
Become a Wayfinder, and unlock their powers as you choose your path and playstyle while pushing back a hostile force that has overtaken your world. A Co-Op ARPG where you directly shape and customize the endless adventures you go on with friends, because Wayfinders are stronger together.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 21.86/day in the week after.
About
This is the all-new Wayfinder, A 3 player Co-Op Action RPG. Featuring intense combat, deep customization, a huge world to explore and tons of loot to collect - for you and your house.
The World of Evenor is shattered. You must harness the power of a Wayfinder to Control the Chaos that has overrun your world. Join forces with 2 other friends to strengthen your powers. Control your adventures with mutators—customization modifiers that shape your exploration of an immersive world—to collect valuable gear and loot!
Control and harness the power of a mighty Wayfinder! Wield a variety of unique abilities ranging from ebbing arcane magic and tech to lethal martial prowess, catering to your preferred playstyle. Traverse an immersive world with other Wayfinders and shape your adventures the way you want. Control what you explore and what enemies you fight to best customize how you want to play your Wayfinder.
On every hunt and expedition into the Gloom you’ll discover new locations, monsters and gear. Collect every set of armor, each unique weapon, and hundreds of apartment decorations as you mend the various regions of a broken world.
Customize every play experience by entering a gateway of adventures with the help of a mysterious device known as a Gloom Dagger. Each adventure has unique modifiers and challenges YOU conjure and control. Customize the areas you explore, bosses you encounter, materials you collect, and the Wayfinders you become.
Wayfinders are stronger together! Tackling story missions or the latest boss hunt with friends as Wayfinder supports 3 player co-op allowing you to drop in and drop out of your friend's adventures and progress together in your fight against the Gloom.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 25.1Kreviews | 60% | — | $17.5M |
| $24.99 | 3.1Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1081 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For 15 dollar or less the game is more than worth it, not more.
Pros: -Regularly goes on sale for under $5, price to content ratio is excellent -Lots of grind and progression systems -Beautiful cartoony art style (if that's your thing) -Open-world exploration -Challenging fights -Living space/character customization -Many things to collect Cons: -Originally intended to be an mmo which means transition to single-player/co-op leaves some unnecessary systems and features (like mounts) -Story typical of mmos -Fetch quests -Feature complete (no more updates) -Unbalanced progression difficulty, random spikes -It doesn't much feel like you're building a unique character, more filling in what's missing with slight variations -Required to use other characters in order to gain more skill points across the board -Only 3 world zones This is essentially a single-player mmo with optional multiplayer that features arpg combat + loot and instanced dungeons with a central hub. Worth it at full price. Can be repetitive but if you like the gameplay loop there's lots of stuff to do. At $10 or under? If you even have a passing interest in this type of game it is excellent value. Shame this didn't end up as intended since it had real potential, but I'm glad the devs didn't abandon it.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Japanese*, Spanish - Latin America*, Korean*, Polish, Portuguese - Brazil*, Traditional Chinese*, Spanish - Spain*, Simplified Chinese*languages with full audio support
| $24.99 |
| 692ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Extremely beautiful and very engaging game. Although the characters cap at level 30 you are always incentivized to revisit previously cleared areas for collecting upgrade materials and experiencing certain events you may have missed. The game is based on replayability and the built-in economy emphasizes that very trait. In a good way. You may have heard of the expression 'video game ass video game' ? You will get that right here in spades. Lastly, I need to stress it is criminal that studios like Airship Syndicate with an 100% hit rate have yet to develop their fullest potential, because -you know- money don't grow on trees, and current market conditions don't help either.
Wayfinder me sorprendió bastante. Compré Wayfinder sin esperar demasiado y terminó gustándome mucho más de lo que pensaba. Fui prácticamente directa a la historia principal y, jugando de esa manera, me tomó unas 6 horas completarla, así que no esperen una campaña larguísima si solo buscan terminar la historia. Aun así, siento que el juego ofrece bastante más si te dedicas a explorar, mejorar personajes, conseguir equipo y hacer el contenido adicional. El mundo es probablemente lo que más me gustó. Es hermoso, colorido y tiene una mezcla de fantasía y tecnología que le da una personalidad muy particular. Me encantaba simplemente recorrer las zonas y mirar los escenarios. No creo que sea un juego perfecto, pero por lo que cuesta actualmente me parece muy difícil quejarse. Por el precio que pagué, siento que recibí mucho más de lo que esperaba. Si te gustan los RPG de acción, explorar mundos bonitos y experimentar con diferentes personajes y equipo, creo que Wayfinder merece una oportunidad. Para mí, definitivamente vale la pena por el precio.
Actually weird this hasnt gotten more media attnetion as its a PRIME example of what to do with a failed MMO. It sets a delightful example that should be followed by more failed MMO's cuz not only does it preserve the soul and original vision it is genuinely a good game in itself. I bought it on sale for 3 bucks or so thinking it was gonna be woke and a bad game, to me surprise there's a VERY good MMO-esque RPG here with good gameplay and a cool world to explore.
I have been playing since early access and managed to reach the end game where the content was still slowly coming out. I took a long break afterwards and came back to it recently and a lot has changes. Keep in mind, this game is not an MMORPG anymore but a singleplayer/co-op experience. Which in my opinion isnt too bad. I actually enjoyed the changes in balancing and playstyle. Played with friends as well and it was plenty of fun to grind and do missions together. If you enjoy singleplayer or co-op rpg then give this game a shot. It has beautiful art, fun and solid gameplay and some interesting characters and storyline. Personally loved everything about this game and it has a lot of potential. Not sure if there will be future updates but as is, it is a fun experience. I recommend it for both completionists and casual gamers.
Excellent game, great combat, great characters, great mechanics. Beginner friendly for noobs but although I havent played that much yet I get the feeling that the endame is also good. It has all of the good elements of a gacha game (open world with grindable dungeons and lots of hidden secrets, good character progression) without any of the downsides (pay to win, limited accesebility of characters)
stuttering mess of a trash heap
Are you tired of being the chosen hero who has to save the world from some ancient evil while wearing godlike pieces of unnecessary armor? No? Try Wayfinder, you beautiful loot goblin! Become a magical murder machine, stab weird creatures, shoot things, dodge attacks, and collect enough armor sets to make a dragon look financially irresponsible. The combat is actually pretty damn fun, and beating the ever-loving ♥♥♥♥ out of enemies with flashy abilities never gets old. You can explore this lovely world with a friend, as I did. Half of our playtime was spent checking Echoes, looking at new styles, and figuring out which character and weapon to upgrade next. The other half? Grinding for the stuff. Did I mention the grinding? I feel like the grinding deserves its own review. Maxing this game took me over 70 hours. Was it worth it? Hmm... that’s almost 3 full days, or about 2 weeks of 5-hour focused workdays, during which I could learn so many things according to ChatGPT. Does it have bugs? Yes, but so does my PC, and I still play it. Still, underneath this grinding onion, where layer after layer there is even more grinding, there was a genuinely enjoyable action RPG hiding. Exploring, grinding gear, unlocking characters, and turning enemies into decorative - oh yeah, you can decorate your home with trophies of the fallen bosses, or even adopt Mimic and his buddy Gelatinous Cube… by adopt, I mean drop it while grinding. Could it have been better? Absolutely. Could I have spent my time doing something productive instead? We already know. But hey, at least I didn't spend 40 hours arguing with strangers on Reddit. Final score: 7/10 grinding onions
Overall i would say that this game is alright at best for a single player mmo.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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