义。——节选自《不要断章取义》
reddit the game, we're le hecking circlerinhos and squareinhos!!! if you've seen the short/roll, you've seen the whole game
this is evil
Very short, educational game. Scared to say much else or the media might take it out of context. 6/10.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.